Instance.java 18 KB

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  1. package com.l2jserver.gameserver.model.entity;
  2. import gnu.trove.procedure.TIntProcedure;
  3. import gnu.trove.set.hash.TIntHashSet;
  4. import java.io.File;
  5. import java.io.IOException;
  6. import java.util.ArrayList;
  7. import java.util.concurrent.ScheduledFuture;
  8. import java.util.logging.Level;
  9. import java.util.logging.Logger;
  10. import javax.xml.parsers.DocumentBuilderFactory;
  11. import javolution.util.FastList;
  12. import org.w3c.dom.Document;
  13. import org.w3c.dom.Node;
  14. import com.l2jserver.Config;
  15. import com.l2jserver.gameserver.Announcements;
  16. import com.l2jserver.gameserver.ThreadPoolManager;
  17. import com.l2jserver.gameserver.datatables.DoorTable;
  18. import com.l2jserver.gameserver.datatables.NpcTable;
  19. import com.l2jserver.gameserver.idfactory.IdFactory;
  20. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  21. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  22. import com.l2jserver.gameserver.model.L2Spawn;
  23. import com.l2jserver.gameserver.model.L2World;
  24. import com.l2jserver.gameserver.model.L2WorldRegion;
  25. import com.l2jserver.gameserver.model.actor.L2Attackable;
  26. import com.l2jserver.gameserver.model.actor.L2Npc;
  27. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  28. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  29. import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
  30. import com.l2jserver.gameserver.network.SystemMessageId;
  31. import com.l2jserver.gameserver.network.clientpackets.Say2;
  32. import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
  33. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  34. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  35. /**
  36. * @author evill33t, GodKratos
  37. */
  38. public class Instance
  39. {
  40. private static final Logger _log = Logger.getLogger(Instance.class.getName());
  41. private int _id;
  42. private String _name;
  43. private TIntHashSet _players = new TIntHashSet();
  44. private final EjectPlayerProcedure _ejectProc;
  45. private FastList<L2Npc> _npcs = new FastList<L2Npc>().shared();
  46. private ArrayList<L2DoorInstance> _doors = null;
  47. private int[] _spawnLoc = new int[3];
  48. private boolean _allowSummon = true;
  49. private long _emptyDestroyTime = -1;
  50. private long _lastLeft = -1;
  51. private long _instanceStartTime = -1;
  52. private long _instanceEndTime = -1;
  53. private boolean _isPvPInstance = false;
  54. private boolean _showTimer = false;
  55. private boolean _isTimerIncrease = true;
  56. private String _timerText = "";
  57. protected ScheduledFuture<?> _CheckTimeUpTask = null;
  58. public Instance(int id)
  59. {
  60. _id = id;
  61. _ejectProc = new EjectPlayerProcedure();
  62. _instanceStartTime = System.currentTimeMillis();
  63. }
  64. /**
  65. * @return the ID of this instance.
