MyTargetSelected.java 1.7 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.serverpackets;
  20. import com.l2jserver.gameserver.model.actor.L2Character;
  21. import com.l2jserver.gameserver.model.actor.instance.L2ControllableAirShipInstance;
  22. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  23. /**
  24. * MyTargetSelected server packet implementation.
  25. * @author UnAfraid
  26. */
  27. public class MyTargetSelected extends L2GameServerPacket
  28. {
  29. private final int _objectId;
  30. private final int _color;
  31. /**
  32. * @param player
  33. * @param target
  34. */
  35. public MyTargetSelected(L2PcInstance player, L2Character target)
  36. {
  37. _objectId = (target instanceof L2ControllableAirShipInstance) ? ((L2ControllableAirShipInstance) target).getHelmObjectId() : target.getObjectId();
  38. _color = target.isAutoAttackable(player) ? (player.getLevel() - target.getLevel()) : 0;
  39. }
  40. @Override
  41. protected final void writeImpl()
  42. {
  43. writeC(0xB9);
  44. writeD(_objectId);
  45. writeH(_color);
  46. writeD(0x00);
  47. }
  48. }