GameServer.java 18 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver;
  20. import java.awt.Toolkit;
  21. import java.io.File;
  22. import java.io.FileInputStream;
  23. import java.io.IOException;
  24. import java.io.InputStream;
  25. import java.net.InetAddress;
  26. import java.net.UnknownHostException;
  27. import java.util.Calendar;
  28. import java.util.logging.Level;
  29. import java.util.logging.LogManager;
  30. import java.util.logging.Logger;
  31. import org.mmocore.network.SelectorConfig;
  32. import org.mmocore.network.SelectorThread;
  33. import com.l2jserver.Config;
  34. import com.l2jserver.L2DatabaseFactory;
  35. import com.l2jserver.Server;
  36. import com.l2jserver.gameserver.cache.HtmCache;
  37. import com.l2jserver.gameserver.datatables.AdminTable;
  38. import com.l2jserver.gameserver.datatables.ArmorSetsData;
  39. import com.l2jserver.gameserver.datatables.AugmentationData;
  40. import com.l2jserver.gameserver.datatables.BuyListData;
  41. import com.l2jserver.gameserver.datatables.CategoryData;
  42. import com.l2jserver.gameserver.datatables.CharNameTable;
  43. import com.l2jserver.gameserver.datatables.CharSummonTable;
  44. import com.l2jserver.gameserver.datatables.CharTemplateTable;
  45. import com.l2jserver.gameserver.datatables.ClanTable;
  46. import com.l2jserver.gameserver.datatables.ClassListData;
  47. import com.l2jserver.gameserver.datatables.CrestTable;
  48. import com.l2jserver.gameserver.datatables.DoorTable;
  49. import com.l2jserver.gameserver.datatables.EnchantGroupsData;
  50. import com.l2jserver.gameserver.datatables.EnchantHPBonusData;
  51. import com.l2jserver.gameserver.datatables.EnchantItemData;
  52. import com.l2jserver.gameserver.datatables.EnchantOptionsData;
  53. import com.l2jserver.gameserver.datatables.EventDroplist;
  54. import com.l2jserver.gameserver.datatables.ExperienceTable;
  55. import com.l2jserver.gameserver.datatables.FishData;
  56. import com.l2jserver.gameserver.datatables.FishingMonstersData;
  57. import com.l2jserver.gameserver.datatables.FishingRodsData;
  58. import com.l2jserver.gameserver.datatables.HennaData;
  59. import com.l2jserver.gameserver.datatables.HerbDropTable;
  60. import com.l2jserver.gameserver.datatables.HitConditionBonus;
  61. import com.l2jserver.gameserver.datatables.InitialEquipmentData;
  62. import com.l2jserver.gameserver.datatables.ItemTable;
  63. import com.l2jserver.gameserver.datatables.KarmaData;
  64. import com.l2jserver.gameserver.datatables.ManorData;
  65. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  66. import com.l2jserver.gameserver.datatables.MultisellData;
  67. import com.l2jserver.gameserver.datatables.NpcBufferTable;
  68. import com.l2jserver.gameserver.datatables.NpcTable;
  69. import com.l2jserver.gameserver.datatables.OfflineTradersTable;
  70. import com.l2jserver.gameserver.datatables.OptionsData;
  71. import com.l2jserver.gameserver.datatables.PetDataTable;
  72. import com.l2jserver.gameserver.datatables.RecipeData;
  73. import com.l2jserver.gameserver.datatables.SkillTable;
  74. import com.l2jserver.gameserver.datatables.SkillTreesData;
  75. import com.l2jserver.gameserver.datatables.SpawnTable;
  76. import com.l2jserver.gameserver.datatables.StaticObjects;
  77. import com.l2jserver.gameserver.datatables.SummonSkillsTable;
  78. import com.l2jserver.gameserver.datatables.TeleportLocationTable;
  79. import com.l2jserver.gameserver.datatables.UIData;
  80. import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
  81. import com.l2jserver.gameserver.handler.EffectHandler;
  82. import com.l2jserver.gameserver.idfactory.IdFactory;
  83. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  84. import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
  85. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  86. import com.l2jserver.gameserver.instancemanager.BoatManager;
  87. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  88. import com.l2jserver.gameserver.instancemanager.CastleManager;
  89. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  90. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  91. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  92. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  93. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  94. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  95. import com.l2jserver.gameserver.instancemanager.FortManager;
  96. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  97. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  98. import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