  66. */
  67. public int getId()
  68. {
  69. return _id;
  70. }
  71. /**
  72. * @return the name of this instance
  73. */
  74. public String getName()
  75. {
  76. return _name;
  77. }
  78. public void setName(String name)
  79. {
  80. _name = name;
  81. }
  82. /**
  83. * @return whether summon friend type skills are allowed for this instance
  84. */
  85. public boolean isSummonAllowed()
  86. {
  87. return _allowSummon;
  88. }
  89. /**
  90. * Sets the status for the instance for summon friend type skills
  91. * @param b
  92. */
  93. public void setAllowSummon(boolean b)
  94. {
  95. _allowSummon = b;
  96. }
  97. /*
  98. * Returns true if entire instance is PvP zone
  99. */
  100. public boolean isPvPInstance()
  101. {
  102. return _isPvPInstance;
  103. }
  104. /*
  105. * Sets PvP zone status of the instance
  106. */
  107. public void setPvPInstance(boolean b)
  108. {
  109. _isPvPInstance = b;
  110. }
  111. /**
  112. * Set the instance duration task
  113. * @param duration in milliseconds
  114. */
  115. public void setDuration(int duration)
  116. {
  117. if (_CheckTimeUpTask != null)
  118. _CheckTimeUpTask.cancel(true);
  119. _CheckTimeUpTask = ThreadPoolManager.getInstance().scheduleGeneral(new CheckTimeUp(duration), 500);
  120. _instanceEndTime = System.currentTimeMillis() + duration + 500;
  121. }
  122. /**
  123. * Set time before empty instance will be removed
  124. * @param time in milliseconds
  125. */
  126. public void setEmptyDestroyTime(long time)
  127. {
  128. _emptyDestroyTime = time;
  129. }
  130. /**
  131. * Checks if the player exists within this instance
  132. * @param objectId
  133. * @return true if player exists in instance
  134. */
  135. public boolean containsPlayer(int objectId)
  136. {
  137. return _players.contains(objectId);
  138. }
  139. /**
  140. * Adds the specified player to the instance
  141. * @param objectId Players object ID
  142. */
  143. public void addPlayer(int objectId)
  144. {
  145. synchronized(_players)
  146. {
  147. _players.add(objectId);
  148. }
  149. }
  150. /**
  151. * Removes the specified player from the instance list
  152. * @param objectId Players object ID
  153. */
  154. public void removePlayer(int objectId)
  155. {
  156. synchronized(_players)
  157. {
  158. _players.remove(objectId);
  159. }
  160. if (_players.isEmpty() && _emptyDestroyTime >= 0)
  161. {
  162. _lastLeft = System.currentTimeMillis();
  163. setDuration((int) (_instanceEndTime - System.currentTimeMillis() - 500));
  164. }
  165. }
  166. /**
  167. * Removes the player from the instance by setting InstanceId to 0 and teleporting to nearest town.
  168. * @param objectId
  169. */
  170. public void ejectPlayer(int objectId)
  171. {
  172. L2PcInstance player = L2World.getInstance().getPlayer(objectId);
  173. if (player != null && player.getInstanceId() == this.getId())
  174. {
  175. player.setInstanceId(0);
  176. player.sendMessage("You were removed from the instance");
  177. if (getSpawnLoc()[0] != 0 && getSpawnLoc()[1] != 0 && getSpawnLoc()[2] != 0)
  178. player.teleToLocation(getSpawnLoc()[0], getSpawnLoc()[1], getSpawnLoc()[2]);
  179. else
  180. player.teleToLocation(MapRegionManager.TeleportWhereType.Town);
  181. }
  182. }
  183. public void addNpc(L2Npc npc)
  184. {
  185. _npcs.add(npc);
  186. }
  187. public void removeNpc(L2Npc npc)
  188. {
  189. if (npc.getSpawn() != null)
  190. npc.getSpawn().stopRespawn();
