FriendPacket.java 1.7 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.serverpackets;
  20. import com.l2jserver.gameserver.data.sql.impl.CharNameTable;
  21. import com.l2jserver.gameserver.model.L2World;
  22. /**
  23. * Support for "Chat with Friends" dialog. <br />
  24. * Add new friend or delete.
  25. * @author JIV
  26. */
  27. public class FriendPacket extends L2GameServerPacket
  28. {
  29. private final boolean _action, _online;
  30. private final int _objid;
  31. private final String _name;
  32. /**
  33. * @param action - true for adding, false for remove
  34. * @param objId
  35. */
  36. public FriendPacket(boolean action, int objId)
  37. {
  38. _action = action;
  39. _objid = objId;
  40. _name = CharNameTable.getInstance().getNameById(objId);
  41. _online = L2World.getInstance().getPlayer(objId) != null;
  42. }
  43. @Override
  44. protected final void writeImpl()
  45. {
  46. writeC(0x76);
  47. writeD(_action ? 1 : 3); // 1-add 3-remove
  48. writeD(_objid);
  49. writeS(_name);
  50. writeD(_online ? 1 : 0);
  51. writeD(_online ? _objid : 0);
  52. }
  53. }