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- /*
- * Copyright (C) 2004-2013 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.engines.skills;
- import java.io.File;
- import java.util.List;
- import java.util.logging.Level;
- import javolution.util.FastList;
- import org.w3c.dom.Document;
- import org.w3c.dom.NamedNodeMap;
- import org.w3c.dom.Node;
- import com.l2jserver.gameserver.datatables.EnchantSkillGroupsData;
- import com.l2jserver.gameserver.engines.DocumentBase;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.conditions.Condition;
- import com.l2jserver.gameserver.model.skills.L2Skill;
- import com.l2jserver.gameserver.model.skills.L2SkillType;
- /**
- * @author mkizub
- */
- public class DocumentSkill extends DocumentBase
- {
- public static class Skill
- {
- public int id;
- public String name;
- public StatsSet[] sets;
- public StatsSet[] enchsets1;
- public StatsSet[] enchsets2;
- public StatsSet[] enchsets3;
- public StatsSet[] enchsets4;
- public StatsSet[] enchsets5;
- public StatsSet[] enchsets6;
- public StatsSet[] enchsets7;
- public StatsSet[] enchsets8;
- public int currentLevel;
- public List<L2Skill> skills = new FastList<>();
- public List<L2Skill> currentSkills = new FastList<>();
- }
-
- private Skill _currentSkill;
- private final List<L2Skill> _skillsInFile = new FastList<>();
-
- public DocumentSkill(File file)
- {
- super(file);
- }
-
- private void setCurrentSkill(Skill skill)
- {
- _currentSkill = skill;
- }
-
- @Override
- protected StatsSet getStatsSet()
- {
- return _currentSkill.sets[_currentSkill.currentLevel];
- }
-
- public List<L2Skill> getSkills()
- {
- return _skillsInFile;
- }
-
- @Override
- protected String getTableValue(String name)
- {
- try
- {
- return _tables.get(name)[_currentSkill.currentLevel];
- }
- catch (RuntimeException e)
- {
- _log.log(Level.SEVERE, "Error in table: " + name + " of Skill Id " + _currentSkill.id, e);
- return "";
- }
- }
-
- @Override
- protected String getTableValue(String name, int idx)
- {
- try
- {
- return _tables.get(name)[idx - 1];
- }
- catch (RuntimeException e)
- {
- _log.log(Level.SEVERE, "wrong level count in skill Id " + _currentSkill.id + " name: " + name + " index : " + idx, e);
- return "";
- }
- }
-
- @Override
- protected void parseDocument(Document doc)
- {
- for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
- {
- if ("list".equalsIgnoreCase(n.getNodeName()))
- {
- for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
- {
- if ("skill".equalsIgnoreCase(d.getNodeName()))
- {
- setCurrentSkill(new Skill());
- parseSkill(d);
- _skillsInFile.addAll(_currentSkill.skills);
- resetTable();
- }
- }
- }
- else if ("skill".equalsIgnoreCase(n.getNodeName()))
- {
- setCurrentSkill(new Skill());
- parseSkill(n);
- _skillsInFile.addAll(_currentSkill.skills);
- }
- }
- }
-
- protected void parseSkill(Node n)
- {
- NamedNodeMap attrs = n.getAttributes();
- int enchantLevels1 = 0;
- int enchantLevels2 = 0;
- int enchantLevels3 = 0;
- int enchantLevels4 = 0;
- int enchantLevels5 = 0;
- int enchantLevels6 = 0;
- int enchantLevels7 = 0;
- int enchantLevels8 = 0;
- int skillId = Integer.parseInt(attrs.getNamedItem("id").getNodeValue());
- String skillName = attrs.getNamedItem("name").getNodeValue();
- String levels = attrs.getNamedItem("levels").getNodeValue();
- int lastLvl = Integer.parseInt(levels);
- if (attrs.getNamedItem("enchantGroup1") != null)
- {
- enchantLevels1 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 1, Integer.parseInt(attrs.getNamedItem("enchantGroup1").getNodeValue()));
- }
- if (attrs.getNamedItem("enchantGroup2") != null)
- {
- enchantLevels2 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 2, Integer.parseInt(attrs.getNamedItem("enchantGroup2").getNodeValue()));
- }
- if (attrs.getNamedItem("enchantGroup3") != null)
- {
- enchantLevels3 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 3, Integer.parseInt(attrs.getNamedItem("enchantGroup3").getNodeValue()));
- }
- if (attrs.getNamedItem("enchantGroup4") != null)
- {
- enchantLevels4 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 4, Integer.parseInt(attrs.getNamedItem("enchantGroup4").getNodeValue()));
- }
- if (attrs.getNamedItem("enchantGroup5") != null)
- {
- enchantLevels5 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 5, Integer.parseInt(attrs.getNamedItem("enchantGroup5").getNodeValue()));
- }
- if (attrs.getNamedItem("enchantGroup6") != null)
- {
- enchantLevels6 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 6, Integer.parseInt(attrs.getNamedItem("enchantGroup6").getNodeValue()));
- }
- if (attrs.getNamedItem("enchantGroup7") != null)
- {
- enchantLevels7 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 7, Integer.parseInt(attrs.getNamedItem("enchantGroup7").getNodeValue()));
- }
- if (attrs.getNamedItem("enchantGroup8") != null)
- {
- enchantLevels8 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 8, Integer.parseInt(attrs.getNamedItem("enchantGroup8").getNodeValue()));
