GameServer.java 18 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver;
  20. import java.awt.Toolkit;
  21. import java.io.File;
  22. import java.io.FileInputStream;
  23. import java.io.IOException;
  24. import java.io.InputStream;
  25. import java.net.InetAddress;
  26. import java.net.UnknownHostException;
  27. import java.util.Calendar;
  28. import java.util.logging.Level;
  29. import java.util.logging.LogManager;
  30. import java.util.logging.Logger;
  31. import org.mmocore.network.SelectorConfig;
  32. import org.mmocore.network.SelectorThread;
  33. import com.l2jserver.Config;
  34. import com.l2jserver.L2DatabaseFactory;
  35. import com.l2jserver.Server;
  36. import com.l2jserver.gameserver.cache.HtmCache;
  37. import com.l2jserver.gameserver.datatables.AdminTable;
  38. import com.l2jserver.gameserver.datatables.ArmorSetsData;
  39. import com.l2jserver.gameserver.datatables.AugmentationData;
  40. import com.l2jserver.gameserver.datatables.BuyListData;
  41. import com.l2jserver.gameserver.datatables.CategoryData;
  42. import com.l2jserver.gameserver.datatables.CharNameTable;
  43. import com.l2jserver.gameserver.datatables.CharSummonTable;
  44. import com.l2jserver.gameserver.datatables.CharTemplateTable;
  45. import com.l2jserver.gameserver.datatables.ClanTable;
  46. import com.l2jserver.gameserver.datatables.ClassListData;
  47. import com.l2jserver.gameserver.datatables.CrestTable;
  48. import com.l2jserver.gameserver.datatables.DoorTable;
  49. import com.l2jserver.gameserver.datatables.EnchantItemData;
  50. import com.l2jserver.gameserver.datatables.EnchantItemGroupsData;
  51. import com.l2jserver.gameserver.datatables.EnchantItemHPBonusData;
  52. import com.l2jserver.gameserver.datatables.EnchantItemOptionsData;
  53. import com.l2jserver.gameserver.datatables.EnchantSkillGroupsData;
  54. import com.l2jserver.gameserver.datatables.EventDroplist;
  55. import com.l2jserver.gameserver.datatables.ExperienceTable;
  56. import com.l2jserver.gameserver.datatables.FishData;
  57. import com.l2jserver.gameserver.datatables.FishingMonstersData;
  58. import com.l2jserver.gameserver.datatables.FishingRodsData;
  59. import com.l2jserver.gameserver.datatables.HennaData;
  60. import com.l2jserver.gameserver.datatables.HerbDropTable;
  61. import com.l2jserver.gameserver.datatables.HitConditionBonus;
  62. import com.l2jserver.gameserver.datatables.InitialEquipmentData;
  63. import com.l2jserver.gameserver.datatables.ItemTable;
  64. import com.l2jserver.gameserver.datatables.KarmaData;
  65. import com.l2jserver.gameserver.datatables.ManorData;
  66. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  67. import com.l2jserver.gameserver.datatables.MultisellData;
  68. import com.l2jserver.gameserver.datatables.NpcBufferTable;
  69. import com.l2jserver.gameserver.datatables.NpcTable;
  70. import com.l2jserver.gameserver.datatables.OfflineTradersTable;
  71. import com.l2jserver.gameserver.datatables.OptionsData;
  72. import com.l2jserver.gameserver.datatables.PetDataTable;
  73. import com.l2jserver.gameserver.datatables.RecipeData;
  74. import com.l2jserver.gameserver.datatables.SkillLearnData;
  75. import com.l2jserver.gameserver.datatables.SkillTable;
  76. import com.l2jserver.gameserver.datatables.SkillTreesData;
  77. import com.l2jserver.gameserver.datatables.SpawnTable;
  78. import com.l2jserver.gameserver.datatables.StaticObjects;
  79. import com.l2jserver.gameserver.datatables.SummonSkillsTable;
  80. import com.l2jserver.gameserver.datatables.TeleportLocationTable;
  81. import com.l2jserver.gameserver.datatables.TransformData;
  82. import com.l2jserver.gameserver.datatables.UIData;
  83. import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
  84. import com.l2jserver.gameserver.handler.EffectHandler;
  85. import com.l2jserver.gameserver.idfactory.IdFactory;
  86. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  87. import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
  88. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  89. import com.l2jserver.gameserver.instancemanager.BoatManager;
  90. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  91. import com.l2jserver.gameserver.instancemanager.CastleManager;
  92. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  93. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  94. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  95. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  96. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  97. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  98. import com.l2jserver.gameserver.instancemanager.FortManager;
