ExRpItemLink.java 2.0 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.serverpackets;
  20. import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
  21. /**
  22. * @author KenM
  23. */
  24. public final class ExRpItemLink extends L2GameServerPacket
  25. {
  26. private final L2ItemInstance _item;
  27. public ExRpItemLink(L2ItemInstance item)
  28. {
  29. _item = item;
  30. }
  31. @Override
  32. protected void writeImpl()
  33. {
  34. writeC(0xFE);
  35. writeH(0x6C);
  36. writeD(_item.getObjectId());
  37. writeD(_item.getDisplayId());
  38. writeD(_item.getLocationSlot());
  39. writeQ(_item.getCount());
  40. writeH(_item.getItem().getType2());
  41. writeH(_item.getCustomType1());
  42. writeH(_item.isEquipped() ? 0x01 : 0x00);
  43. writeD(_item.getItem().getBodyPart());
  44. writeH(_item.getEnchantLevel());
  45. writeH(_item.getCustomType2());
  46. if (_item.isAugmented())
  47. {
  48. writeD(_item.getAugmentation().getAugmentationId());
  49. }
  50. else
  51. {
  52. writeD(0x00);
  53. }
  54. writeD(_item.getMana());
  55. writeD(_item.isTimeLimitedItem() ? (int) (_item.getRemainingTime() / 1000) : -9999);
  56. writeH(_item.getAttackElementType());
  57. writeH(_item.getAttackElementPower());
  58. for (byte i = 0; i < 6; i++)
  59. {
  60. writeH(_item.getElementDefAttr(i));
  61. }
  62. // Enchant Effects
  63. for (int op : _item.getEnchantOptions())
  64. {
  65. writeH(op);
  66. }
  67. }
  68. }