- }
-
- _currentSkill.id = skillId;
- _currentSkill.name = skillName;
- _currentSkill.sets = new StatsSet[lastLvl];
- _currentSkill.enchsets1 = new StatsSet[enchantLevels1];
- _currentSkill.enchsets2 = new StatsSet[enchantLevels2];
- _currentSkill.enchsets3 = new StatsSet[enchantLevels3];
- _currentSkill.enchsets4 = new StatsSet[enchantLevels4];
- _currentSkill.enchsets5 = new StatsSet[enchantLevels5];
- _currentSkill.enchsets6 = new StatsSet[enchantLevels6];
- _currentSkill.enchsets7 = new StatsSet[enchantLevels7];
- _currentSkill.enchsets8 = new StatsSet[enchantLevels8];
-
- for (int i = 0; i < lastLvl; i++)
- {
- _currentSkill.sets[i] = new StatsSet();
- _currentSkill.sets[i].set("skill_id", _currentSkill.id);
- _currentSkill.sets[i].set("level", i + 1);
- _currentSkill.sets[i].set("name", _currentSkill.name);
- }
-
- if (_currentSkill.sets.length != lastLvl)
- {
- throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + lastLvl + " levels expected");
- }
-
- Node first = n.getFirstChild();
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("table".equalsIgnoreCase(n.getNodeName()))
- {
- parseTable(n);
- }
- }
- for (int i = 1; i <= lastLvl; i++)
- {
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- {
- // Extractable item skills by Zoey76
- if ("capsuled_items_skill".equalsIgnoreCase(n.getAttributes().getNamedItem("name").getNodeValue()))
- {
- setExtractableSkillData(_currentSkill.sets[i - 1], getTableValue("#extractableItems", i));
- }
- else
- {
- parseBeanSet(n, _currentSkill.sets[i - 1], i);
- }
- }
- }
- }
- for (int i = 0; i < enchantLevels1; i++)
- {
- _currentSkill.enchsets1[i] = new StatsSet();
- _currentSkill.enchsets1[i].set("skill_id", _currentSkill.id);
- // currentSkill.enchsets1[i] = currentSkill.sets[currentSkill.sets.length-1];
- _currentSkill.enchsets1[i].set("level", i + 101);
- _currentSkill.enchsets1[i].set("name", _currentSkill.name);
- // currentSkill.enchsets1[i].set("skillType", "NOTDONE");
-
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- {
- parseBeanSet(n, _currentSkill.enchsets1[i], _currentSkill.sets.length);
- }
- }
-
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("enchant1".equalsIgnoreCase(n.getNodeName()))
- {
- parseBeanSet(n, _currentSkill.enchsets1[i], i + 1);
- }
- }
- }
-
- if (_currentSkill.enchsets1.length != enchantLevels1)
- {
- throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels1 + " levels expected");
- }
-
- for (int i = 0; i < enchantLevels2; i++)
- {
- _currentSkill.enchsets2[i] = new StatsSet();
- // currentSkill.enchsets2[i] = currentSkill.sets[currentSkill.sets.length-1];
- _currentSkill.enchsets2[i].set("skill_id", _currentSkill.id);
- _currentSkill.enchsets2[i].set("level", i + 201);
- _currentSkill.enchsets2[i].set("name", _currentSkill.name);
- // currentSkill.enchsets2[i].set("skillType", "NOTDONE");
-
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- {
- parseBeanSet(n, _currentSkill.enchsets2[i], _currentSkill.sets.length);
- }
- }
-
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("enchant2".equalsIgnoreCase(n.getNodeName()))
- {
- parseBeanSet(n, _currentSkill.enchsets2[i], i + 1);
- }
- }
- }
-
- if (_currentSkill.enchsets2.length != enchantLevels2)
- {
- throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels2 + " levels expected");
- }
-
- for (int i = 0; i < enchantLevels3; i++)
- {
- _currentSkill.enchsets3[i] = new StatsSet();
- _currentSkill.enchsets3[i].set("skill_id", _currentSkill.id);
- _currentSkill.enchsets3[i].set("level", i + 301);
- _currentSkill.enchsets3[i].set("name", _currentSkill.name);
-
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- {
- parseBeanSet(n, _currentSkill.enchsets3[i], _currentSkill.sets.length);
- }
- }
-
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("enchant3".equalsIgnoreCase(n.getNodeName()))
- {
- parseBeanSet(n, _currentSkill.enchsets3[i], i + 1);
- }
- }
- }
-
- if (_currentSkill.enchsets3.length != enchantLevels3)
- {
- throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels3 + " levels expected");
- }
-
- for (int i = 0; i < enchantLevels4; i++)
- {
- _currentSkill.enchsets4[i] = new StatsSet();
- _currentSkill.enchsets4[i].set("skill_id", _currentSkill.id);
- _currentSkill.enchsets4[i].set("level", i + 401);
- _currentSkill.enchsets4[i].set("name", _currentSkill.name);
-
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- {
- parseBeanSet(n, _currentSkill.enchsets4[i], _currentSkill.sets.length);
- }
- }
-
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("enchant4".equalsIgnoreCase(n.getNodeName()))
- {
- parseBeanSet(n, _currentSkill.enchsets4[i], i + 1);
- }
- }
- }
-
- if (_currentSkill.enchsets4.length != enchantLevels4)
- {
- throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels4 + " levels expected");
- }
-
- for (int i = 0; i < enchantLevels5; i++)
- {
