ConditionTargetAbnormal.java 1.5 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.model.conditions;
  20. import com.l2jserver.gameserver.model.actor.L2Character;
  21. import com.l2jserver.gameserver.model.items.L2Item;
  22. import com.l2jserver.gameserver.model.skills.Skill;
  23. /**
  24. * The Class ConditionTargetAbnormal.
  25. * @author janiii
  26. */
  27. public class ConditionTargetAbnormal extends Condition
  28. {
  29. private final int _abnormalId;
  30. /**
  31. * Instantiates a new condition target abnormal.
  32. * @param abnormalId the abnormal id
  33. */
  34. public ConditionTargetAbnormal(int abnormalId)
  35. {
  36. _abnormalId = abnormalId;
  37. }
  38. @Override
  39. public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item)
  40. {
  41. return (effected.getAbnormalVisualEffects() & _abnormalId) != 0;
  42. }
  43. }