ItemAuctionBid.java 1.6 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.model.itemauction;
  20. import com.l2jserver.gameserver.model.L2World;
  21. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  22. /**
  23. * @author Forsaiken
  24. */
  25. public final class ItemAuctionBid
  26. {
  27. private final int _playerObjId;
  28. private long _lastBid;
  29. public ItemAuctionBid(final int playerObjId, final long lastBid)
  30. {
  31. _playerObjId = playerObjId;
  32. _lastBid = lastBid;
  33. }
  34. public final int getPlayerObjId()
  35. {
  36. return _playerObjId;
  37. }
  38. public final long getLastBid()
  39. {
  40. return _lastBid;
  41. }
  42. final void setLastBid(final long lastBid)
  43. {
  44. _lastBid = lastBid;
  45. }
  46. final void cancelBid()
  47. {
  48. _lastBid = -1;
  49. }
  50. final boolean isCanceled()
  51. {
  52. return _lastBid <= 0;
  53. }
  54. final L2PcInstance getPlayer()
  55. {
  56. return L2World.getInstance().getPlayer(_playerObjId);
  57. }
  58. }