ClanTable.java 16 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.data.sql.impl;
  20. import java.sql.Connection;
  21. import java.sql.PreparedStatement;
  22. import java.sql.ResultSet;
  23. import java.sql.Statement;
  24. import java.util.ArrayList;
  25. import java.util.Collection;
  26. import java.util.List;
  27. import java.util.Map;
  28. import java.util.concurrent.ConcurrentHashMap;
  29. import java.util.logging.Level;
  30. import java.util.logging.Logger;
  31. import com.l2jserver.Config;
  32. import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
  33. import com.l2jserver.gameserver.ThreadPoolManager;
  34. import com.l2jserver.gameserver.communitybbs.Manager.ForumsBBSManager;
  35. import com.l2jserver.gameserver.idfactory.IdFactory;
  36. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  37. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  38. import com.l2jserver.gameserver.instancemanager.FortManager;
  39. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  40. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  41. import com.l2jserver.gameserver.model.ClanPrivilege;
  42. import com.l2jserver.gameserver.model.L2Clan;
  43. import com.l2jserver.gameserver.model.L2ClanMember;
  44. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  45. import com.l2jserver.gameserver.model.entity.Auction;
  46. import com.l2jserver.gameserver.model.entity.Fort;
  47. import com.l2jserver.gameserver.model.entity.FortSiege;
  48. import com.l2jserver.gameserver.model.entity.Siege;
  49. import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall;
  50. import com.l2jserver.gameserver.model.events.EventDispatcher;
  51. import com.l2jserver.gameserver.model.events.impl.character.player.clan.OnPlayerClanCreate;
  52. import com.l2jserver.gameserver.model.events.impl.character.player.clan.OnPlayerClanDestroy;
  53. import com.l2jserver.gameserver.model.events.impl.clan.OnClanWarFinish;
  54. import com.l2jserver.gameserver.model.events.impl.clan.OnClanWarStart;
  55. import com.l2jserver.gameserver.network.SystemMessageId;
  56. import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
  57. import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate;
  58. import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListAll;
  59. import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
  60. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  61. import com.l2jserver.gameserver.network.serverpackets.UserInfo;
  62. import com.l2jserver.gameserver.util.Util;
  63. import com.l2jserver.util.EnumIntBitmask;
  64. /**
  65. * This class loads the clan related data.
  66. */
  67. public class ClanTable
  68. {
  69. private static final Logger _log = Logger.getLogger(ClanTable.class.getName());
  70. private final Map<Integer, L2Clan> _clans = new ConcurrentHashMap<>();
  71. protected ClanTable()
  72. {
  73. // forums has to be loaded before clan data, because of last forum id used should have also memo included
  74. if (Config.ENABLE_COMMUNITY_BOARD)
  75. {
  76. ForumsBBSManager.getInstance().initRoot();
  77. }
  78. L2Clan clan;
  79. // Count the clans
  80. int clanCount = 0;
  81. try (Connection con = ConnectionFactory.getInstance().getConnection();
  82. Statement s = con.createStatement();
  83. ResultSet rs = s.executeQuery("SELECT clan_id FROM clan_data"))
  84. {
  85. while (rs.next())
  86. {
  87. int clanId = rs.getInt("clan_id");
  88. _clans.put(clanId, new L2Clan(clanId));
  89. clan = getClan(clanId);
  90. if (clan.getDissolvingExpiryTime() != 0)
  91. {
  92. scheduleRemoveClan(clan.getId());
  93. }
  94. clanCount++;
  95. }
  96. }
  97. catch (Exception e)
  98. {
  99. _log.log(Level.SEVERE, "Error restoring ClanTable.", e);
  100. }
  101. _log.info(getClass().getSimpleName() + ": Restored " + clanCount + " clans from the database.");
  102. allianceCheck();
  103. restorewars();
  104. }
  105. /**
  106. * Gets the clans.
  107. * @return the clans
  108. */
  109. public Collection<L2Clan> getClans()
  110. {
  111. return _clans.values();
  112. }
  113. /**
  114. * Gets the clan count.
