123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292 |
- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.clientpackets;
- import com.l2jserver.gameserver.ThreadPoolManager;
- import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
- import com.l2jserver.gameserver.instancemanager.CastleManager;
- import com.l2jserver.gameserver.instancemanager.ClanHallManager;
- import com.l2jserver.gameserver.instancemanager.FortManager;
- import com.l2jserver.gameserver.instancemanager.MapRegionManager;
- import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
- import com.l2jserver.gameserver.model.L2SiegeClan;
- import com.l2jserver.gameserver.model.Location;
- import com.l2jserver.gameserver.model.TeleportWhereType;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
- import com.l2jserver.gameserver.model.entity.Castle;
- import com.l2jserver.gameserver.model.entity.ClanHall;
- import com.l2jserver.gameserver.model.entity.Fort;
- import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall;
- /**
- * This class ...
- * @version $Revision: 1.7.2.3.2.6 $ $Date: 2005/03/27 15:29:30 $
- */
- public final class RequestRestartPoint extends L2GameClientPacket
- {
- private static final String _C__7D_REQUESTRESTARTPOINT = "[C] 7D RequestRestartPoint";
-
- protected int _requestedPointType;
- protected boolean _continuation;
-
- @Override
- protected void readImpl()
- {
- _requestedPointType = readD();
- }
-
- class DeathTask implements Runnable
- {
- final L2PcInstance activeChar;
-
- DeathTask(L2PcInstance _activeChar)
- {
- activeChar = _activeChar;
- }
-
- @Override
- public void run()
- {
- portPlayer(activeChar);
- }
- }
-
- @Override
- protected void runImpl()
- {
- L2PcInstance activeChar = getClient().getActiveChar();
-
- if (activeChar == null)
- {
- return;
- }
-
- if (!activeChar.canRevive())
- {
- return;
- }
-
- if (activeChar.isFakeDeath())
- {
- activeChar.stopFakeDeath(true);
- return;
- }
- else if (!activeChar.isDead())
- {
- _log.warning("Living player [" + activeChar.getName() + "] called RestartPointPacket! Ban this player!");
- return;
- }
-
- Castle castle = CastleManager.getInstance().getCastle(activeChar.getX(), activeChar.getY(), activeChar.getZ());
- if ((castle != null) && castle.getSiege().isInProgress())
- {
- if ((activeChar.getClan() != null) && castle.getSiege().checkIsAttacker(activeChar.getClan()))
- {
- // Schedule respawn delay for attacker
- ThreadPoolManager.getInstance().scheduleGeneral(new DeathTask(activeChar), castle.getSiege().getAttackerRespawnDelay());
- if (castle.getSiege().getAttackerRespawnDelay() > 0)
- {
- activeChar.sendMessage("You will be re-spawned in " + (castle.getSiege().getAttackerRespawnDelay() / 1000) + " seconds");
- }
- return;
- }
- }
-
- portPlayer(activeChar);
- }
-
- protected final void portPlayer(final L2PcInstance activeChar)
- {
- Location loc = null;
- Castle castle = null;
- Fort fort = null;
- SiegableHall hall = null;
- boolean isInDefense = false;
- int instanceId = 0;
-
- // force jail
- if (activeChar.isJailed())
- {
- _requestedPointType = 27;
- }
- else if (activeChar.isFestivalParticipant())
- {
- _requestedPointType = 5;
- }
- switch (_requestedPointType)
- {
- case 1: // to clanhall
- {
- if ((activeChar.getClan() == null) || (activeChar.getClan().getHideoutId() == 0))
- {
- _log.warning("Player [" + activeChar.getName() + "] called RestartPointPacket - To Clanhall and he doesn't have Clanhall!");
- return;
- }
- loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.CLANHALL);
-
- if ((ClanHallManager.getInstance().getClanHallByOwner(activeChar.getClan()) != null) && (ClanHallManager.getInstance().getClanHallByOwner(activeChar.getClan()).getFunction(ClanHall.FUNC_RESTORE_EXP) != null))
- {
- activeChar.restoreExp(ClanHallManager.getInstance().getClanHallByOwner(activeChar.getClan()).getFunction(ClanHall.FUNC_RESTORE_EXP).getLvl());
- }
- break;
- }
- case 2: // to castle
- {
- castle = CastleManager.getInstance().getCastle(activeChar);
-
- if ((castle != null) && castle.getSiege().isInProgress())
- {
- // Siege in progress
- if (castle.getSiege().checkIsDefender(activeChar.getClan()))
- {
- loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.CASTLE);
- }
- else if (castle.getSiege().checkIsAttacker(activeChar.getClan()))
- {
- loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.TOWN);
- }
- else
- {
- _log.warning("Player [" + activeChar.getName() + "] called RestartPointPacket - To Castle and he doesn't have Castle!");
- return;
- }
- }
- else
- {
- if ((activeChar.getClan() == null) || (activeChar.getClan().getCastleId() == 0))
- {
- return;
- }
- loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.CASTLE);
- }
- if ((CastleManager.getInstance().getCastleByOwner(activeChar.getClan()) != null) && (CastleManager.getInstance().getCastleByOwner(activeChar.getClan()).getFunction(Castle.FUNC_RESTORE_EXP) != null))
- {
- activeChar.restoreExp(CastleManager.getInstance().getCastleByOwner(activeChar.getClan()).getFunction(Castle.FUNC_RESTORE_EXP).getLvl());
- }
- break;
- }
- case 3: // to fortress
- {
- if (((activeChar.getClan() == null) || (activeChar.getClan().getFortId() == 0)) && !isInDefense)
- {
- _log.warning("Player [" + activeChar.getName() + "] called RestartPointPacket - To Fortress and he doesn't have Fortress!");
- return;
- }
- loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.FORTRESS);
- if ((FortManager.getInstance().getFortByOwner(activeChar.getClan()) != null) && (FortManager.getInstance().getFortByOwner(activeChar.getClan()).getFunction(Fort.FUNC_RESTORE_EXP) != null))
- {
- activeChar.restoreExp(FortManager.getInstance().getFortByOwner(activeChar.getClan()).getFunction(Fort.FUNC_RESTORE_EXP).getLvl());
- }
- break;
- }
- case 4: // to siege HQ
- {
- L2SiegeClan siegeClan = null;
- castle = CastleManager.getInstance().getCastle(activeChar);
- fort = FortManager.getInstance().getFort(activeChar);
- hall = CHSiegeManager.getInstance().getNearbyClanHall(activeChar);
- L2SiegeFlagInstance flag = TerritoryWarManager.getInstance().getHQForClan(activeChar.getClan());
-
- if ((castle != null) && castle.getSiege().isInProgress())
- {
- siegeClan = castle.getSiege().getAttackerClan(activeChar.getClan());
- }
- else if ((fort != null) && fort.getSiege().isInProgress())
- {
- siegeClan = fort.getSiege().getAttackerClan(activeChar.getClan());
- }
- else if ((hall != null) && hall.isInSiege())
- {
- siegeClan = hall.getSiege().getAttackerClan(activeChar.getClan());
- }
- if (((siegeClan == null) || siegeClan.getFlag().isEmpty()) && (flag == null))
- {
- // Check if clan hall has inner spawns loc
- if (hall != null)
- {
- loc = hall.getSiege().getInnerSpawnLoc(activeChar);
-
- if (loc != null)
- {
- break;
- }
- }
-
- _log.warning("Player [" + activeChar.getName() + "] called RestartPointPacket - To Siege HQ and he doesn't have Siege HQ!");
- return;
- }
- loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.SIEGEFLAG);
- break;
- }
- case 5: // Fixed or Player is a festival participant
- {
- if (!activeChar.isGM() && !activeChar.isFestivalParticipant() && !activeChar.getInventory().haveItemForSelfResurrection())
- {
- _log.warning("Player [" + activeChar.getName() + "] called RestartPointPacket - Fixed and he isn't festival participant!");
- return;
- }
- if (activeChar.isGM() || activeChar.destroyItemByItemId("Feather", 10649, 1, activeChar, false) || activeChar.destroyItemByItemId("Feather", 13300, 1, activeChar, false) || activeChar.destroyItemByItemId("Feather", 13128, 1, activeChar, false))
- {
- activeChar.doRevive(100.00);
- }
- else
- // Festival Participant
- {
- instanceId = activeChar.getInstanceId();
- loc = new Location(activeChar);
- }
- break;
- }
- case 6: // TODO: agathion ress
- {
- break;
- }
- case 27: // to jail
- {
- if (!activeChar.isJailed())
- {
- return;
- }
- loc = new Location(-114356, -249645, -2984);
- break;
- }
- default:
- {
- loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.TOWN);
- break;
- }
- }
-
- // Teleport and revive
- if (loc != null)
- {
- activeChar.setInstanceId(instanceId);
- activeChar.setIsIn7sDungeon(false);
- activeChar.setIsPendingRevive(true);
- activeChar.teleToLocation(loc, true);
- }
- }
-
- @Override
- public String getType()
- {
- return _C__7D_REQUESTRESTARTPOINT;
- }
- }
|