GameServer.java 18 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver;
  20. import java.awt.Toolkit;
  21. import java.io.File;
  22. import java.io.FileInputStream;
  23. import java.io.IOException;
  24. import java.io.InputStream;
  25. import java.net.InetAddress;
  26. import java.net.UnknownHostException;
  27. import java.util.Calendar;
  28. import java.util.logging.Level;
  29. import java.util.logging.LogManager;
  30. import java.util.logging.Logger;
  31. import com.l2jserver.Config;
  32. import com.l2jserver.Server;
  33. import com.l2jserver.UPnPService;
  34. import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
  35. import com.l2jserver.gameserver.cache.HtmCache;
  36. import com.l2jserver.gameserver.data.sql.impl.AnnouncementsTable;
  37. import com.l2jserver.gameserver.data.sql.impl.CharNameTable;
  38. import com.l2jserver.gameserver.data.sql.impl.CharSummonTable;
  39. import com.l2jserver.gameserver.data.sql.impl.ClanTable;
  40. import com.l2jserver.gameserver.data.sql.impl.CrestTable;
  41. import com.l2jserver.gameserver.data.sql.impl.NpcBufferTable;
  42. import com.l2jserver.gameserver.data.sql.impl.OfflineTradersTable;
  43. import com.l2jserver.gameserver.data.sql.impl.SummonSkillsTable;
  44. import com.l2jserver.gameserver.data.sql.impl.TeleportLocationTable;
  45. import com.l2jserver.gameserver.data.xml.impl.AdminData;
  46. import com.l2jserver.gameserver.data.xml.impl.ArmorSetsData;
  47. import com.l2jserver.gameserver.data.xml.impl.BuyListData;
  48. import com.l2jserver.gameserver.data.xml.impl.CategoryData;
  49. import com.l2jserver.gameserver.data.xml.impl.ClassListData;
  50. import com.l2jserver.gameserver.data.xml.impl.DoorData;
  51. import com.l2jserver.gameserver.data.xml.impl.EnchantItemData;
  52. import com.l2jserver.gameserver.data.xml.impl.EnchantItemGroupsData;
  53. import com.l2jserver.gameserver.data.xml.impl.EnchantItemHPBonusData;
  54. import com.l2jserver.gameserver.data.xml.impl.EnchantItemOptionsData;
  55. import com.l2jserver.gameserver.data.xml.impl.EnchantSkillGroupsData;
  56. import com.l2jserver.gameserver.data.xml.impl.ExperienceData;
  57. import com.l2jserver.gameserver.data.xml.impl.FishData;
  58. import com.l2jserver.gameserver.data.xml.impl.FishingMonstersData;
  59. import com.l2jserver.gameserver.data.xml.impl.FishingRodsData;
  60. import com.l2jserver.gameserver.data.xml.impl.HennaData;
  61. import com.l2jserver.gameserver.data.xml.impl.HitConditionBonusData;
  62. import com.l2jserver.gameserver.data.xml.impl.InitialEquipmentData;
  63. import com.l2jserver.gameserver.data.xml.impl.InitialShortcutData;
  64. import com.l2jserver.gameserver.data.xml.impl.KarmaData;
  65. import com.l2jserver.gameserver.data.xml.impl.MultisellData;
  66. import com.l2jserver.gameserver.data.xml.impl.NpcData;
  67. import com.l2jserver.gameserver.data.xml.impl.OptionData;
  68. import com.l2jserver.gameserver.data.xml.impl.PetDataTable;
  69. import com.l2jserver.gameserver.data.xml.impl.PlayerTemplateData;
  70. import com.l2jserver.gameserver.data.xml.impl.PlayerXpPercentLostData;
  71. import com.l2jserver.gameserver.data.xml.impl.RecipeData;
  72. import com.l2jserver.gameserver.data.xml.impl.SecondaryAuthData;
  73. import com.l2jserver.gameserver.data.xml.impl.SiegeScheduleData;
  74. import com.l2jserver.gameserver.data.xml.impl.SkillLearnData;
  75. import com.l2jserver.gameserver.data.xml.impl.SkillTreesData;
  76. import com.l2jserver.gameserver.data.xml.impl.StaticObjectData;
  77. import com.l2jserver.gameserver.data.xml.impl.TransformData;
  78. import com.l2jserver.gameserver.data.xml.impl.UIData;
  79. import com.l2jserver.gameserver.datatables.AugmentationData;
  80. import com.l2jserver.gameserver.datatables.BotReportTable;
  81. import com.l2jserver.gameserver.datatables.EventDroplist;
  82. import com.l2jserver.gameserver.datatables.ItemTable;
  83. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  84. import com.l2jserver.gameserver.datatables.SkillData;
  85. import com.l2jserver.gameserver.datatables.SpawnTable;
  86. import com.l2jserver.gameserver.handler.EffectHandler;
  87. import com.l2jserver.gameserver.idfactory.IdFactory;
  88. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  89. import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
  90. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  91. import com.l2jserver.gameserver.instancemanager.BoatManager;
  92. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  93. import com.l2jserver.gameserver.instancemanager.CastleManager;