- _currentSkill.enchsets5[i] = new StatsSet();
- _currentSkill.enchsets5[i].set("skill_id", _currentSkill.id);
- _currentSkill.enchsets5[i].set("level", i + 501);
- _currentSkill.enchsets5[i].set("name", _currentSkill.name);
-
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- {
- parseBeanSet(n, _currentSkill.enchsets5[i], _currentSkill.sets.length);
- }
- }
-
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("enchant5".equalsIgnoreCase(n.getNodeName()))
- {
- parseBeanSet(n, _currentSkill.enchsets5[i], i + 1);
- }
- }
- }
-
- if (_currentSkill.enchsets5.length != enchantLevels5)
- {
- throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels5 + " levels expected");
- }
-
- for (int i = 0; i < enchantLevels6; i++)
- {
- _currentSkill.enchsets6[i] = new StatsSet();
- _currentSkill.enchsets6[i].set("skill_id", _currentSkill.id);
- _currentSkill.enchsets6[i].set("level", i + 601);
- _currentSkill.enchsets6[i].set("name", _currentSkill.name);
-
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- {
- parseBeanSet(n, _currentSkill.enchsets6[i], _currentSkill.sets.length);
- }
- }
-
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("enchant6".equalsIgnoreCase(n.getNodeName()))
- {
- parseBeanSet(n, _currentSkill.enchsets6[i], i + 1);
- }
- }
- }
-
- if (_currentSkill.enchsets6.length != enchantLevels6)
- {
- throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels6 + " levels expected");
- }
-
- for (int i = 0; i < enchantLevels7; i++)
- {
- _currentSkill.enchsets7[i] = new StatsSet();
- _currentSkill.enchsets7[i].set("skill_id", _currentSkill.id);
- _currentSkill.enchsets7[i].set("level", i + 701);
- _currentSkill.enchsets7[i].set("name", _currentSkill.name);
-
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- {
- parseBeanSet(n, _currentSkill.enchsets7[i], _currentSkill.sets.length);
- }
- }
-
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("enchant7".equalsIgnoreCase(n.getNodeName()))
- {
- parseBeanSet(n, _currentSkill.enchsets7[i], i + 1);
- }
- }
- }
-
- if (_currentSkill.enchsets7.length != enchantLevels7)
- {
- throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels7 + " levels expected");
- }
-
- for (int i = 0; i < enchantLevels8; i++)
- {
- _currentSkill.enchsets8[i] = new StatsSet();
- _currentSkill.enchsets8[i].set("skill_id", _currentSkill.id);
- _currentSkill.enchsets8[i].set("level", i + 801);
- _currentSkill.enchsets8[i].set("name", _currentSkill.name);
-
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- {
- parseBeanSet(n, _currentSkill.enchsets8[i], _currentSkill.sets.length);
- }
- }
-
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("enchant8".equalsIgnoreCase(n.getNodeName()))
- {
- parseBeanSet(n, _currentSkill.enchsets8[i], i + 1);
- }
- }
- }
-
- if (_currentSkill.enchsets8.length != enchantLevels8)
- {
- throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels8 + " levels expected");
- }
-
- makeSkills();
- for (int i = 0; i < lastLvl; i++)
- {
- _currentSkill.currentLevel = i;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- Node msgId = n.getAttributes().getNamedItem("msgId");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- else if ((condition != null) && (msgId != null))
- {
- condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
- Node addName = n.getAttributes().getNamedItem("addName");
- if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
- {
- condition.addName();
- }
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if ("for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- for (int i = lastLvl; i < (lastLvl + enchantLevels1); i++)
- {
- _currentSkill.currentLevel = i - lastLvl;
- boolean foundCond = false, foundFor = false;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("enchant1cond".equalsIgnoreCase(n.getNodeName()))
- {
- foundCond = true;
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if ("enchant1for".equalsIgnoreCase(n.getNodeName()))
- {
- foundFor = true;
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- // If none found, the enchanted skill will take effects from maxLvL of norm skill
- if (!foundCond || !foundFor)
- {
- _currentSkill.currentLevel = lastLvl - 1;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- }
- for (int i = lastLvl + enchantLevels1; i < (lastLvl + enchantLevels1 + enchantLevels2); i++)
- {
- boolean foundCond = false, foundFor = false;
- _currentSkill.currentLevel = i - lastLvl - enchantLevels1;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("enchant2cond".equalsIgnoreCase(n.getNodeName()))
- {
- foundCond = true;
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if ("enchant2for".equalsIgnoreCase(n.getNodeName()))
- {
- foundFor = true;
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- // If none found, the enchanted skill will take effects from maxLvL of norm skill
- if (!foundCond || !foundFor)
- {
- _currentSkill.currentLevel = lastLvl - 1;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- }
