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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.clientpackets;
- import java.util.logging.Level;
- import java.util.logging.LogRecord;
- import java.util.logging.Logger;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.SevenSignsFestival;
- import com.l2jserver.gameserver.enums.PrivateStoreType;
- import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
- import com.l2jserver.gameserver.model.L2Party;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.network.L2GameClient;
- import com.l2jserver.gameserver.network.L2GameClient.GameClientState;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.CharSelectionInfo;
- import com.l2jserver.gameserver.network.serverpackets.RestartResponse;
- import com.l2jserver.gameserver.taskmanager.AttackStanceTaskManager;
- /**
- * This class ...
- * @version $Revision: 1.11.2.1.2.4 $ $Date: 2005/03/27 15:29:30 $
- */
- public final class RequestRestart extends L2GameClientPacket
- {
- private static final String _C__57_REQUESTRESTART = "[C] 57 RequestRestart";
- protected static final Logger _logAccounting = Logger.getLogger("accounting");
-
- @Override
- protected void readImpl()
- {
- // trigger
- }
-
- @Override
- protected void runImpl()
- {
- final L2PcInstance player = getClient().getActiveChar();
-
- if (player == null)
- {
- return;
- }
-
- if ((player.getActiveEnchantItemId() != L2PcInstance.ID_NONE) || (player.getActiveEnchantAttrItemId() != L2PcInstance.ID_NONE))
- {
- sendPacket(RestartResponse.valueOf(false));
- return;
- }
-
- if (player.isLocked())
- {
- _log.warning("Player " + player.getName() + " tried to restart during class change.");
- sendPacket(RestartResponse.valueOf(false));
- return;
- }
-
- if (player.getPrivateStoreType() != PrivateStoreType.NONE)
- {
- player.sendMessage("Cannot restart while trading");
- sendPacket(RestartResponse.valueOf(false));
- return;
- }
-
- if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player) && !(player.isGM() && Config.GM_RESTART_FIGHTING))
- {
- if (Config.DEBUG)
- {
- _log.fine("Player " + player.getName() + " tried to logout while fighting.");
- }
-
- player.sendPacket(SystemMessageId.CANT_RESTART_WHILE_FIGHTING);
- sendPacket(RestartResponse.valueOf(false));
- return;
- }
-
- // Prevent player from restarting if they are a festival participant
- // and it is in progress, otherwise notify party members that the player
- // is not longer a participant.
- if (player.isFestivalParticipant())
- {
- if (SevenSignsFestival.getInstance().isFestivalInitialized())
- {
- player.sendMessage("You cannot restart while you are a participant in a festival.");
- sendPacket(RestartResponse.valueOf(false));
- return;
- }
-
- final L2Party playerParty = player.getParty();
-
- if (playerParty != null)
- {
- player.getParty().broadcastString(player.getName() + " has been removed from the upcoming festival.");
- }
- }
-
- if (player.isBlockedFromExit())
- {
- sendPacket(RestartResponse.valueOf(false));
- return;
- }
-
- // Remove player from Boss Zone
- player.removeFromBossZone();
-
- final L2GameClient client = getClient();
-
- LogRecord record = new LogRecord(Level.INFO, "Logged out");
- record.setParameters(new Object[]
- {
- client
- });
- _logAccounting.log(record);
-
- // detach the client from the char so that the connection isnt closed in the deleteMe
- player.setClient(null);
-
- player.deleteMe();
-
- client.setActiveChar(null);
- AntiFeedManager.getInstance().onDisconnect(client);
-
- // return the client to the authed status
- client.setState(GameClientState.AUTHED);
-
- sendPacket(RestartResponse.valueOf(true));
-
- // send char list
- final CharSelectionInfo cl = new CharSelectionInfo(client.getAccountName(), client.getSessionId().playOkID1);
- sendPacket(cl);
- client.setCharSelection(cl.getCharInfo());
- }
-
- @Override
- public String getType()
- {
- return _C__57_REQUESTRESTART;
- }
- }
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