  99. import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
  100. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  101. import com.l2jserver.gameserver.instancemanager.HellboundManager;
  102. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  103. import com.l2jserver.gameserver.instancemanager.ItemAuctionManager;
  104. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  105. import com.l2jserver.gameserver.instancemanager.MailManager;
  106. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  107. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  108. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  109. import com.l2jserver.gameserver.instancemanager.PunishmentManager;
  110. import com.l2jserver.gameserver.instancemanager.QuestManager;
  111. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  112. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  113. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  114. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  115. import com.l2jserver.gameserver.instancemanager.TransformationManager;
  116. import com.l2jserver.gameserver.instancemanager.WalkingManager;
  117. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  118. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  119. import com.l2jserver.gameserver.model.L2World;
  120. import com.l2jserver.gameserver.model.PartyMatchRoomList;
  121. import com.l2jserver.gameserver.model.PartyMatchWaitingList;
  122. import com.l2jserver.gameserver.model.entity.Hero;
  123. import com.l2jserver.gameserver.model.entity.TvTManager;
  124. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  125. import com.l2jserver.gameserver.network.L2GameClient;
  126. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  127. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  128. import com.l2jserver.gameserver.pathfinding.PathFinding;
  129. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  130. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  131. import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
  132. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  133. import com.l2jserver.gameserver.taskmanager.TaskManager;
  134. import com.l2jserver.status.Status;
  135. import com.l2jserver.util.DeadLockDetector;
  136. import com.l2jserver.util.IPv4Filter;
  137. public class GameServer
  138. {
  139. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  140. private final SelectorThread<L2GameClient> _selectorThread;
  141. private final L2GamePacketHandler _gamePacketHandler;
  142. private final DeadLockDetector _deadDetectThread;
  143. private final IdFactory _idFactory;
  144. public static GameServer gameServer;
  145. private final LoginServerThread _loginThread;
  146. private static Status _statusServer;
  147. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  148. public long getUsedMemoryMB()
  149. {
  150. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
  151. }
  152. public SelectorThread<L2GameClient> getSelectorThread()
  153. {
  154. return _selectorThread;
  155. }
  156. public L2GamePacketHandler getL2GamePacketHandler()
  157. {
  158. return _gamePacketHandler;
  159. }
  160. public DeadLockDetector getDeadLockDetectorThread()
  161. {
  162. return _deadDetectThread;
  163. }
  164. public GameServer() throws Exception
  165. {
  166. long serverLoadStart = System.currentTimeMillis();
  167. gameServer = this;
  168. _log.finest(getClass().getSimpleName() + ": used mem:" + getUsedMemoryMB() + "MB");
  169. if (Config.SERVER_VERSION != null)
  170. {
  171. _log.info(getClass().getSimpleName() + ": L2J Server Version: " + Config.SERVER_VERSION);
  172. }
  173. if (Config.DATAPACK_VERSION != null)
  174. {
  175. _log.info(getClass().getSimpleName() + ": L2J Datapack Version: " + Config.DATAPACK_VERSION);
  176. }
  177. _idFactory = IdFactory.getInstance();
  178. if (!_idFactory.isInitialized())
  179. {
  180. _log.severe(getClass().getSimpleName() + ": Could not read object IDs from DB. Please Check Your Data.");
  181. throw new Exception("Could not initialize the ID factory");
  182. }
  183. ThreadPoolManager.getInstance();
  184. new File("log/game").mkdirs();
  185. // load script engines
  186. printSection("Engines");
  187. L2ScriptEngineManager.getInstance();
  188. printSection("World");
  189. // start game time control early
  190. GameTimeController.init();
  191. InstanceManager.getInstance();
  192. L2World.getInstance();
  193. MapRegionManager.getInstance();
  194. Announcements.getInstance();
