ConditionPlayerInsideZoneId.java 1.7 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.model.conditions;
  20. import java.util.List;
  21. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  22. import com.l2jserver.gameserver.model.actor.L2Character;
  23. import com.l2jserver.gameserver.model.items.L2Item;
  24. import com.l2jserver.gameserver.model.skills.Skill;
  25. import com.l2jserver.gameserver.model.zone.L2ZoneType;
  26. /**
  27. * @author UnAfraid
  28. */
  29. public class ConditionPlayerInsideZoneId extends Condition
  30. {
  31. private final List<Integer> _zones;
  32. public ConditionPlayerInsideZoneId(List<Integer> zones)
  33. {
  34. _zones = zones;
  35. }
  36. @Override
  37. public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item)
  38. {
  39. if (effector.getActingPlayer() == null)
  40. {
  41. return false;
  42. }
  43. for (L2ZoneType zone : ZoneManager.getInstance().getZones(effector))
  44. {
  45. if (_zones.contains(zone.getId()))
  46. {
  47. return true;
  48. }
  49. }
  50. return false;
  51. }
  52. }