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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import com.l2jserver.gameserver.model.itemauction.ItemAuction;
- import com.l2jserver.gameserver.model.itemauction.ItemAuctionBid;
- import com.l2jserver.gameserver.model.itemauction.ItemAuctionState;
- /**
- * @author Forsaiken
- */
- public final class ExItemAuctionInfoPacket extends AbstractItemPacket
- {
- private final boolean _refresh;
- private final int _timeRemaining;
- private final ItemAuction _currentAuction;
- private final ItemAuction _nextAuction;
-
- public ExItemAuctionInfoPacket(final boolean refresh, final ItemAuction currentAuction, final ItemAuction nextAuction)
- {
- if (currentAuction == null)
- {
- throw new NullPointerException();
- }
-
- if (currentAuction.getAuctionState() != ItemAuctionState.STARTED)
- {
- _timeRemaining = 0;
- }
- else
- {
- _timeRemaining = (int) (currentAuction.getFinishingTimeRemaining() / 1000); // in seconds
- }
-
- _refresh = refresh;
- _currentAuction = currentAuction;
- _nextAuction = nextAuction;
- }
-
- @Override
- protected void writeImpl()
- {
- writeC(0xFE);
- writeH(0x68);
- writeC(_refresh ? 0x00 : 0x01);
- writeD(_currentAuction.getInstanceId());
-
- final ItemAuctionBid highestBid = _currentAuction.getHighestBid();
- writeQ(highestBid != null ? highestBid.getLastBid() : _currentAuction.getAuctionInitBid());
-
- writeD(_timeRemaining);
- writeItem(_currentAuction.getItemInfo());
-
- if (_nextAuction != null)
- {
- writeQ(_nextAuction.getAuctionInitBid());
- writeD((int) (_nextAuction.getStartingTime() / 1000)); // unix time in seconds
- writeItem(_nextAuction.getItemInfo());
- }
- }
- }
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