  195. GlobalVariablesManager.getInstance();
  196. printSection("Data");
  197. CategoryData.getInstance();
  198. printSection("Skills");
  199. EffectHandler.getInstance().executeScript();
  200. EnchantGroupsData.getInstance();
  201. SkillTreesData.getInstance();
  202. SkillTable.getInstance();
  203. SummonSkillsTable.getInstance();
  204. printSection("Items");
  205. ItemTable.getInstance();
  206. EnchantItemData.getInstance();
  207. EnchantOptionsData.getInstance();
  208. OptionsData.getInstance();
  209. EnchantHPBonusData.getInstance();
  210. MerchantPriceConfigTable.getInstance().loadInstances();
  211. BuyListData.getInstance();
  212. MultisellData.getInstance();
  213. RecipeData.getInstance();
  214. ArmorSetsData.getInstance();
  215. FishData.getInstance();
  216. FishingMonstersData.getInstance();
  217. FishingRodsData.getInstance();
  218. HennaData.getInstance();
  219. printSection("Characters");
  220. ClassListData.getInstance();
  221. InitialEquipmentData.getInstance();
  222. ExperienceTable.getInstance();
  223. KarmaData.getInstance();
  224. HitConditionBonus.getInstance();
  225. CharTemplateTable.getInstance();
  226. CharNameTable.getInstance();
  227. AdminTable.getInstance();
  228. RaidBossPointsManager.getInstance();
  229. PetDataTable.getInstance();
  230. CharSummonTable.getInstance().init();
  231. printSection("Clans");
  232. ClanTable.getInstance();
  233. CHSiegeManager.getInstance();
  234. ClanHallManager.getInstance();
  235. AuctionManager.getInstance();
  236. printSection("Geodata");
  237. GeoData.getInstance();
  238. if (Config.GEODATA == 2)
  239. {
  240. PathFinding.getInstance();
  241. }
  242. printSection("NPCs");
  243. HerbDropTable.getInstance();
  244. NpcTable.getInstance();
  245. WalkingManager.getInstance();
  246. StaticObjects.getInstance();
  247. ZoneManager.getInstance();
  248. DoorTable.getInstance();
  249. ItemAuctionManager.getInstance();
  250. CastleManager.getInstance().loadInstances();
  251. FortManager.getInstance().loadInstances();
  252. NpcBufferTable.getInstance();
  253. SpawnTable.getInstance();
  254. HellboundManager.getInstance();
  255. RaidBossSpawnManager.getInstance();
  256. DayNightSpawnManager.getInstance().trim().notifyChangeMode();
  257. GrandBossManager.getInstance().initZones();
  258. FourSepulchersManager.getInstance().init();
  259. DimensionalRiftManager.getInstance();
  260. EventDroplist.getInstance();
  261. printSection("Siege");
  262. SiegeManager.getInstance().getSieges();
  263. FortSiegeManager.getInstance();
  264. TerritoryWarManager.getInstance();
  265. CastleManorManager.getInstance();
  266. MercTicketManager.getInstance();
  267. ManorData.getInstance();
  268. printSection("Olympiad");
  269. Olympiad.getInstance();
  270. Hero.getInstance();
  271. // Call to load caches
  272. printSection("Cache");
  273. HtmCache.getInstance();
  274. CrestTable.getInstance();
  275. TeleportLocationTable.getInstance();
  276. UIData.getInstance();
  277. PartyMatchWaitingList.getInstance();
  278. PartyMatchRoomList.getInstance();
  279. PetitionManager.getInstance();
  280. AugmentationData.getInstance();
  281. CursedWeaponsManager.getInstance();
  282. printSection("Scripts");
  283. QuestManager.getInstance();
  284. TransformationManager.getInstance();
  285. BoatManager.getInstance();
  286. AirShipManager.getInstance();
  287. GraciaSeedsManager.getInstance();
  288. CastleManager.getInstance().activateInstances();
  289. FortManager.getInstance().activateInstances();
  290. MerchantPriceConfigTable.getInstance().updateReferences();
  291. try
  292. {
  293. _log.info(getClass().getSimpleName() + ": Loading server scripts:");
  294. final File scripts = new File(Config.DATAPACK_ROOT, "data/scripts.cfg");
  295. if (!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
  296. {
  297. L2ScriptEngineManager.getInstance().executeScriptList(scripts);
  298. }
  299. }
  300. catch (IOException ioe)
  301. {
  302. _log.severe(getClass().getSimpleName() + ": Failed loading scripts.cfg, scripts are not going to be loaded!");
  303. }
  304. QuestManager.getInstance().report();
  305. TransformationManager.getInstance().report();
  306. if (Config.SAVE_DROPPED_ITEM)
  307. {
  308. ItemsOnGroundManager.getInstance();
  309. }
  310. if ((Config.AUTODESTROY_ITEM_AFTER > 0) || (Config.HERB_AUTO_DESTROY_TIME > 0))
  311. {
  312. ItemsAutoDestroy.getInstance();
  313. }
  314. MonsterRace.getInstance();
  315. SevenSigns.getInstance().spawnSevenSignsNPC();
  316. SevenSignsFestival.getInstance();