  115. * @return the clan count
  116. */
  117. public int getClanCount()
  118. {
  119. return _clans.size();
  120. }
  121. /**
  122. * @param clanId
  123. * @return
  124. */
  125. public L2Clan getClan(int clanId)
  126. {
  127. return _clans.get(clanId);
  128. }
  129. public L2Clan getClanByName(String clanName)
  130. {
  131. return getClans().stream().filter(c -> c.getName().equalsIgnoreCase(clanName)).findFirst().orElse(null);
  132. }
  133. /**
  134. * Creates a new clan and store clan info to database
  135. * @param player
  136. * @param clanName
  137. * @return NULL if clan with same name already exists
  138. */
  139. public L2Clan createClan(L2PcInstance player, String clanName)
  140. {
  141. if (null == player)
  142. {
  143. return null;
  144. }
  145. if (Config.DEBUG)
  146. {
  147. _log.info(getClass().getSimpleName() + ": " + player.getObjectId() + "(" + player.getName() + ") requested a clan creation.");
  148. }
  149. if (10 > player.getLevel())
  150. {
  151. player.sendPacket(SystemMessageId.YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN);
  152. return null;
  153. }
  154. if (0 != player.getClanId())
  155. {
  156. player.sendPacket(SystemMessageId.FAILED_TO_CREATE_CLAN);
  157. return null;
  158. }
  159. if (System.currentTimeMillis() < player.getClanCreateExpiryTime())
  160. {
  161. player.sendPacket(SystemMessageId.YOU_MUST_WAIT_XX_DAYS_BEFORE_CREATING_A_NEW_CLAN);
  162. return null;
  163. }
  164. if (!Util.isAlphaNumeric(clanName) || (2 > clanName.length()))
  165. {
  166. player.sendPacket(SystemMessageId.CLAN_NAME_INCORRECT);
  167. return null;
  168. }
  169. if (16 < clanName.length())
  170. {
  171. player.sendPacket(SystemMessageId.CLAN_NAME_TOO_LONG);
  172. return null;
  173. }
  174. if (null != getClanByName(clanName))
  175. {
  176. // clan name is already taken
  177. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_ALREADY_EXISTS);
  178. sm.addString(clanName);
  179. player.sendPacket(sm);
  180. return null;
  181. }
  182. L2Clan clan = new L2Clan(IdFactory.getInstance().getNextId(), clanName);
  183. L2ClanMember leader = new L2ClanMember(clan, player);
  184. clan.setLeader(leader);
  185. leader.setPlayerInstance(player);
  186. clan.store();
  187. player.setClan(clan);
  188. player.setPledgeClass(L2ClanMember.calculatePledgeClass(player));
  189. player.setClanPrivileges(new EnumIntBitmask<>(ClanPrivilege.class, true));
  190. _clans.put(Integer.valueOf(clan.getId()), clan);
  191. // should be update packet only
  192. player.sendPacket(new PledgeShowInfoUpdate(clan));
  193. player.sendPacket(new PledgeShowMemberListAll(clan, player));
  194. player.sendPacket(new UserInfo(player));
  195. player.sendPacket(new ExBrExtraUserInfo(player));
  196. player.sendPacket(new PledgeShowMemberListUpdate(player));
  197. player.sendPacket(SystemMessageId.CLAN_CREATED);
  198. // Notify to scripts
  199. EventDispatcher.getInstance().notifyEventAsync(new OnPlayerClanCreate(player, clan));
  200. return clan;
  201. }
  202. public synchronized void destroyClan(int clanId)
  203. {
  204. L2Clan clan = getClan(clanId);
  205. if (clan == null)
  206. {
  207. return;
  208. }
  209. clan.broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.CLAN_HAS_DISPERSED));
  210. int castleId = clan.getCastleId();
  211. if (castleId == 0)
  212. {
  213. for (Siege siege : SiegeManager.getInstance().getSieges())
  214. {
  215. siege.removeSiegeClan(clan);
  216. }
  217. }
  218. int fortId = clan.getFortId();
  219. if (fortId == 0)
  220. {
  221. for (FortSiege siege : FortSiegeManager.getInstance().getSieges())
  222. {
  223. siege.removeAttacker(clan);
  224. }
  225. }
  226. int hallId = clan.getHideoutId();
  227. if (hallId == 0)
  228. {
  229. for (SiegableHall hall : CHSiegeManager.getInstance().getConquerableHalls().values())
  230. {
  231. hall.removeAttacker(clan);
  232. }
  233. }
  234. Auction auction = AuctionManager.getInstance().getAuction(clan.getAuctionBiddedAt());
  235. if (auction != null)
  236. {
  237. auction.cancelBid(clan.getId());
  238. }
  239. L2ClanMember leaderMember = clan.getLeader();
  240. if (leaderMember == null)
  241. {
  242. clan.getWarehouse().destroyAllItems("ClanRemove", null, null);
  243. }
  244. else
  245. {
  246. clan.getWarehouse().destroyAllItems("ClanRemove", clan.getLeader().getPlayerInstance(), null);
  247. }
  248. for (L2ClanMember member : clan.getMembers())
  249. {
  250. clan.removeClanMember(member.getObjectId(), 0);
  251. }
  252. _clans.remove(clanId);
  253. IdFactory.getInstance().releaseId(clanId);
  254. try (Connection con = ConnectionFactory.getInstance().getConnection())
  255. {
  256. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_data WHERE clan_id=?"))