  94. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  95. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  96. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  97. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  98. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  99. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  100. import com.l2jserver.gameserver.instancemanager.FortManager;
  101. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  102. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  103. import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
  104. import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
  105. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  106. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  107. import com.l2jserver.gameserver.instancemanager.ItemAuctionManager;
  108. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  109. import com.l2jserver.gameserver.instancemanager.MailManager;
  110. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  111. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  112. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  113. import com.l2jserver.gameserver.instancemanager.PunishmentManager;
  114. import com.l2jserver.gameserver.instancemanager.QuestManager;
  115. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  116. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  117. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  118. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  119. import com.l2jserver.gameserver.instancemanager.WalkingManager;
  120. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  121. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  122. import com.l2jserver.gameserver.model.L2World;
  123. import com.l2jserver.gameserver.model.PartyMatchRoomList;
  124. import com.l2jserver.gameserver.model.PartyMatchWaitingList;
  125. import com.l2jserver.gameserver.model.entity.Hero;
  126. import com.l2jserver.gameserver.model.entity.TvTManager;
  127. import com.l2jserver.gameserver.model.events.EventDispatcher;
  128. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  129. import com.l2jserver.gameserver.network.L2GameClient;
  130. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  131. import com.l2jserver.gameserver.pathfinding.PathFinding;
  132. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  133. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  134. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  135. import com.l2jserver.gameserver.taskmanager.TaskManager;
  136. import com.l2jserver.mmocore.SelectorConfig;
  137. import com.l2jserver.mmocore.SelectorThread;
  138. import com.l2jserver.status.Status;
  139. import com.l2jserver.util.DeadLockDetector;
  140. import com.l2jserver.util.IPv4Filter;
  141. public final class GameServer
  142. {
  143. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  144. private final SelectorThread<L2GameClient> _selectorThread;
  145. private final L2GamePacketHandler _gamePacketHandler;
  146. private final DeadLockDetector _deadDetectThread;
  147. public static GameServer gameServer;
  148. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  149. public long getUsedMemoryMB()
  150. {
  151. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576;
  152. }
  153. public SelectorThread<L2GameClient> getSelectorThread()
  154. {
  155. return _selectorThread;
  156. }
  157. public L2GamePacketHandler getL2GamePacketHandler()
  158. {
  159. return _gamePacketHandler;
  160. }
  161. public DeadLockDetector getDeadLockDetectorThread()
  162. {
  163. return _deadDetectThread;
  164. }
  165. public GameServer() throws Exception
  166. {
  167. long serverLoadStart = System.currentTimeMillis();
  168. _log.info(getClass().getSimpleName() + ": Used memory: " + getUsedMemoryMB() + "MB");
  169. if (!IdFactory.getInstance().isInitialized())
  170. {
  171. _log.severe(getClass().getSimpleName() + ": Could not read object IDs from DB. Please check your data.");
  172. throw new Exception("Could not initialize the ID factory");
  173. }
  174. ThreadPoolManager.getInstance();
  175. EventDispatcher.getInstance();
  176. new File("log/game").mkdirs();
  177. // load script engines
  178. printSection("Engines");
  179. L2ScriptEngineManager.getInstance();
  180. printSection("World");
  181. // start game time control early
  182. GameTimeController.init();
  183. InstanceManager.getInstance();
  184. L2World.getInstance();
  185. MapRegionManager.getInstance();
  186. AnnouncementsTable.getInstance();
  187. GlobalVariablesManager.getInstance();
  188. printSection("Data");