  191. //npc.deleteMe();
  192. _npcs.remove(npc);
  193. }
  194. /**
  195. * Adds a door into the instance
  196. * @param doorId - from doors.csv
  197. * @param open - initial state of the door
  198. */
  199. private void addDoor(int doorId, boolean open)
  200. {
  201. if (_doors == null)
  202. _doors = new ArrayList<L2DoorInstance>(2);
  203. for (L2DoorInstance door: _doors)
  204. {
  205. if (door.getDoorId() == doorId)
  206. {
  207. _log.warning("Door ID " + doorId + " already exists in instance " + this.getId());
  208. return;
  209. }
  210. }
  211. L2DoorInstance temp = DoorTable.getInstance().getDoor(doorId);
  212. L2DoorInstance newdoor = new L2DoorInstance(IdFactory.getInstance().getNextId(), temp.getTemplate(), temp.getDoorId(), temp.getName(), temp.isUnlockable());
  213. newdoor.setInstanceId(getId());
  214. newdoor.setRange(temp.getXMin(), temp.getYMin(), temp.getZMin(), temp.getXMax(), temp.getYMax(), temp.getZMax());
  215. try
  216. {
  217. newdoor.setMapRegion(MapRegionManager.getInstance().getMapRegionLocId(temp));
  218. }
  219. catch (Exception e)
  220. {
  221. _log.severe("Error in door data, ID:" + temp.getDoorId());
  222. }
  223. newdoor.getStatus().setCurrentHpMp(newdoor.getMaxHp(), newdoor.getMaxMp());
  224. newdoor.setOpen(open);
  225. newdoor.getPosition().setXYZInvisible(temp.getX(), temp.getY(), temp.getZ());
  226. newdoor.spawnMe(newdoor.getX(), newdoor.getY(), newdoor.getZ());
  227. newdoor.setEmitter(temp.getEmitter());
  228. newdoor.setTargetable(temp.getTargetable());
  229. newdoor.setMeshIndex(temp.getMeshIndex());
  230. _doors.add(newdoor);
  231. }
  232. public TIntHashSet getPlayers()
  233. {
  234. return _players;
  235. }
  236. public FastList<L2Npc> getNpcs()
  237. {
  238. return _npcs;
  239. }
  240. public ArrayList<L2DoorInstance> getDoors()
  241. {
  242. return _doors;
  243. }
  244. public L2DoorInstance getDoor(int id)
  245. {
  246. for (L2DoorInstance temp: getDoors())
  247. {
  248. if (temp.getDoorId() == id)
  249. return temp;
  250. }
  251. return null;
  252. }
  253. public long getInstanceEndTime()
  254. {
  255. return _instanceEndTime;
  256. }
  257. public long getInstanceStartTime()
  258. {
  259. return _instanceStartTime;
  260. }
  261. public boolean isShowTimer()
  262. {
  263. return _showTimer;
  264. }
  265. public boolean isTimerIncrease()
  266. {
  267. return _isTimerIncrease;
  268. }
  269. public String getTimerText()
  270. {
  271. return _timerText;
  272. }
  273. /**
  274. * Returns the spawn location for this instance to be used when leaving the instance
  275. * @return int[3]
  276. */
  277. public int[] getSpawnLoc()
  278. {
  279. return _spawnLoc;
  280. }
  281. /**
  282. * Sets the spawn location for this instance to be used when leaving the instance
  283. * @param loc
  284. */
  285. public void setSpawnLoc(int[] loc)
  286. {
  287. if (loc == null || loc.length < 3)
  288. return;
  289. System.arraycopy(loc, 0, _spawnLoc, 0, 3);
  290. }
  291. public void removePlayers()
  292. {
  293. _players.forEach(_ejectProc);
  294. synchronized (_players)
  295. {
  296. _players.clear();
  297. }
  298. }
  299. public void removeNpcs()
  300. {
  301. for (L2Npc mob : _npcs)
  302. {
  303. if (mob != null)
  304. {
  305. if (mob.getSpawn() != null)
  306. mob.getSpawn().stopRespawn();
  307. mob.deleteMe();
  308. }
  309. }
  310. _npcs.clear();
  311. }
  312. public void removeDoors()
  313. {
