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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model;
- import com.l2jserver.gameserver.model.items.L2Item;
- import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
- /**
- * Get all information from L2ItemInstance to generate ItemInfo.
- */
- public class ItemInfo
- {
- /** Identifier of the L2ItemInstance */
- private int _objectId;
-
- /** The L2Item template of the L2ItemInstance */
- private L2Item _item;
-
- /** The level of enchant on the L2ItemInstance */
- private int _enchant;
-
- /** The augmentation of the item */
- private int _augmentation;
-
- /** The quantity of L2ItemInstance */
- private long _count;
-
- /** The price of the L2ItemInstance */
- private int _price;
-
- /** The custom L2ItemInstance types (used loto, race tickets) */
- private int _type1;
- private int _type2;
-
- /** If True the L2ItemInstance is equipped */
- private int _equipped;
-
- /** The action to do clientside (1=ADD, 2=MODIFY, 3=REMOVE) */
- private int _change;
-
- /** The mana of this item */
- private int _mana;
- private int _time;
-
- private int _location;
-
- private int _elemAtkType = -2;
- private int _elemAtkPower = 0;
- private final int[] _elemDefAttr =
- {
- 0,
- 0,
- 0,
- 0,
- 0,
- 0
- };
-
- private int[] _option;
-
- /**
- * Get all information from L2ItemInstance to generate ItemInfo.
- * @param item
- */
- public ItemInfo(L2ItemInstance item)
- {
- if (item == null)
- {
- return;
- }
-
- // Get the Identifier of the L2ItemInstance
- _objectId = item.getObjectId();
-
- // Get the L2Item of the L2ItemInstance
- _item = item.getItem();
-
- // Get the enchant level of the L2ItemInstance
- _enchant = item.getEnchantLevel();
-
- // Get the augmentation boni
- if (item.isAugmented())
- {
- _augmentation = item.getAugmentation().getAugmentationId();
- }
- else
- {
- _augmentation = 0;
- }
-
- // Get the quantity of the L2ItemInstance
- _count = item.getCount();
-
- // Get custom item types (used loto, race tickets)
- _type1 = item.getCustomType1();
- _type2 = item.getCustomType2();
-
- // Verify if the L2ItemInstance is equipped
- _equipped = item.isEquipped() ? 1 : 0;
-
- // Get the action to do clientside
- switch (item.getLastChange())
- {
- case (L2ItemInstance.ADDED):
- {
- _change = 1;
- break;
- }
- case (L2ItemInstance.MODIFIED):
- {
- _change = 2;
- break;
- }
- case (L2ItemInstance.REMOVED):
- {
- _change = 3;
- break;
- }
- }
-
- // Get shadow item mana
- _mana = item.getMana();
- _time = item.isTimeLimitedItem() ? (int) (item.getRemainingTime() / 1000) : -9999;
- _location = item.getLocationSlot();
-
- _elemAtkType = item.getAttackElementType();
- _elemAtkPower = item.getAttackElementPower();
- for (byte i = 0; i < 6; i++)
- {
- _elemDefAttr[i] = item.getElementDefAttr(i);
- }
- _option = item.getEnchantOptions();
- }
-
- public ItemInfo(L2ItemInstance item, int change)
- {
- this(item);
- _change = change;
- }
-
- public ItemInfo(TradeItem item)
- {
- if (item == null)
- {
- return;
- }
-
- // Get the Identifier of the L2ItemInstance
- _objectId = item.getObjectId();
-
- // Get the L2Item of the L2ItemInstance
- _item = item.getItem();
-
- // Get the enchant level of the L2ItemInstance
- _enchant = item.getEnchant();
-
- // Get the augmentation boni
- _augmentation = 0;
-
- // Get the quantity of the L2ItemInstance
- _count = item.getCount();
-
- // Get custom item types (used loto, race tickets)
- _type1 = item.getCustomType1();
- _type2 = item.getCustomType2();
-
- // Verify if the L2ItemInstance is equipped
- _equipped = 0;
-
- // Get the action to do clientside
- _change = 0;
-
- // Get shadow item mana
- _mana = -1;
- _time = -9999;
-
- _location = item.getLocationSlot();
-
- _elemAtkType = item.getAttackElementType();
- _elemAtkPower = item.getAttackElementPower();
- for (byte i = 0; i < 6; i++)
- {
- _elemDefAttr[i] = item.getElementDefAttr(i);
- }
-
- _option = item.getEnchantOptions();
- }
-
- public int getObjectId()
- {
- return _objectId;
- }
-
- public L2Item getItem()
- {
- return _item;
- }
-
- public int getEnchant()
- {
- return _enchant;
- }
-
- public int getAugmentationBonus()
- {
- return _augmentation;
- }
-
- public long getCount()
- {
- return _count;
- }
-
- public int getPrice()
- {
- return _price;
- }
-
- public int getCustomType1()
- {
- return _type1;
- }
-
- public int getCustomType2()
- {
- return _type2;
- }
-
- public int getEquipped()
- {
- return _equipped;
- }
-
- public int getChange()
- {
- return _change;
- }
-
- public int getMana()
- {
- return _mana;
- }
-
- public int getTime()
- {
- return _time;
- }
-
- public int getLocation()
- {
- return _location;
- }
-
- public int getAttackElementType()
- {
- return _elemAtkType;
- }
-
- public int getAttackElementPower()
- {
- return _elemAtkPower;
- }
-
- public int getElementDefAttr(byte i)
- {
- return _elemDefAttr[i];
- }
-
- public int[] getEnchantOptions()
- {
- return _option;
- }
- }
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