  189. CategoryData.getInstance();
  190. SecondaryAuthData.getInstance();
  191. printSection("Skills");
  192. EffectHandler.getInstance().executeScript();
  193. EnchantSkillGroupsData.getInstance();
  194. SkillTreesData.getInstance();
  195. SkillData.getInstance();
  196. SummonSkillsTable.getInstance();
  197. printSection("Items");
  198. ItemTable.getInstance();
  199. EnchantItemGroupsData.getInstance();
  200. EnchantItemData.getInstance();
  201. EnchantItemOptionsData.getInstance();
  202. OptionData.getInstance();
  203. EnchantItemHPBonusData.getInstance();
  204. MerchantPriceConfigTable.getInstance().loadInstances();
  205. BuyListData.getInstance();
  206. MultisellData.getInstance();
  207. RecipeData.getInstance();
  208. ArmorSetsData.getInstance();
  209. FishData.getInstance();
  210. FishingMonstersData.getInstance();
  211. FishingRodsData.getInstance();
  212. HennaData.getInstance();
  213. printSection("Characters");
  214. ClassListData.getInstance();
  215. InitialEquipmentData.getInstance();
  216. InitialShortcutData.getInstance();
  217. ExperienceData.getInstance();
  218. PlayerXpPercentLostData.getInstance();
  219. KarmaData.getInstance();
  220. HitConditionBonusData.getInstance();
  221. PlayerTemplateData.getInstance();
  222. CharNameTable.getInstance();
  223. AdminData.getInstance();
  224. RaidBossPointsManager.getInstance();
  225. PetDataTable.getInstance();
  226. CharSummonTable.getInstance().init();
  227. printSection("Clans");
  228. ClanTable.getInstance();
  229. CHSiegeManager.getInstance();
  230. ClanHallManager.getInstance();
  231. AuctionManager.getInstance();
  232. printSection("Geodata");
  233. GeoData.getInstance();
  234. if (Config.PATHFINDING > 0)
  235. {
  236. PathFinding.getInstance();
  237. }
  238. printSection("NPCs");
  239. SkillLearnData.getInstance();
  240. NpcData.getInstance();
  241. WalkingManager.getInstance();
  242. StaticObjectData.getInstance();
  243. ZoneManager.getInstance();
  244. DoorData.getInstance();
  245. ItemAuctionManager.getInstance();
  246. CastleManager.getInstance().loadInstances();
  247. NpcBufferTable.getInstance();
  248. GrandBossManager.getInstance().initZones();
  249. EventDroplist.getInstance();
  250. printSection("Olympiad");
  251. Olympiad.getInstance();
  252. Hero.getInstance();
  253. printSection("Seven Signs");
  254. SevenSigns.getInstance();
  255. // Call to load caches
  256. printSection("Cache");
  257. HtmCache.getInstance();
  258. CrestTable.getInstance();
  259. TeleportLocationTable.getInstance();
  260. UIData.getInstance();
  261. PartyMatchWaitingList.getInstance();
  262. PartyMatchRoomList.getInstance();
  263. PetitionManager.getInstance();
  264. AugmentationData.getInstance();
  265. CursedWeaponsManager.getInstance();
  266. TransformData.getInstance();
  267. BotReportTable.getInstance();
  268. printSection("Scripts");
  269. QuestManager.getInstance();
  270. BoatManager.getInstance();
  271. AirShipManager.getInstance();
  272. GraciaSeedsManager.getInstance();
  273. try
  274. {
  275. _log.info(getClass().getSimpleName() + ": Loading server scripts:");
  276. if (!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
  277. {
  278. L2ScriptEngineManager.getInstance().executeScriptList(new File(Config.DATAPACK_ROOT, "data/scripts.cfg"));
  279. }
  280. }
  281. catch (IOException ioe)
  282. {
  283. _log.severe(getClass().getSimpleName() + ": Failed loading scripts.cfg, scripts are not going to be loaded!");
  284. }
  285. SpawnTable.getInstance().load();
  286. DayNightSpawnManager.getInstance().trim().notifyChangeMode();
  287. FourSepulchersManager.getInstance().init();
  288. DimensionalRiftManager.getInstance();
  289. RaidBossSpawnManager.getInstance();
  290. printSection("Siege");
  291. SiegeManager.getInstance().getSieges();
  292. CastleManager.getInstance().activateInstances();
  293. FortManager.getInstance().loadInstances();
  294. FortManager.getInstance().activateInstances();
  295. FortSiegeManager.getInstance();
  296. SiegeScheduleData.getInstance();
  297. MerchantPriceConfigTable.getInstance().updateReferences();
  298. TerritoryWarManager.getInstance();
  299. CastleManorManager.getInstance();
  300. MercTicketManager.getInstance();
  301. QuestManager.getInstance().report();
  302. if (Config.SAVE_DROPPED_ITEM)
  303. {
  304. ItemsOnGroundManager.getInstance();
  305. }
  306. if ((Config.AUTODESTROY_ITEM_AFTER > 0) || (Config.HERB_AUTO_DESTROY_TIME > 0))
  307. {
  308. ItemsAutoDestroy.getInstance();
  309. }
  310. MonsterRace.getInstance();
  311. SevenSigns.getInstance().spawnSevenSignsNPC();
