ExManagePartyRoomMember.java 2.0 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.serverpackets;
  20. import com.l2jserver.gameserver.model.PartyMatchRoom;
  21. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  22. /**
  23. * Mode:
  24. * <ul>
  25. * <li>0 - add</li>
  26. * <li>1 - modify</li>
  27. * <li>2 - quit</li>
  28. * </ul>
  29. * @author Gnacik
  30. */
  31. public class ExManagePartyRoomMember extends L2GameServerPacket
  32. {
  33. private final L2PcInstance _activeChar;
  34. private final PartyMatchRoom _room;
  35. private final int _mode;
  36. public ExManagePartyRoomMember(L2PcInstance player, PartyMatchRoom room, int mode)
  37. {
  38. _activeChar = player;
  39. _room = room;
  40. _mode = mode;
  41. }
  42. @Override
  43. protected void writeImpl()
  44. {
  45. writeC(0xFE);
  46. writeH(0x0A);
  47. writeD(_mode);
  48. writeD(_activeChar.getObjectId());
  49. writeS(_activeChar.getName());
  50. writeD(_activeChar.getActiveClass());
  51. writeD(_activeChar.getLevel());
  52. writeD(_room.getLocation());
  53. if (_room.getOwner().equals(_activeChar))
  54. {
  55. writeD(1);
  56. }
  57. else
  58. {
  59. if ((_room.getOwner().isInParty() && _activeChar.isInParty()) && (_room.getOwner().getParty().getLeaderObjectId() == _activeChar.getParty().getLeaderObjectId()))
  60. {
  61. writeD(0x02);
  62. }
  63. else
  64. {
  65. writeD(0x00);
  66. }
  67. }
  68. }
  69. }