  314. if (_doors == null)
  315. return;
  316. for (L2DoorInstance door: _doors)
  317. {
  318. if (door != null)
  319. {
  320. L2WorldRegion region = door.getWorldRegion();
  321. door.decayMe();
  322. if (region != null)
  323. region.removeVisibleObject(door);
  324. door.getKnownList().removeAllKnownObjects();
  325. L2World.getInstance().removeObject(door);
  326. }
  327. }
  328. _doors.clear();
  329. _doors = null;
  330. }
  331. public void loadInstanceTemplate(String filename)
  332. {
  333. Document doc = null;
  334. File xml = new File(Config.DATAPACK_ROOT, "data/instances/" + filename);
  335. try
  336. {
  337. DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
  338. factory.setValidating(false);
  339. factory.setIgnoringComments(true);
  340. doc = factory.newDocumentBuilder().parse(xml);
  341. for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
  342. {
  343. if ("instance".equalsIgnoreCase(n.getNodeName()))
  344. {
  345. parseInstance(n);
  346. }
  347. }
  348. }
  349. catch (IOException e)
  350. {
  351. _log.log(Level.WARNING, "Instance: can not find " + xml.getAbsolutePath() + " ! " + e.getMessage(), e);
  352. }
  353. catch (Exception e)
  354. {
  355. _log.log(Level.WARNING, "Instance: error while loading " + xml.getAbsolutePath() + " ! " + e.getMessage(), e);
  356. }
  357. }
  358. private void parseInstance(Node n) throws Exception
  359. {
  360. L2Spawn spawnDat;
  361. L2NpcTemplate npcTemplate;
  362. String name = null;
  363. name = n.getAttributes().getNamedItem("name").getNodeValue();
  364. setName(name);
  365. Node a;
  366. Node first = n.getFirstChild();
  367. for (n = first; n != null; n = n.getNextSibling())
  368. {
  369. if ("activityTime".equalsIgnoreCase(n.getNodeName()))
  370. {
  371. a = n.getAttributes().getNamedItem("val");
  372. if (a != null)
  373. {
  374. _CheckTimeUpTask = ThreadPoolManager.getInstance().scheduleGeneral(new CheckTimeUp(Integer.parseInt(a.getNodeValue()) * 60000), 15000);
  375. _instanceEndTime = System.currentTimeMillis() + Long.parseLong(a.getNodeValue()) * 60000 + 15000;
  376. }
  377. }
  378. /* else if ("timeDelay".equalsIgnoreCase(n.getNodeName()))
  379. {
  380. a = n.getAttributes().getNamedItem("val");
  381. if (a != null)
  382. instance.setTimeDelay(Integer.parseInt(a.getNodeValue()));
  383. }*/
  384. else if ("allowSummon".equalsIgnoreCase(n.getNodeName()))
  385. {
  386. a = n.getAttributes().getNamedItem("val");
  387. if (a != null)
  388. setAllowSummon(Boolean.parseBoolean(a.getNodeValue()));
  389. }
  390. else if ("emptyDestroyTime".equalsIgnoreCase(n.getNodeName()))
  391. {
  392. a = n.getAttributes().getNamedItem("val");
  393. if (a != null)
  394. _emptyDestroyTime = Long.parseLong(a.getNodeValue()) * 1000;
  395. }
  396. else if ("showTimer".equalsIgnoreCase(n.getNodeName()))
  397. {
  398. a = n.getAttributes().getNamedItem("val");
  399. if (a != null)
  400. _showTimer = Boolean.parseBoolean(a.getNodeValue());
  401. a = n.getAttributes().getNamedItem("increase");
  402. if (a != null)
  403. _isTimerIncrease = Boolean.parseBoolean(a.getNodeValue());
  404. a = n.getAttributes().getNamedItem("text");
  405. if (a != null)
  406. _timerText = a.getNodeValue();
  407. }
  408. else if ("PvPInstance".equalsIgnoreCase(n.getNodeName()))
  409. {
  410. a = n.getAttributes().getNamedItem("val");
  411. if (a != null)
  412. setPvPInstance(Boolean.parseBoolean(a.getNodeValue()));
  413. }