  312. SevenSignsFestival.getInstance();
  313. AutoSpawnHandler.getInstance();
  314. FaenorScriptEngine.getInstance();
  315. // Init of a cursed weapon manager
  316. _log.info("AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  317. if (Config.L2JMOD_ALLOW_WEDDING)
  318. {
  319. CoupleManager.getInstance();
  320. }
  321. TaskManager.getInstance();
  322. AntiFeedManager.getInstance().registerEvent(AntiFeedManager.GAME_ID);
  323. if (Config.ALLOW_MAIL)
  324. {
  325. MailManager.getInstance();
  326. }
  327. PunishmentManager.getInstance();
  328. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  329. _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  330. TvTManager.getInstance();
  331. KnownListUpdateTaskManager.getInstance();
  332. if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)
  333. {
  334. OfflineTradersTable.getInstance().restoreOfflineTraders();
  335. }
  336. if (Config.DEADLOCK_DETECTOR)
  337. {
  338. _deadDetectThread = new DeadLockDetector();
  339. _deadDetectThread.setDaemon(true);
  340. _deadDetectThread.start();
  341. }
  342. else
  343. {
  344. _deadDetectThread = null;
  345. }
  346. System.gc();
  347. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  348. // the current allocation pool, freeMemory the unused memory in the allocation pool
  349. long freeMem = ((Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory()) + Runtime.getRuntime().freeMemory()) / 1048576;
  350. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  351. _log.info(getClass().getSimpleName() + ": Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  352. Toolkit.getDefaultToolkit().beep();
  353. LoginServerThread.getInstance().start();
  354. final SelectorConfig sc = new SelectorConfig();
  355. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  356. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  357. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  358. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  359. sc.TCP_NODELAY = Config.MMO_TCP_NODELAY;
  360. _gamePacketHandler = new L2GamePacketHandler();
  361. _selectorThread = new SelectorThread<>(sc, _gamePacketHandler, _gamePacketHandler, _gamePacketHandler, new IPv4Filter());
  362. InetAddress bindAddress = null;
  363. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  364. {
  365. try
  366. {
  367. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  368. }
  369. catch (UnknownHostException e1)
  370. {
  371. _log.log(Level.SEVERE, getClass().getSimpleName() + ": WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
  372. }
  373. }
  374. try
  375. {
  376. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  377. _selectorThread.start();
  378. _log.log(Level.INFO, getClass().getSimpleName() + ": is now listening on: " + Config.GAMESERVER_HOSTNAME + ":" + Config.PORT_GAME);
  379. }
  380. catch (IOException e)
  381. {
  382. _log.log(Level.SEVERE, getClass().getSimpleName() + ": FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
  383. System.exit(1);
  384. }
  385. _log.log(Level.INFO, getClass().getSimpleName() + ": Maximum numbers of connected players: " + Config.MAXIMUM_ONLINE_USERS);
  386. _log.log(Level.INFO, getClass().getSimpleName() + ": Server loaded in " + ((System.currentTimeMillis() - serverLoadStart) / 1000) + " seconds.");
  387. printSection("UPnP");
  388. UPnPService.getInstance();
  389. }
  390. public static void main(String[] args) throws Exception
  391. {
  392. Server.serverMode = Server.MODE_GAMESERVER;
  393. // Local Constants
  394. final String LOG_FOLDER = "log"; // Name of folder for log file
  395. final String LOG_NAME = "./log.cfg"; // Name of log file
  396. /*** Main ***/
  397. // Create log folder
  398. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  399. logFolder.mkdir();
  400. // Create input stream for log file -- or store file data into memory
  401. try (InputStream is = new FileInputStream(new File(LOG_NAME)))
  402. {
  403. LogManager.getLogManager().readConfiguration(is);
  404. }
  405. // Initialize config
  406. Config.load();
  407. printSection("Database");
  408. ConnectionFactory.getInstance();
  409. gameServer = new GameServer();
  410. if (Config.IS_TELNET_ENABLED)
  411. {
  412. new Status(Server.serverMode).start();
  413. }
  414. else
  415. {
  416. _log.info(GameServer.class.getSimpleName() + ": Telnet server is currently disabled.");
  417. }
  418. }
  419. public static void printSection(String s)
  420. {
  421. s = "=[ " + s + " ]";
  422. while (s.length() < 61)
  423. {
  424. s = "-" + s;
  425. }
  426. _log.info(s);
  427. }
  428. }