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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import java.util.List;
- import com.l2jserver.gameserver.instancemanager.CastleManorManager;
- import com.l2jserver.gameserver.model.L2Seed;
- import com.l2jserver.gameserver.model.SeedProduction;
- /**
- * @author l3x
- */
- public class ExShowSeedInfo extends L2GameServerPacket
- {
- private final List<SeedProduction> _seeds;
- private final int _manorId;
- private final boolean _hideButtons;
-
- public ExShowSeedInfo(int manorId, boolean nextPeriod, boolean hideButtons)
- {
- _manorId = manorId;
- _hideButtons = hideButtons;
-
- final CastleManorManager manor = CastleManorManager.getInstance();
- _seeds = (nextPeriod && !manor.isManorApproved()) ? null : manor.getSeedProduction(manorId, nextPeriod);
- }
-
- @Override
- protected void writeImpl()
- {
- writeC(0xFE); // Id
- writeH(0x23); // SubId
- writeC(_hideButtons ? 0x01 : 0x00); // Hide "Seed Purchase" button
- writeD(_manorId); // Manor ID
- writeD(0x00); // Unknown
- if (_seeds == null)
- {
- writeD(0);
- return;
- }
- writeD(_seeds.size());
- for (SeedProduction seed : _seeds)
- {
- writeD(seed.getId()); // Seed id
- writeQ(seed.getAmount()); // Left to buy
- writeQ(seed.getStartAmount()); // Started amount
- writeQ(seed.getPrice()); // Sell Price
- final L2Seed s = CastleManorManager.getInstance().getSeed(seed.getId());
- if (s == null)
- {
- writeD(0); // Seed level
- writeC(0x01); // Reward 1
- writeD(0); // Reward 1 - item id
- writeC(0x01); // Reward 2
- writeD(0); // Reward 2 - item id
- }
- else
- {
- writeD(s.getLevel()); // Seed level
- writeC(0x01); // Reward 1
- writeD(s.getReward(1)); // Reward 1 - item id
- writeC(0x01); // Reward 2
- writeD(s.getReward(2)); // Reward 2 - item id
- }
- }
- }
- }
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