- for (int i = lastLvl + enchantLevels1 + enchantLevels2; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3); i++)
- {
- boolean foundCond = false, foundFor = false;
- _currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("enchant3cond".equalsIgnoreCase(n.getNodeName()))
- {
- foundCond = true;
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if ("enchant3for".equalsIgnoreCase(n.getNodeName()))
- {
- foundFor = true;
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- // If none found, the enchanted skill will take effects from maxLvL of norm skill
- if (!foundCond || !foundFor)
- {
- _currentSkill.currentLevel = lastLvl - 1;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- }
- for (int i = lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4); i++)
- {
- boolean foundCond = false, foundFor = false;
- _currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2 - enchantLevels3;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("enchant4cond".equalsIgnoreCase(n.getNodeName()))
- {
- foundCond = true;
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if ("enchant4for".equalsIgnoreCase(n.getNodeName()))
- {
- foundFor = true;
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- // If none found, the enchanted skill will take effects from maxLvL of norm skill
- if (!foundCond || !foundFor)
- {
- _currentSkill.currentLevel = lastLvl - 1;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- }
- for (int i = lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5); i++)
- {
- boolean foundCond = false, foundFor = false;
- _currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2 - enchantLevels3 - enchantLevels4;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("enchant5cond".equalsIgnoreCase(n.getNodeName()))
- {
- foundCond = true;
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if ("enchant5for".equalsIgnoreCase(n.getNodeName()))
- {
- foundFor = true;
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- // If none found, the enchanted skill will take effects from maxLvL of norm skill
- if (!foundCond || !foundFor)
- {
- _currentSkill.currentLevel = lastLvl - 1;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- }
- for (int i = lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6); i++)
- {
- boolean foundCond = false, foundFor = false;
- _currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2 - enchantLevels3 - enchantLevels4 - enchantLevels5;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("enchant6cond".equalsIgnoreCase(n.getNodeName()))
- {
- foundCond = true;
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if ("enchant6for".equalsIgnoreCase(n.getNodeName()))
- {
- foundFor = true;
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- // If none found, the enchanted skill will take effects from maxLvL of norm skill
- if (!foundCond || !foundFor)
- {
- _currentSkill.currentLevel = lastLvl - 1;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- }
- for (int i = lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6 + enchantLevels7); i++)
- {
- boolean foundCond = false, foundFor = false;
- _currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2 - enchantLevels3 - enchantLevels4 - enchantLevels5 - enchantLevels6;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("enchant7cond".equalsIgnoreCase(n.getNodeName()))
- {
- foundCond = true;
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if ("enchant7for".equalsIgnoreCase(n.getNodeName()))
- {
- foundFor = true;
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- // If none found, the enchanted skill will take effects from maxLvL of norm skill
- if (!foundCond || !foundFor)
- {
- _currentSkill.currentLevel = lastLvl - 1;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- }
- for (int i = lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6 + enchantLevels7; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6 + enchantLevels7 + enchantLevels8); i++)
- {
- boolean foundCond = false, foundFor = false;
- _currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2 - enchantLevels3 - enchantLevels4 - enchantLevels5 - enchantLevels6 - enchantLevels7;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if ("enchant8cond".equalsIgnoreCase(n.getNodeName()))
- {
- foundCond = true;
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if ("enchant8for".equalsIgnoreCase(n.getNodeName()))
- {
- foundFor = true;
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- // If none found, the enchanted skill will take effects from maxLvL of norm skill
- if (!foundCond || !foundFor)
- {
- _currentSkill.currentLevel = lastLvl - 1;
- for (n = first; n != null; n = n.getNextSibling())
- {
- if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if ((condition != null) && (msg != null))
- {
- condition.setMessage(msg.getNodeValue());
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- }
