PlayerInGame.java 1.3 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.gameserverpackets;
  20. import java.util.List;
  21. import com.l2jserver.util.network.BaseSendablePacket;
  22. /**
  23. * @author -Wooden-
  24. */
  25. public class PlayerInGame extends BaseSendablePacket
  26. {
  27. public PlayerInGame(String player)
  28. {
  29. writeC(0x02);
  30. writeH(1);
  31. writeS(player);
  32. }
  33. public PlayerInGame(List<String> players)
  34. {
  35. writeC(0x02);
  36. writeH(players.size());
  37. for (String pc : players)
  38. {
  39. writeS(pc);
  40. }
  41. }
  42. @Override
  43. public byte[] getContent()
  44. {
  45. return getBytes();
  46. }
  47. }