  317. AutoSpawnHandler.getInstance();
  318. FaenorScriptEngine.getInstance();
  319. // Init of a cursed weapon manager
  320. _log.info("AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  321. if (Config.L2JMOD_ALLOW_WEDDING)
  322. {
  323. CoupleManager.getInstance();
  324. }
  325. TaskManager.getInstance();
  326. AntiFeedManager.getInstance().registerEvent(AntiFeedManager.GAME_ID);
  327. if (Config.ALLOW_MAIL)
  328. {
  329. MailManager.getInstance();
  330. }
  331. if (Config.ACCEPT_GEOEDITOR_CONN)
  332. {
  333. GeoEditorListener.getInstance();
  334. }
  335. PunishmentManager.getInstance();
  336. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  337. _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  338. TvTManager.getInstance();
  339. KnownListUpdateTaskManager.getInstance();
  340. if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)
  341. {
  342. OfflineTradersTable.getInstance().restoreOfflineTraders();
  343. }
  344. if (Config.DEADLOCK_DETECTOR)
  345. {
  346. _deadDetectThread = new DeadLockDetector();
  347. _deadDetectThread.setDaemon(true);
  348. _deadDetectThread.start();
  349. }
  350. else
  351. {
  352. _deadDetectThread = null;
  353. }
  354. System.gc();
  355. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  356. // the current allocation pool, freeMemory the unused memory in the allocation pool
  357. long freeMem = ((Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory()) + Runtime.getRuntime().freeMemory()) / 1048576;
  358. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  359. _log.info(getClass().getSimpleName() + ": Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  360. Toolkit.getDefaultToolkit().beep();
  361. _loginThread = LoginServerThread.getInstance();
  362. _loginThread.start();
  363. CommunityServerThread.initialize();
  364. final SelectorConfig sc = new SelectorConfig();
  365. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  366. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  367. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  368. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  369. sc.TCP_NODELAY = Config.MMO_TCP_NODELAY;
  370. _gamePacketHandler = new L2GamePacketHandler();
  371. _selectorThread = new SelectorThread<>(sc, _gamePacketHandler, _gamePacketHandler, _gamePacketHandler, new IPv4Filter());
  372. InetAddress bindAddress = null;
  373. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  374. {
  375. try
  376. {
  377. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  378. }
  379. catch (UnknownHostException e1)
  380. {
  381. _log.log(Level.SEVERE, getClass().getSimpleName() + ": WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
  382. }
  383. }
  384. try
  385. {
  386. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  387. }
  388. catch (IOException e)
  389. {
  390. _log.log(Level.SEVERE, getClass().getSimpleName() + ": FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
  391. System.exit(1);
  392. }
  393. _selectorThread.start();
  394. _log.info("Maximum numbers of connected players: " + Config.MAXIMUM_ONLINE_USERS);
  395. long serverLoadEnd = System.currentTimeMillis();
  396. _log.info("Server loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds.");
  397. AutoAnnounceTaskManager.getInstance();
  398. }
  399. public static void main(String[] args) throws Exception
  400. {
  401. Server.serverMode = Server.MODE_GAMESERVER;
  402. // Local Constants
  403. final String LOG_FOLDER = "log"; // Name of folder for log file
  404. final String LOG_NAME = "./log.cfg"; // Name of log file
  405. /*** Main ***/
  406. // Create log folder
  407. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  408. logFolder.mkdir();
  409. // Create input stream for log file -- or store file data into memory
  410. try (InputStream is = new FileInputStream(new File(LOG_NAME)))
  411. {
  412. LogManager.getLogManager().readConfiguration(is);
  413. }
  414. // Initialize config
  415. Config.load();
  416. printSection("Database");
  417. L2DatabaseFactory.getInstance();
  418. gameServer = new GameServer();
  419. if (Config.IS_TELNET_ENABLED)
  420. {
  421. _statusServer = new Status(Server.serverMode);
  422. _statusServer.start();
  423. }
  424. else
  425. {
  426. _log.info(GameServer.class.getSimpleName() + ": Telnet server is currently disabled.");
  427. }
  428. }
  429. public static void printSection(String s)
  430. {
  431. s = "=[ " + s + " ]";
  432. while (s.length() < 78)
  433. {
  434. s = "-" + s;
  435. }
  436. _log.info(s);
  437. }
  438. }