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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import java.util.HashMap;
- import java.util.Map;
- import java.util.Set;
- import com.l2jserver.gameserver.instancemanager.CastleManorManager;
- import com.l2jserver.gameserver.model.L2Seed;
- import com.l2jserver.gameserver.model.SeedProduction;
- /**
- * @author l3x
- */
- public class ExShowSeedSetting extends L2GameServerPacket
- {
- private final int _manorId;
- private final Set<L2Seed> _seeds;
- private final Map<Integer, SeedProduction> _current = new HashMap<>();
- private final Map<Integer, SeedProduction> _next = new HashMap<>();
-
- public ExShowSeedSetting(int manorId)
- {
- final CastleManorManager manor = CastleManorManager.getInstance();
- _manorId = manorId;
- _seeds = manor.getSeedsForCastle(_manorId);
- for (L2Seed s : _seeds)
- {
- // Current period
- SeedProduction sp = manor.getSeedProduct(manorId, s.getSeedId(), false);
- if (sp != null)
- {
- _current.put(s.getSeedId(), sp);
- }
- // Next period
- sp = manor.getSeedProduct(manorId, s.getSeedId(), true);
- if (sp != null)
- {
- _next.put(s.getSeedId(), sp);
- }
- }
- }
-
- @Override
- public void writeImpl()
- {
- writeC(0xFE); // Id
- writeH(0x26); // SubId
-
- writeD(_manorId); // manor id
- writeD(_seeds.size()); // size
-
- SeedProduction sp;
- for (L2Seed s : _seeds)
- {
- writeD(s.getSeedId()); // seed id
- writeD(s.getLevel()); // level
- writeC(1);
- writeD(s.getReward(1)); // reward 1 id
- writeC(1);
- writeD(s.getReward(2)); // reward 2 id
- writeD(s.getSeedLimit()); // next sale limit
- writeD(s.getSeedReferencePrice()); // price for castle to produce 1
- writeD(s.getSeedMinPrice()); // min seed price
- writeD(s.getSeedMaxPrice()); // max seed price
- // Current period
- if (_current.containsKey(s.getSeedId()))
- {
- sp = _current.get(s.getSeedId());
- writeQ(sp.getStartAmount()); // sales
- writeQ(sp.getPrice()); // price
- }
- else
- {
- writeQ(0);
- writeQ(0);
- }
- // Next period
- if (_next.containsKey(s.getSeedId()))
- {
- sp = _next.get(s.getSeedId());
- writeQ(sp.getStartAmount()); // sales
- writeQ(sp.getPrice()); // price
- }
- else
- {
- writeQ(0);
- writeQ(0);
- }
- }
- _current.clear();
- _next.clear();
- }
- }
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