ExReplyDominionInfo.java 2.0 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.serverpackets;
  20. import java.util.List;
  21. import com.l2jserver.gameserver.instancemanager.CastleManager;
  22. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  23. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager.Territory;
  24. /**
  25. * @author JIV
  26. */
  27. public class ExReplyDominionInfo extends L2GameServerPacket
  28. {
  29. public static final ExReplyDominionInfo STATIC_PACKET = new ExReplyDominionInfo();
  30. private ExReplyDominionInfo()
  31. {
  32. }
  33. @Override
  34. protected void writeImpl()
  35. {
  36. writeC(0xfe);
  37. writeH(0x92);
  38. List<Territory> territoryList = TerritoryWarManager.getInstance().getAllTerritories();
  39. writeD(territoryList.size()); // Territory Count
  40. for (Territory t : territoryList)
  41. {
  42. writeD(t.getTerritoryId()); // Territory Id
  43. writeS(CastleManager.getInstance().getCastleById(t.getCastleId()).getName().toLowerCase() + "_dominion"); // territory name
  44. writeS(t.getOwnerClan().getName());
  45. writeD(t.getOwnedWardIds().size()); // Emblem Count
  46. for (int i : t.getOwnedWardIds())
  47. {
  48. writeD(i); // Emblem ID - should be in for loop for emblem count
  49. }
  50. writeD((int) (TerritoryWarManager.getInstance().getTWStartTimeInMillis() / 1000));
  51. }
  52. }
  53. }