  257. {
  258. ps.setInt(1, clanId);
  259. ps.execute();
  260. }
  261. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_privs WHERE clan_id=?"))
  262. {
  263. ps.setInt(1, clanId);
  264. ps.execute();
  265. }
  266. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_skills WHERE clan_id=?"))
  267. {
  268. ps.setInt(1, clanId);
  269. ps.execute();
  270. }
  271. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_subpledges WHERE clan_id=?"))
  272. {
  273. ps.setInt(1, clanId);
  274. ps.execute();
  275. }
  276. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? OR clan2=?"))
  277. {
  278. ps.setInt(1, clanId);
  279. ps.setInt(2, clanId);
  280. ps.execute();
  281. }
  282. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_notices WHERE clan_id=?"))
  283. {
  284. ps.setInt(1, clanId);
  285. ps.execute();
  286. }
  287. if (castleId != 0)
  288. {
  289. try (PreparedStatement ps = con.prepareStatement("UPDATE castle SET taxPercent = 0 WHERE id = ?"))
  290. {
  291. ps.setInt(1, castleId);
  292. ps.execute();
  293. }
  294. }
  295. if (fortId != 0)
  296. {
  297. Fort fort = FortManager.getInstance().getFortById(fortId);
  298. if (fort != null)
  299. {
  300. L2Clan owner = fort.getOwnerClan();
  301. if (clan == owner)
  302. {
  303. fort.removeOwner(true);
  304. }
  305. }
  306. }
  307. if (hallId != 0)
  308. {
  309. SiegableHall hall = CHSiegeManager.getInstance().getSiegableHall(hallId);
  310. if ((hall != null) && (hall.getOwnerId() == clanId))
  311. {
  312. hall.free();
  313. }
  314. }
  315. }
  316. catch (Exception e)
  317. {
  318. _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error removing clan from DB.", e);
  319. }
  320. // Notify to scripts
  321. EventDispatcher.getInstance().notifyEventAsync(new OnPlayerClanDestroy(leaderMember, clan));
  322. }
  323. public void scheduleRemoveClan(final int clanId)
  324. {
  325. ThreadPoolManager.getInstance().scheduleGeneral(() ->
  326. {
  327. if (getClan(clanId) == null)
  328. {
  329. return;
  330. }
  331. if (getClan(clanId).getDissolvingExpiryTime() != 0)
  332. {
  333. destroyClan(clanId);
  334. }
  335. }, Math.max(getClan(clanId).getDissolvingExpiryTime() - System.currentTimeMillis(), 300000));
  336. }
  337. public boolean isAllyExists(String allyName)
  338. {
  339. for (L2Clan clan : getClans())
  340. {
  341. if ((clan.getAllyName() != null) && clan.getAllyName().equalsIgnoreCase(allyName))
  342. {
  343. return true;
  344. }
  345. }
  346. return false;
  347. }
  348. public void storeclanswars(int clanId1, int clanId2)
  349. {
  350. final L2Clan clan1 = getClan(clanId1);
  351. final L2Clan clan2 = getClan(clanId2);
  352. EventDispatcher.getInstance().notifyEventAsync(new OnClanWarStart(clan1, clan2));
  353. clan1.setEnemyClan(clan2);
  354. clan2.setAttackerClan(clan1);
  355. clan1.broadcastClanStatus();
  356. clan2.broadcastClanStatus();
  357. try (Connection con = ConnectionFactory.getInstance().getConnection();
  358. PreparedStatement ps = con.prepareStatement("REPLACE INTO clan_wars (clan1, clan2, wantspeace1, wantspeace2) VALUES(?,?,?,?)"))
  359. {
  360. ps.setInt(1, clanId1);
  361. ps.setInt(2, clanId2);
  362. ps.setInt(3, 0);
  363. ps.setInt(4, 0);
  364. ps.execute();
  365. }
  366. catch (Exception e)
  367. {
  368. _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error storing clan wars data.", e);
  369. }
  370. // SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
  371. //
  372. SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_WAR_DECLARED_AGAINST_S1_IF_KILLED_LOSE_LOW_EXP);
  373. msg.addString(clan2.getName());
  374. clan1.broadcastToOnlineMembers(msg);
  375. // msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
  376. // msg.addString(clan1.getName());
  377. // clan2.broadcastToOnlineMembers(msg);
  378. // clan1 declared clan war.
