DuelManager.java 5.4 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.instancemanager;
  20. import javolution.util.FastList;
  21. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  22. import com.l2jserver.gameserver.model.effects.L2Effect;
  23. import com.l2jserver.gameserver.model.entity.Duel;
  24. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  25. public class DuelManager
  26. {
  27. private final FastList<Duel> _duels;
  28. private int _currentDuelId = 0x90;
  29. protected DuelManager()
  30. {
  31. _duels = new FastList<>();
  32. }
  33. private int getNextDuelId()
  34. {
  35. // In case someone wants to run the server forever :)
  36. if (++_currentDuelId >= 2147483640)
  37. {
  38. _currentDuelId = 1;
  39. }
  40. return _currentDuelId;
  41. }
  42. public Duel getDuel(int duelId)
  43. {
  44. for (FastList.Node<Duel> e = _duels.head(), end = _duels.tail(); (e = e.getNext()) != end;)
  45. {
  46. if (e.getValue().getId() == duelId)
  47. {
  48. return e.getValue();
  49. }
  50. }
  51. return null;
  52. }
  53. public void addDuel(L2PcInstance playerA, L2PcInstance playerB, int partyDuel)
  54. {
  55. if ((playerA == null) || (playerB == null))
  56. {
  57. return;
  58. }
  59. // return if a player has PvPFlag
  60. String engagedInPvP = "The duel was canceled because a duelist engaged in PvP combat.";
  61. if (partyDuel == 1)
  62. {
  63. boolean playerInPvP = false;
  64. for (L2PcInstance temp : playerA.getParty().getMembers())
  65. {
  66. if (temp.getPvpFlag() != 0)
  67. {
  68. playerInPvP = true;
  69. break;
  70. }
  71. }
  72. if (!playerInPvP)
  73. {
  74. for (L2PcInstance temp : playerB.getParty().getMembers())
  75. {
  76. if (temp.getPvpFlag() != 0)
  77. {
  78. playerInPvP = true;
  79. break;
  80. }
  81. }
  82. }
  83. // A player has PvP flag
  84. if (playerInPvP)
  85. {
  86. for (L2PcInstance temp : playerA.getParty().getMembers())
  87. {
  88. temp.sendMessage(engagedInPvP);
  89. }
  90. for (L2PcInstance temp : playerB.getParty().getMembers())
  91. {
  92. temp.sendMessage(engagedInPvP);
  93. }
  94. return;
  95. }
  96. }
  97. else
  98. {
  99. if ((playerA.getPvpFlag() != 0) || (playerB.getPvpFlag() != 0))
  100. {
  101. playerA.sendMessage(engagedInPvP);
  102. playerB.sendMessage(engagedInPvP);
  103. return;
  104. }
  105. }
  106. Duel duel = new Duel(playerA, playerB, partyDuel, getNextDuelId());
  107. _duels.add(duel);
  108. }
  109. public void removeDuel(Duel duel)
  110. {
  111. _duels.remove(duel);
  112. }
  113. public void doSurrender(L2PcInstance player)
  114. {
  115. if ((player == null) || !player.isInDuel())
  116. {
  117. return;
  118. }
  119. Duel duel = getDuel(player.getDuelId());
  120. duel.doSurrender(player);
  121. }
  122. /**
  123. * Updates player states.
  124. * @param player - the dying player
  125. */
  126. public void onPlayerDefeat(L2PcInstance player)
  127. {
  128. if ((player == null) || !player.isInDuel())
  129. {
  130. return;
  131. }
  132. Duel duel = getDuel(player.getDuelId());
  133. if (duel != null)
  134. {
  135. duel.onPlayerDefeat(player);
  136. }
  137. }
  138. /**
  139. * Registers a buff which will be removed if the duel ends
  140. * @param player
  141. * @param buff
  142. */
  143. public void onBuff(L2PcInstance player, L2Effect buff)
  144. {
  145. if ((player == null) || !player.isInDuel() || (buff == null))
  146. {
  147. return;
  148. }
  149. Duel duel = getDuel(player.getDuelId());
  150. if (duel != null)
  151. {
  152. duel.onBuff(player, buff);
  153. }
  154. }
  155. /**
  156. * Removes player from duel.
  157. * @param player - the removed player
  158. */
  159. public void onRemoveFromParty(L2PcInstance player)
  160. {
  161. if ((player == null) || !player.isInDuel())
  162. {
  163. return;
  164. }
  165. Duel duel = getDuel(player.getDuelId());
  166. if (duel != null)
  167. {
  168. duel.onRemoveFromParty(player);
  169. }
  170. }
  171. /**
  172. * Broadcasts a packet to the team opposing the given player.
  173. * @param player
  174. * @param packet
  175. */
  176. public void broadcastToOppositTeam(L2PcInstance player, L2GameServerPacket packet)
  177. {
  178. if ((player == null) || !player.isInDuel())
  179. {
  180. return;
  181. }
  182. Duel duel = getDuel(player.getDuelId());
  183. if (duel == null)
  184. {
  185. return;
  186. }
  187. if ((duel.getPlayerA() == null) || (duel.getPlayerB() == null))
  188. {
  189. return;
  190. }
  191. if (duel.getPlayerA() == player)
  192. {
  193. duel.broadcastToTeam2(packet);
  194. }
  195. else if (duel.getPlayerB() == player)
  196. {
  197. duel.broadcastToTeam1(packet);
  198. }
  199. else if (duel.isPartyDuel())
  200. {
  201. if ((duel.getPlayerA().getParty() != null) && duel.getPlayerA().getParty().getMembers().contains(player))
  202. {
  203. duel.broadcastToTeam2(packet);
  204. }
  205. else if ((duel.getPlayerB().getParty() != null) && duel.getPlayerB().getParty().getMembers().contains(player))
  206. {
  207. duel.broadcastToTeam1(packet);
  208. }
  209. }
  210. }
  211. public static final DuelManager getInstance()
  212. {
  213. return SingletonHolder._instance;
  214. }
  215. private static class SingletonHolder
  216. {
  217. protected static final DuelManager _instance = new DuelManager();
  218. }
  219. }