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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model.drops.strategy;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.datatables.ItemTable;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.drops.GeneralDropItem;
- import com.l2jserver.gameserver.model.itemcontainer.Inventory;
- /**
- * @author Battlecruiser
- */
- public interface IChanceMultiplierStrategy
- {
- public static final IChanceMultiplierStrategy DROP = DEFAULT_STRATEGY(Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER);
- public static final IChanceMultiplierStrategy SPOIL = DEFAULT_STRATEGY(Config.RATE_CORPSE_DROP_CHANCE_MULTIPLIER);
- public static final IChanceMultiplierStrategy STATIC = (item, victim) -> 1;
-
- public static final IChanceMultiplierStrategy QUEST = (item, victim) ->
- {
- double championmult;
- if ((item.getItemId() == Inventory.ADENA_ID) || (item.getItemId() == Inventory.ANCIENT_ADENA_ID))
- {
- championmult = Config.L2JMOD_CHAMPION_ADENAS_REWARDS;
- }
- else
- {
- championmult = Config.L2JMOD_CHAMPION_REWARDS;
- }
-
- return (Config.L2JMOD_CHAMPION_ENABLE && (victim != null) && victim.isChampion()) ? (Config.RATE_QUEST_DROP * championmult) : Config.RATE_QUEST_DROP;
- };
-
- public static IChanceMultiplierStrategy DEFAULT_STRATEGY(final double defaultMultiplier)
- {
- return (item, victim) ->
- {
- float multiplier = 1;
- if (victim.isChampion())
- {
- multiplier *= item.getItemId() != Inventory.ADENA_ID ? Config.L2JMOD_CHAMPION_REWARDS : Config.L2JMOD_CHAMPION_ADENAS_REWARDS;
- }
- Float dropChanceMultiplier = Config.RATE_DROP_CHANCE_MULTIPLIER.get(item.getItemId());
- if (dropChanceMultiplier != null)
- {
- multiplier *= dropChanceMultiplier;
- }
- else if (ItemTable.getInstance().getTemplate(item.getItemId()).hasExImmediateEffect())
- {
- multiplier *= Config.RATE_HERB_DROP_CHANCE_MULTIPLIER;
- }
- else if (victim.isRaid())
- {
- multiplier *= Config.RATE_RAID_DROP_CHANCE_MULTIPLIER;
- }
- else
- {
- multiplier *= defaultMultiplier;
- }
- return multiplier;
- };
- }
-
- public double getChanceMultiplier(GeneralDropItem item, L2Character victim);
- }
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