- _currentSkill.skills.addAll(_currentSkill.currentSkills);
- }
-
- private void makeSkills()
- {
- int count = 0;
- _currentSkill.currentSkills = new FastList<>(_currentSkill.sets.length + _currentSkill.enchsets1.length + _currentSkill.enchsets2.length + _currentSkill.enchsets3.length + _currentSkill.enchsets4.length + _currentSkill.enchsets5.length + _currentSkill.enchsets6.length + _currentSkill.enchsets7.length + _currentSkill.enchsets8.length);
-
- for (int i = 0; i < _currentSkill.sets.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(i, _currentSkill.sets[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.sets[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id=" + _currentSkill.sets[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.sets[i]).getDisplayId() + "level" + _currentSkill.sets[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.sets[i]).getLevel(), e);
- }
- }
- int _count = count;
- for (int i = 0; i < _currentSkill.enchsets1.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(_count + i, _currentSkill.enchsets1[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets1[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id=" + _currentSkill.enchsets1[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets1[i]).getDisplayId() + " level=" + _currentSkill.enchsets1[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets1[i]).getLevel(), e);
- }
- }
- _count = count;
- for (int i = 0; i < _currentSkill.enchsets2.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(_count + i, _currentSkill.enchsets2[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets2[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id=" + _currentSkill.enchsets2[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets2[i]).getDisplayId() + " level=" + _currentSkill.enchsets2[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets2[i]).getLevel(), e);
- }
- }
- _count = count;
- for (int i = 0; i < _currentSkill.enchsets3.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(_count + i, _currentSkill.enchsets3[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets3[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id=" + _currentSkill.enchsets3[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets3[i]).getDisplayId() + " level=" + _currentSkill.enchsets3[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets3[i]).getLevel(), e);
- }
- }
- _count = count;
- for (int i = 0; i < _currentSkill.enchsets4.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(_count + i, _currentSkill.enchsets4[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets4[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id=" + _currentSkill.enchsets4[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets4[i]).getDisplayId() + " level=" + _currentSkill.enchsets4[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets4[i]).getLevel(), e);
- }
- }
- _count = count;
- for (int i = 0; i < _currentSkill.enchsets5.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(_count + i, _currentSkill.enchsets5[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets5[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id=" + _currentSkill.enchsets5[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets5[i]).getDisplayId() + " level=" + _currentSkill.enchsets5[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets5[i]).getLevel(), e);
- }
- }
- _count = count;
- for (int i = 0; i < _currentSkill.enchsets6.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(_count + i, _currentSkill.enchsets6[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets6[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id=" + _currentSkill.enchsets6[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets6[i]).getDisplayId() + " level=" + _currentSkill.enchsets6[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets6[i]).getLevel(), e);
- }
- }
- _count = count;
- for (int i = 0; i < _currentSkill.enchsets7.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(_count + i, _currentSkill.enchsets7[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets7[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id=" + _currentSkill.enchsets7[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets7[i]).getDisplayId() + " level=" + _currentSkill.enchsets7[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets7[i]).getLevel(), e);
- }
- }
- _count = count;
- for (int i = 0; i < _currentSkill.enchsets8.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(_count + i, _currentSkill.enchsets8[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets8[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id=" + _currentSkill.enchsets8[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets8[i]).getDisplayId() + " level=" + _currentSkill.enchsets8[i].getEnum("skillType", L2SkillType.class, L2SkillType.DUMMY).makeSkill(_currentSkill.enchsets8[i]).getLevel(), e);
- }
- }
- }
- }
|