  99. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  100. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  101. import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
  102. import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
  103. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  104. import com.l2jserver.gameserver.instancemanager.HellboundManager;
  105. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  106. import com.l2jserver.gameserver.instancemanager.ItemAuctionManager;
  107. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  108. import com.l2jserver.gameserver.instancemanager.MailManager;
  109. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  110. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  111. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  112. import com.l2jserver.gameserver.instancemanager.PunishmentManager;
  113. import com.l2jserver.gameserver.instancemanager.QuestManager;
  114. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  115. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  116. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  117. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  118. import com.l2jserver.gameserver.instancemanager.WalkingManager;
  119. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  120. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  121. import com.l2jserver.gameserver.model.L2World;
  122. import com.l2jserver.gameserver.model.PartyMatchRoomList;
  123. import com.l2jserver.gameserver.model.PartyMatchWaitingList;
  124. import com.l2jserver.gameserver.model.entity.Hero;
  125. import com.l2jserver.gameserver.model.entity.TvTManager;
  126. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  127. import com.l2jserver.gameserver.network.L2GameClient;
  128. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  129. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  130. import com.l2jserver.gameserver.pathfinding.PathFinding;
  131. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  132. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  133. import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
  134. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  135. import com.l2jserver.gameserver.taskmanager.TaskManager;
  136. import com.l2jserver.status.Status;
  137. import com.l2jserver.util.DeadLockDetector;
  138. import com.l2jserver.util.IPv4Filter;
  139. public class GameServer
  140. {
  141. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  142. private final SelectorThread<L2GameClient> _selectorThread;
  143. private final L2GamePacketHandler _gamePacketHandler;
  144. private final DeadLockDetector _deadDetectThread;
  145. private final IdFactory _idFactory;
  146. public static GameServer gameServer;
  147. private final LoginServerThread _loginThread;
  148. private static Status _statusServer;
  149. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  150. public long getUsedMemoryMB()
  151. {
  152. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
  153. }
  154. public SelectorThread<L2GameClient> getSelectorThread()
  155. {
  156. return _selectorThread;
  157. }
  158. public L2GamePacketHandler getL2GamePacketHandler()
  159. {
  160. return _gamePacketHandler;
  161. }
  162. public DeadLockDetector getDeadLockDetectorThread()
  163. {
  164. return _deadDetectThread;
  165. }
  166. public GameServer() throws Exception
  167. {
  168. long serverLoadStart = System.currentTimeMillis();
  169. gameServer = this;
  170. _log.finest(getClass().getSimpleName() + ": used mem:" + getUsedMemoryMB() + "MB");
  171. if (Config.SERVER_VERSION != null)
  172. {
  173. _log.info(getClass().getSimpleName() + ": L2J Server Version: " + Config.SERVER_VERSION);
  174. }
  175. if (Config.DATAPACK_VERSION != null)
  176. {
  177. _log.info(getClass().getSimpleName() + ": L2J Datapack Version: " + Config.DATAPACK_VERSION);
  178. }
  179. _idFactory = IdFactory.getInstance();
  180. if (!_idFactory.isInitialized())
  181. {
  182. _log.severe(getClass().getSimpleName() + ": Could not read object IDs from DB. Please Check Your Data.");
  183. throw new Exception("Could not initialize the ID factory");
  184. }
  185. ThreadPoolManager.getInstance();
  186. new File("log/game").mkdirs();
  187. // load script engines
  188. printSection("Engines");
  189. L2ScriptEngineManager.getInstance();
  190. printSection("World");
  191. // start game time control early
  192. GameTimeController.init();
  193. InstanceManager.getInstance();
  194. L2World.getInstance();
