AnnouncementsTable.java 4.7 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.data.sql.impl;
  20. import java.sql.Connection;
  21. import java.sql.ResultSet;
  22. import java.sql.Statement;
  23. import java.util.Collection;
  24. import java.util.Map;
  25. import java.util.concurrent.ConcurrentSkipListMap;
  26. import java.util.logging.Level;
  27. import java.util.logging.Logger;
  28. import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
  29. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  30. import com.l2jserver.gameserver.model.announce.Announcement;
  31. import com.l2jserver.gameserver.model.announce.AnnouncementType;
  32. import com.l2jserver.gameserver.model.announce.AutoAnnouncement;
  33. import com.l2jserver.gameserver.model.announce.IAnnouncement;
  34. import com.l2jserver.gameserver.network.clientpackets.Say2;
  35. import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
  36. /**
  37. * Loads announcements from database.
  38. * @author UnAfraid
  39. */
  40. public final class AnnouncementsTable
  41. {
  42. private static Logger LOGGER = Logger.getLogger(AnnouncementsTable.class.getName());
  43. private final Map<Integer, IAnnouncement> _announcements = new ConcurrentSkipListMap<>();
  44. protected AnnouncementsTable()
  45. {
  46. load();
  47. }
  48. private void load()
  49. {
  50. _announcements.clear();
  51. try (Connection con = ConnectionFactory.getInstance().getConnection();
  52. Statement st = con.createStatement();
  53. ResultSet rset = st.executeQuery("SELECT * FROM announcements"))
  54. {
  55. while (rset.next())
  56. {
  57. final AnnouncementType type = AnnouncementType.findById(rset.getInt("type"));
  58. final Announcement announce;
  59. switch (type)
  60. {
  61. case NORMAL:
  62. case CRITICAL:
  63. {
  64. announce = new Announcement(rset);
  65. break;
  66. }
  67. case AUTO_NORMAL:
  68. case AUTO_CRITICAL:
  69. {
  70. announce = new AutoAnnouncement(rset);
  71. break;
  72. }
  73. default:
  74. {
  75. continue;
  76. }
  77. }
  78. _announcements.put(announce.getId(), announce);
  79. }
  80. }
  81. catch (Exception e)
  82. {
  83. LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Failed loading announcements:", e);
  84. }
  85. }
  86. /**
  87. * Sending all announcements to the player
  88. * @param player
  89. */
  90. public void showAnnouncements(L2PcInstance player)
  91. {
  92. sendAnnouncements(player, AnnouncementType.NORMAL);
  93. sendAnnouncements(player, AnnouncementType.CRITICAL);
  94. sendAnnouncements(player, AnnouncementType.EVENT);
  95. }
  96. /**
  97. * Sends all announcements to the player by the specified type
  98. * @param player
  99. * @param type
  100. */
  101. public void sendAnnouncements(L2PcInstance player, AnnouncementType type)
  102. {
  103. for (IAnnouncement announce : _announcements.values())
  104. {
  105. if (announce.isValid() && (announce.getType() == type))
  106. {
  107. player.sendPacket(new CreatureSay(0, //
  108. type == AnnouncementType.CRITICAL ? Say2.CRITICAL_ANNOUNCE : Say2.ANNOUNCEMENT, //
  109. player.getName(), announce.getContent()));
  110. }
  111. }
  112. }
  113. /**
  114. * Adds announcement
  115. * @param announce
  116. */
  117. public void addAnnouncement(IAnnouncement announce)
  118. {
  119. if (announce.storeMe())
  120. {
  121. _announcements.put(announce.getId(), announce);
  122. }
  123. }
  124. /**
  125. * Removes announcement by id
  126. * @param id
  127. * @return {@code true} if announcement exists and was deleted successfully, {@code false} otherwise.
  128. */
  129. public boolean deleteAnnouncement(int id)
  130. {
  131. final IAnnouncement announce = _announcements.remove(id);
  132. return (announce != null) && announce.deleteMe();
  133. }
  134. /**
  135. * @param id
  136. * @return {@link IAnnouncement} by id
  137. */
  138. public IAnnouncement getAnnounce(int id)
  139. {
  140. return _announcements.get(id);
  141. }
  142. /**
  143. * @return {@link Collection} containing all announcements
  144. */
  145. public Collection<IAnnouncement> getAllAnnouncements()
  146. {
  147. return _announcements.values();
  148. }
  149. /**
  150. * @return Single instance of {@link AnnouncementsTable}
  151. */
  152. public static AnnouncementsTable getInstance()
  153. {
  154. return SingletonHolder._instance;
  155. }
  156. private static class SingletonHolder
  157. {
  158. protected static final AnnouncementsTable _instance = new AnnouncementsTable();
  159. }
  160. }