  414. else if ("doorlist".equalsIgnoreCase(n.getNodeName()))
  415. {
  416. for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
  417. {
  418. int doorId = 0;
  419. boolean doorState = false;
  420. if ("door".equalsIgnoreCase(d.getNodeName()))
  421. {
  422. doorId = Integer.parseInt(d.getAttributes().getNamedItem("doorId").getNodeValue());
  423. if (d.getAttributes().getNamedItem("open") != null)
  424. doorState = Boolean.parseBoolean(d.getAttributes().getNamedItem("open").getNodeValue());
  425. addDoor(doorId, doorState);
  426. }
  427. }
  428. }
  429. else if ("spawnlist".equalsIgnoreCase(n.getNodeName()))
  430. {
  431. for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
  432. {
  433. int npcId = 0, x = 0, y = 0, z = 0, respawn = 0, heading = 0, delay = -1;
  434. if ("spawn".equalsIgnoreCase(d.getNodeName()))
  435. {
  436. npcId = Integer.parseInt(d.getAttributes().getNamedItem("npcId").getNodeValue());
  437. x = Integer.parseInt(d.getAttributes().getNamedItem("x").getNodeValue());
  438. y = Integer.parseInt(d.getAttributes().getNamedItem("y").getNodeValue());
  439. z = Integer.parseInt(d.getAttributes().getNamedItem("z").getNodeValue());
  440. heading = Integer.parseInt(d.getAttributes().getNamedItem("heading").getNodeValue());
  441. respawn = Integer.parseInt(d.getAttributes().getNamedItem("respawn").getNodeValue());
  442. if (d.getAttributes().getNamedItem("onKillDelay") != null)
  443. delay = Integer.parseInt(d.getAttributes().getNamedItem("onKillDelay").getNodeValue());
  444. npcTemplate = NpcTable.getInstance().getTemplate(npcId);
  445. if (npcTemplate != null)
  446. {
  447. spawnDat = new L2Spawn(npcTemplate);
  448. spawnDat.setLocx(x);
  449. spawnDat.setLocy(y);
  450. spawnDat.setLocz(z);
  451. spawnDat.setAmount(1);
  452. spawnDat.setHeading(heading);
  453. spawnDat.setRespawnDelay(respawn);
  454. if (respawn == 0)
  455. spawnDat.stopRespawn();
  456. else
  457. spawnDat.startRespawn();
  458. spawnDat.setInstanceId(getId());
  459. L2Npc spawned = spawnDat.doSpawn();
  460. if (delay >= 0 && spawned instanceof L2Attackable)
  461. ((L2Attackable)spawned).setOnKillDelay(delay);
  462. }
  463. else
  464. {
  465. _log.warning("Instance: Data missing in NPC table for ID: " + npcId + " in Instance " + getId());
  466. }
  467. }
  468. }
  469. }
  470. else if ("spawnpoint".equalsIgnoreCase(n.getNodeName()))
  471. {
  472. try
  473. {
  474. _spawnLoc[0] = Integer.parseInt(n.getAttributes().getNamedItem("spawnX").getNodeValue());
  475. _spawnLoc[1] = Integer.parseInt(n.getAttributes().getNamedItem("spawnY").getNodeValue());
  476. _spawnLoc[2] = Integer.parseInt(n.getAttributes().getNamedItem("spawnZ").getNodeValue());
  477. }
  478. catch (Exception e)
  479. {
  480. _log.log(Level.WARNING, "Error parsing instance xml: " + e.getMessage(), e);
  481. _spawnLoc = new int[3];
  482. }
  483. }
  484. }
  485. if (Config.DEBUG)
  486. _log.info(name + " Instance Template for Instance " + getId() + " loaded");
  487. }
  488. protected void doCheckTimeUp(int remaining)
  489. {
  490. CreatureSay cs = null;
  491. int timeLeft;
  492. int interval;
  493. if (_players.isEmpty() && _emptyDestroyTime == 0)
  494. {
  495. remaining = 0;
  496. interval = 500;
  497. }
  498. else if (_players.isEmpty() && _emptyDestroyTime > 0)
  499. {
  500. Long emptyTimeLeft = _lastLeft + _emptyDestroyTime - System.currentTimeMillis();
  501. if (emptyTimeLeft <= 0)
  502. {
  503. interval = 0;
  504. remaining = 0;
