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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import com.l2jserver.gameserver.model.actor.L2Character;
- public class MoveToPawn extends L2GameServerPacket
- {
- private final int _charObjId;
- private final int _targetId;
- private final int _distance;
- private final int _x, _y, _z, _tx, _ty, _tz;
-
- public MoveToPawn(L2Character cha, L2Character target, int distance)
- {
- _charObjId = cha.getObjectId();
- _targetId = target.getObjectId();
- _distance = distance;
- _x = cha.getX();
- _y = cha.getY();
- _z = cha.getZ();
- _tx = target.getX();
- _ty = target.getY();
- _tz = target.getZ();
- }
-
- @Override
- protected final void writeImpl()
- {
- writeC(0x72);
-
- writeD(_charObjId);
- writeD(_targetId);
- writeD(_distance);
-
- writeD(_x);
- writeD(_y);
- writeD(_z);
- writeD(_tx);
- writeD(_ty);
- writeD(_tz);
- }
- }
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