  195. MapRegionManager.getInstance();
  196. Announcements.getInstance();
  197. GlobalVariablesManager.getInstance();
  198. printSection("Data");
  199. CategoryData.getInstance();
  200. printSection("Skills");
  201. EffectHandler.getInstance().executeScript();
  202. EnchantSkillGroupsData.getInstance();
  203. SkillTreesData.getInstance();
  204. SkillTable.getInstance();
  205. SummonSkillsTable.getInstance();
  206. printSection("Items");
  207. ItemTable.getInstance();
  208. EnchantItemGroupsData.getInstance();
  209. EnchantItemData.getInstance();
  210. EnchantItemOptionsData.getInstance();
  211. OptionsData.getInstance();
  212. EnchantItemHPBonusData.getInstance();
  213. MerchantPriceConfigTable.getInstance().loadInstances();
  214. BuyListData.getInstance();
  215. MultisellData.getInstance();
  216. RecipeData.getInstance();
  217. ArmorSetsData.getInstance();
  218. FishData.getInstance();
  219. FishingMonstersData.getInstance();
  220. FishingRodsData.getInstance();
  221. HennaData.getInstance();
  222. printSection("Characters");
  223. ClassListData.getInstance();
  224. InitialEquipmentData.getInstance();
  225. ExperienceTable.getInstance();
  226. KarmaData.getInstance();
  227. HitConditionBonus.getInstance();
  228. CharTemplateTable.getInstance();
  229. CharNameTable.getInstance();
  230. AdminTable.getInstance();
  231. RaidBossPointsManager.getInstance();
  232. PetDataTable.getInstance();
  233. CharSummonTable.getInstance().init();
  234. printSection("Clans");
  235. ClanTable.getInstance();
  236. CHSiegeManager.getInstance();
  237. ClanHallManager.getInstance();
  238. AuctionManager.getInstance();
  239. printSection("Geodata");
  240. GeoData.getInstance();
  241. if (Config.GEODATA == 2)
  242. {
  243. PathFinding.getInstance();
  244. }
  245. printSection("NPCs");
  246. HerbDropTable.getInstance();
  247. SkillLearnData.getInstance();
  248. NpcTable.getInstance();
  249. WalkingManager.getInstance();
  250. StaticObjects.getInstance();
  251. ZoneManager.getInstance();
  252. DoorTable.getInstance();
  253. ItemAuctionManager.getInstance();
  254. CastleManager.getInstance().loadInstances();
  255. FortManager.getInstance().loadInstances();
  256. NpcBufferTable.getInstance();
  257. SpawnTable.getInstance();
  258. HellboundManager.getInstance();
  259. RaidBossSpawnManager.getInstance();
  260. DayNightSpawnManager.getInstance().trim().notifyChangeMode();
  261. GrandBossManager.getInstance().initZones();
  262. FourSepulchersManager.getInstance().init();
  263. DimensionalRiftManager.getInstance();
  264. EventDroplist.getInstance();
  265. printSection("Siege");
  266. SiegeManager.getInstance().getSieges();
  267. FortSiegeManager.getInstance();
  268. TerritoryWarManager.getInstance();
  269. CastleManorManager.getInstance();
  270. MercTicketManager.getInstance();
  271. ManorData.getInstance();
  272. printSection("Olympiad");
  273. Olympiad.getInstance();
  274. Hero.getInstance();
  275. // Call to load caches
  276. printSection("Cache");
  277. HtmCache.getInstance();
  278. CrestTable.getInstance();
  279. TeleportLocationTable.getInstance();
  280. UIData.getInstance();
  281. PartyMatchWaitingList.getInstance();
  282. PartyMatchRoomList.getInstance();
  283. PetitionManager.getInstance();
  284. AugmentationData.getInstance();
  285. CursedWeaponsManager.getInstance();
  286. TransformData.getInstance();
  287. printSection("Scripts");
  288. QuestManager.getInstance();
  289. BoatManager.getInstance();
  290. AirShipManager.getInstance();
  291. GraciaSeedsManager.getInstance();
  292. CastleManager.getInstance().activateInstances();
  293. FortManager.getInstance().activateInstances();
  294. MerchantPriceConfigTable.getInstance().updateReferences();
  295. try
  296. {
  297. _log.info(getClass().getSimpleName() + ": Loading server scripts:");
  298. final File scripts = new File(Config.DATAPACK_ROOT, "data/scripts.cfg");
  299. if (!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
  300. {
  301. L2ScriptEngineManager.getInstance().executeScriptList(scripts);
  302. }
  303. }
  304. catch (IOException ioe)
  305. {
  306. _log.severe(getClass().getSimpleName() + ": Failed loading scripts.cfg, scripts are not going to be loaded!");
  307. }
  308. QuestManager.getInstance().report();
  309. if (Config.SAVE_DROPPED_ITEM)
  310. {
  311. ItemsOnGroundManager.getInstance();
  312. }
  313. if ((Config.AUTODESTROY_ITEM_AFTER > 0) || (Config.HERB_AUTO_DESTROY_TIME > 0))
  314. {
  315. ItemsAutoDestroy.getInstance();
  316. }
  317. MonsterRace.getInstance();
  318. SevenSigns.getInstance().spawnSevenSignsNPC();
