ConditionPlayerCanEscape.java 2.2 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879
  1. /*
  2. * Copyright (C) 2004-2013 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.model.conditions;
  20. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  21. import com.l2jserver.gameserver.model.PcCondOverride;
  22. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  23. import com.l2jserver.gameserver.model.entity.TvTEvent;
  24. import com.l2jserver.gameserver.model.stats.Env;
  25. /**
  26. * Player Can Escape condition implementation.
  27. * @author Adry_85
  28. */
  29. public class ConditionPlayerCanEscape extends Condition
  30. {
  31. private final boolean _val;
  32. public ConditionPlayerCanEscape(boolean val)
  33. {
  34. _val = val;
  35. }
  36. @Override
  37. public boolean testImpl(Env env)
  38. {
  39. boolean canTeleport = true;
  40. final L2PcInstance player = env.getPlayer();
  41. if (player == null)
  42. {
  43. canTeleport = false;
  44. }
  45. else if (!TvTEvent.onEscapeUse(player.getObjectId()))
  46. {
  47. canTeleport = false;
  48. }
  49. else if (player.isInDuel())
  50. {
  51. canTeleport = false;
  52. }
  53. else if (player.isAfraid())
  54. {
  55. canTeleport = false;
  56. }
  57. else if (player.isCombatFlagEquipped())
  58. {
  59. canTeleport = false;
  60. }
  61. else if (player.isFlying() || player.isFlyingMounted())
  62. {
  63. canTeleport = false;
  64. }
  65. else if (player.isInOlympiadMode())
  66. {
  67. canTeleport = false;
  68. }
  69. else if ((GrandBossManager.getInstance().getZone(player) != null) && !player.canOverrideCond(PcCondOverride.SKILL_CONDITIONS))
  70. {
  71. canTeleport = false;
  72. }
  73. return (_val == canTeleport);
  74. }
  75. }