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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model.actor;
- import java.util.Collection;
- import com.l2jserver.gameserver.enums.InstanceType;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate;
- import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
- import com.l2jserver.gameserver.model.items.L2Weapon;
- import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.CharInfo;
- import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
- import com.l2jserver.gameserver.taskmanager.DecayTaskManager;
- public abstract class L2Decoy extends L2Character
- {
- private final L2PcInstance _owner;
-
- /**
- * Creates an abstract decoy.
- * @param template the decoy template
- * @param owner the owner
- */
- public L2Decoy(L2CharTemplate template, L2PcInstance owner)
- {
- super(template);
- setInstanceType(InstanceType.L2Decoy);
- _owner = owner;
- setXYZInvisible(owner.getX(), owner.getY(), owner.getZ());
- setIsInvul(false);
- }
-
- @Override
- public void onSpawn()
- {
- super.onSpawn();
- sendPacket(new CharInfo(this));
- }
-
- @Override
- public void updateAbnormalEffect()
- {
- Collection<L2PcInstance> plrs = getKnownList().getKnownPlayers().values();
-
- for (L2PcInstance player : plrs)
- {
- if (player != null)
- {
- player.sendPacket(new CharInfo(this));
- }
- }
- }
-
- public void stopDecay()
- {
- DecayTaskManager.getInstance().cancel(this);
- }
-
- @Override
- public void onDecay()
- {
- deleteMe(_owner);
- }
-
- @Override
- public boolean isAutoAttackable(L2Character attacker)
- {
- return _owner.isAutoAttackable(attacker);
- }
-
- @Override
- public L2ItemInstance getActiveWeaponInstance()
- {
- return null;
- }
-
- @Override
- public L2Weapon getActiveWeaponItem()
- {
- return null;
- }
-
- @Override
- public L2ItemInstance getSecondaryWeaponInstance()
- {
- return null;
- }
-
- @Override
- public L2Weapon getSecondaryWeaponItem()
- {
- return null;
- }
-
- @Override
- public final int getId()
- {
- return getTemplate().getId();
- }
-
- @Override
- public int getLevel()
- {
- return getTemplate().getLevel();
- }
-
- public void deleteMe(L2PcInstance owner)
- {
- decayMe();
- getKnownList().removeAllKnownObjects();
- owner.setDecoy(null);
- }
-
- public synchronized void unSummon(L2PcInstance owner)
- {
-
- if (isVisible() && !isDead())
- {
- if (getWorldRegion() != null)
- {
- getWorldRegion().removeFromZones(this);
- }
- owner.setDecoy(null);
- decayMe();
- getKnownList().removeAllKnownObjects();
- }
- }
-
- public final L2PcInstance getOwner()
- {
- return _owner;
- }
-
- @Override
- public L2PcInstance getActingPlayer()
- {
- return _owner;
- }
-
- @Override
- public L2NpcTemplate getTemplate()
- {
- return (L2NpcTemplate) super.getTemplate();
- }
-
- @Override
- public void sendInfo(L2PcInstance activeChar)
- {
- activeChar.sendPacket(new CharInfo(this));
- }
-
- @Override
- public void sendPacket(L2GameServerPacket mov)
- {
- if (getOwner() != null)
- {
- getOwner().sendPacket(mov);
- }
- }
-
- @Override
- public void sendPacket(SystemMessageId id)
- {
- if (getOwner() != null)
- {
- getOwner().sendPacket(id);
- }
- }
- }
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