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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model.itemauction;
- import com.l2jserver.gameserver.model.L2World;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- /**
- * @author Forsaiken
- */
- public final class ItemAuctionBid
- {
- private final int _playerObjId;
- private long _lastBid;
-
- public ItemAuctionBid(final int playerObjId, final long lastBid)
- {
- _playerObjId = playerObjId;
- _lastBid = lastBid;
- }
-
- public final int getPlayerObjId()
- {
- return _playerObjId;
- }
-
- public final long getLastBid()
- {
- return _lastBid;
- }
-
- final void setLastBid(final long lastBid)
- {
- _lastBid = lastBid;
- }
-
- final void cancelBid()
- {
- _lastBid = -1;
- }
-
- final boolean isCanceled()
- {
- return _lastBid <= 0;
- }
-
- final L2PcInstance getPlayer()
- {
- return L2World.getInstance().getPlayer(_playerObjId);
- }
- }
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