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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.quest.Quest;
- import com.l2jserver.gameserver.model.quest.QuestState;
- /**
- * @author Tempy
- */
- public class GmViewQuestInfo extends L2GameServerPacket
- {
-
- private final L2PcInstance _activeChar;
-
- public GmViewQuestInfo(L2PcInstance cha)
- {
- _activeChar = cha;
- }
-
- @Override
- protected final void writeImpl()
- {
- writeC(0x99);
- writeS(_activeChar.getName());
-
- Quest[] questList = _activeChar.getAllActiveQuests();
-
- if (questList.length == 0)
- {
- writeC(0);
- writeH(0);
- writeH(0);
- return;
- }
-
- writeH(questList.length); // quest count
-
- for (Quest q : questList)
- {
- writeD(q.getId());
-
- QuestState qs = _activeChar.getQuestState(q.getName());
-
- if (qs == null)
- {
- writeD(0);
- continue;
- }
-
- writeD(qs.getInt("cond")); // stage of quest progress
- }
- }
- }
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