  319. SevenSignsFestival.getInstance();
  320. AutoSpawnHandler.getInstance();
  321. FaenorScriptEngine.getInstance();
  322. // Init of a cursed weapon manager
  323. _log.info("AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  324. if (Config.L2JMOD_ALLOW_WEDDING)
  325. {
  326. CoupleManager.getInstance();
  327. }
  328. TaskManager.getInstance();
  329. AntiFeedManager.getInstance().registerEvent(AntiFeedManager.GAME_ID);
  330. if (Config.ALLOW_MAIL)
  331. {
  332. MailManager.getInstance();
  333. }
  334. if (Config.ACCEPT_GEOEDITOR_CONN)
  335. {
  336. GeoEditorListener.getInstance();
  337. }
  338. PunishmentManager.getInstance();
  339. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  340. _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  341. TvTManager.getInstance();
  342. KnownListUpdateTaskManager.getInstance();
  343. if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)
  344. {
  345. OfflineTradersTable.getInstance().restoreOfflineTraders();
  346. }
  347. if (Config.DEADLOCK_DETECTOR)
  348. {
  349. _deadDetectThread = new DeadLockDetector();
  350. _deadDetectThread.setDaemon(true);
  351. _deadDetectThread.start();
  352. }
  353. else
  354. {
  355. _deadDetectThread = null;
  356. }
  357. System.gc();
  358. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  359. // the current allocation pool, freeMemory the unused memory in the allocation pool
  360. long freeMem = ((Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory()) + Runtime.getRuntime().freeMemory()) / 1048576;
  361. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  362. _log.info(getClass().getSimpleName() + ": Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  363. Toolkit.getDefaultToolkit().beep();
  364. _loginThread = LoginServerThread.getInstance();
  365. _loginThread.start();
  366. CommunityServerThread.initialize();
  367. final SelectorConfig sc = new SelectorConfig();
  368. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  369. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  370. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  371. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  372. sc.TCP_NODELAY = Config.MMO_TCP_NODELAY;
  373. _gamePacketHandler = new L2GamePacketHandler();
  374. _selectorThread = new SelectorThread<>(sc, _gamePacketHandler, _gamePacketHandler, _gamePacketHandler, new IPv4Filter());
  375. InetAddress bindAddress = null;
  376. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  377. {
  378. try
  379. {
  380. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  381. }
  382. catch (UnknownHostException e1)
  383. {
  384. _log.log(Level.SEVERE, getClass().getSimpleName() + ": WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
  385. }
  386. }
  387. try
  388. {
  389. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  390. }
  391. catch (IOException e)
  392. {
  393. _log.log(Level.SEVERE, getClass().getSimpleName() + ": FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
  394. System.exit(1);
  395. }
  396. _selectorThread.start();
  397. _log.info("Maximum numbers of connected players: " + Config.MAXIMUM_ONLINE_USERS);
  398. long serverLoadEnd = System.currentTimeMillis();
  399. _log.info("Server loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds.");
  400. AutoAnnounceTaskManager.getInstance();
  401. }
  402. public static void main(String[] args) throws Exception
  403. {
  404. Server.serverMode = Server.MODE_GAMESERVER;
  405. // Local Constants
  406. final String LOG_FOLDER = "log"; // Name of folder for log file
  407. final String LOG_NAME = "./log.cfg"; // Name of log file
  408. /*** Main ***/
  409. // Create log folder
  410. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  411. logFolder.mkdir();
  412. // Create input stream for log file -- or store file data into memory
  413. try (InputStream is = new FileInputStream(new File(LOG_NAME)))
  414. {
  415. LogManager.getLogManager().readConfiguration(is);
  416. }
  417. // Initialize config
  418. Config.load();
  419. printSection("Database");
  420. L2DatabaseFactory.getInstance();
  421. gameServer = new GameServer();
  422. if (Config.IS_TELNET_ENABLED)
  423. {
  424. _statusServer = new Status(Server.serverMode);
  425. _statusServer.start();
  426. }
  427. else
  428. {
  429. _log.info(GameServer.class.getSimpleName() + ": Telnet server is currently disabled.");
  430. }
  431. }
  432. public static void printSection(String s)
  433. {
  434. s = "=[ " + s + " ]";
  435. while (s.length() < 78)
  436. {
  437. s = "-" + s;
  438. }
  439. _log.info(s);
  440. }
  441. }