ConditionPlayerGrade.java 2.0 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.model.conditions;
  20. import java.util.logging.Logger;
  21. import com.l2jserver.gameserver.model.actor.L2Character;
  22. import com.l2jserver.gameserver.model.items.L2Item;
  23. import com.l2jserver.gameserver.model.skills.Skill;
  24. /**
  25. * The Class ConditionPlayerGrade.
  26. * @author Gigiikun
  27. */
  28. public final class ConditionPlayerGrade extends Condition
  29. {
  30. protected static final Logger _log = Logger.getLogger(ConditionPlayerGrade.class.getName());
  31. // conditional values
  32. public static final int COND_NO_GRADE = 0x0001;
  33. public static final int COND_D_GRADE = 0x0002;
  34. public static final int COND_C_GRADE = 0x0004;
  35. public static final int COND_B_GRADE = 0x0008;
  36. public static final int COND_A_GRADE = 0x0010;
  37. public static final int COND_S_GRADE = 0x0020;
  38. public static final int COND_S80_GRADE = 0x0040;
  39. public static final int COND_S84_GRADE = 0x0080;
  40. private final int _value;
  41. /**
  42. * Instantiates a new condition player grade.
  43. * @param value the value
  44. */
  45. public ConditionPlayerGrade(int value)
  46. {
  47. _value = value;
  48. }
  49. /**
  50. *
  51. */
  52. @Override
  53. public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item)
  54. {
  55. return (effector.getActingPlayer() != null) && (_value == (byte) effector.getActingPlayer().getExpertiseLevel());
  56. }
  57. }