  505. }
  506. else if (remaining > 300000 && emptyTimeLeft > 300000)
  507. {
  508. interval = 300000;
  509. remaining = remaining - 300000;
  510. }
  511. else if (remaining > 60000 && emptyTimeLeft > 60000)
  512. {
  513. interval = 60000;
  514. remaining = remaining - 60000;
  515. }
  516. else if (remaining > 30000 && emptyTimeLeft > 30000)
  517. {
  518. interval = 30000;
  519. remaining = remaining - 30000;
  520. }
  521. else
  522. {
  523. interval = 10000;
  524. remaining = remaining - 10000;
  525. }
  526. }
  527. else if (remaining > 300000)
  528. {
  529. timeLeft = remaining / 60000;
  530. interval = 300000;
  531. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.DUNGEON_EXPIRES_IN_S1_MINUTES);
  532. sm.addString(Integer.toString(timeLeft));
  533. Announcements.getInstance().announceToInstance(sm, getId());
  534. remaining = remaining - 300000;
  535. }
  536. else if (remaining > 60000)
  537. {
  538. timeLeft = remaining / 60000;
  539. interval = 60000;
  540. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.DUNGEON_EXPIRES_IN_S1_MINUTES);
  541. sm.addString(Integer.toString(timeLeft));
  542. Announcements.getInstance().announceToInstance(sm, getId());
  543. remaining = remaining - 60000;
  544. }
  545. else if (remaining > 30000)
  546. {
  547. timeLeft = remaining / 1000;
  548. interval = 30000;
  549. cs = new CreatureSay(0, Say2.ALLIANCE, "Notice", timeLeft + " seconds left.");
  550. remaining = remaining - 30000;
  551. }
  552. else
  553. {
  554. timeLeft = remaining / 1000;
  555. interval = 10000;
  556. cs = new CreatureSay(0, Say2.ALLIANCE, "Notice", timeLeft + " seconds left.");
  557. remaining = remaining - 10000;
  558. }
  559. if (cs != null)
  560. _players.forEach(new SendPacketToPlayerProcedure(cs));
  561. cancelTimer();
  562. if (remaining >= 10000)
  563. _CheckTimeUpTask = ThreadPoolManager.getInstance().scheduleGeneral(new CheckTimeUp(remaining), interval);
  564. else
  565. _CheckTimeUpTask = ThreadPoolManager.getInstance().scheduleGeneral(new TimeUp(), interval);
  566. }
  567. public void cancelTimer()
  568. {
  569. if (_CheckTimeUpTask != null)
  570. _CheckTimeUpTask.cancel(true);
  571. }
  572. public class CheckTimeUp implements Runnable
  573. {
  574. private int _remaining;
  575. public CheckTimeUp(int remaining)
  576. {
  577. _remaining = remaining;
  578. }
  579. @Override
  580. public void run()
  581. {
  582. doCheckTimeUp(_remaining);
  583. }
  584. }
  585. public class TimeUp implements Runnable
  586. {
  587. @Override
  588. public void run()
  589. {
  590. InstanceManager.getInstance().destroyInstance(getId());
  591. }
  592. }
  593. private final class EjectPlayerProcedure implements TIntProcedure
  594. {
  595. EjectPlayerProcedure()
  596. {
  597. }
  598. @Override
  599. public final boolean execute(final int objId)
  600. {
  601. ejectPlayer(objId);
  602. return true;
  603. }
  604. }
  605. private final class SendPacketToPlayerProcedure implements TIntProcedure
  606. {
  607. private final L2GameServerPacket _packet;
  608. SendPacketToPlayerProcedure(final L2GameServerPacket packet)
  609. {
  610. _packet = packet;
  611. }
  612. @Override
  613. public final boolean execute(final int objId)
  614. {
  615. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  616. if (player.getInstanceId() == getId())
  617. {
  618. player.sendPacket(_packet);
  619. }
  620. return true;
  621. }
  622. }
  623. }