  379. msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_DECLARED_WAR);
  380. msg.addString(clan1.getName());
  381. clan2.broadcastToOnlineMembers(msg);
  382. }
  383. public void deleteclanswars(int clanId1, int clanId2)
  384. {
  385. L2Clan clan1 = getClan(clanId1);
  386. L2Clan clan2 = getClan(clanId2);
  387. EventDispatcher.getInstance().notifyEventAsync(new OnClanWarFinish(clan1, clan2));
  388. clan1.deleteEnemyClan(clan2);
  389. clan2.deleteAttackerClan(clan1);
  390. clan1.broadcastClanStatus();
  391. clan2.broadcastClanStatus();
  392. try (Connection con = ConnectionFactory.getInstance().getConnection();
  393. PreparedStatement ps = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? AND clan2=?"))
  394. {
  395. ps.setInt(1, clanId1);
  396. ps.setInt(2, clanId2);
  397. ps.execute();
  398. }
  399. catch (Exception e)
  400. {
  401. _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error removing clan wars data.", e);
  402. }
  403. // SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_ENDED);
  404. SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_AGAINST_S1_HAS_STOPPED);
  405. msg.addString(clan2.getName());
  406. clan1.broadcastToOnlineMembers(msg);
  407. msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_DECIDED_TO_STOP);
  408. msg.addString(clan1.getName());
  409. clan2.broadcastToOnlineMembers(msg);
  410. }
  411. public void checkSurrender(L2Clan clan1, L2Clan clan2)
  412. {
  413. int count = 0;
  414. for (L2ClanMember player : clan1.getMembers())
  415. {
  416. if ((player != null) && (player.getPlayerInstance().getWantsPeace() == 1))
  417. {
  418. count++;
  419. }
  420. }
  421. if (count == (clan1.getMembers().length - 1))
  422. {
  423. clan1.deleteEnemyClan(clan2);
  424. clan2.deleteEnemyClan(clan1);
  425. deleteclanswars(clan1.getId(), clan2.getId());
  426. }
  427. }
  428. private void restorewars()
  429. {
  430. L2Clan clan1, clan2;
  431. try (Connection con = ConnectionFactory.getInstance().getConnection();
  432. Statement statement = con.createStatement();
  433. ResultSet rset = statement.executeQuery("SELECT clan1, clan2 FROM clan_wars"))
  434. {
  435. while (rset.next())
  436. {
  437. clan1 = getClan(rset.getInt("clan1"));
  438. clan2 = getClan(rset.getInt("clan2"));
  439. if ((clan1 != null) && (clan2 != null))
  440. {
  441. clan1.setEnemyClan(rset.getInt("clan2"));
  442. clan2.setAttackerClan(rset.getInt("clan1"));
  443. }
  444. else
  445. {
  446. _log.log(Level.WARNING, getClass().getSimpleName() + ": restorewars one of clans is null clan1:" + clan1 + " clan2:" + clan2);
  447. }
  448. }
  449. }
  450. catch (Exception e)
  451. {
  452. _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error restoring clan wars data.", e);
  453. }
  454. }
  455. /**
  456. * Check for nonexistent alliances
  457. */
  458. private void allianceCheck()
  459. {
  460. for (L2Clan clan : _clans.values())
  461. {
  462. int allyId = clan.getAllyId();
  463. if ((allyId != 0) && (clan.getId() != allyId))
  464. {
  465. if (!_clans.containsKey(allyId))
  466. {
  467. clan.setAllyId(0);
  468. clan.setAllyName(null);
  469. clan.changeAllyCrest(0, true);
  470. clan.updateClanInDB();
  471. _log.info(getClass().getSimpleName() + ": Removed alliance from clan: " + clan);
  472. }
  473. }
  474. }
  475. }
  476. public List<L2Clan> getClanAllies(int allianceId)
  477. {
  478. final List<L2Clan> clanAllies = new ArrayList<>();
  479. if (allianceId != 0)
  480. {
  481. for (L2Clan clan : _clans.values())
  482. {
  483. if ((clan != null) && (clan.getAllyId() == allianceId))
  484. {
  485. clanAllies.add(clan);
  486. }
  487. }
  488. }
  489. return clanAllies;
  490. }
  491. public void storeClanScore()
  492. {
  493. for (L2Clan clan : _clans.values())
  494. {
  495. clan.updateClanScoreInDB();
  496. }
  497. }
  498. public static ClanTable getInstance()
  499. {
  500. return SingletonHolder._instance;
  501. }
  502. private static class SingletonHolder
  503. {
  504. protected static final ClanTable _instance = new ClanTable();
  505. }
  506. }