SkillHolder.java 1.6 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.model.holders;
  20. import com.l2jserver.gameserver.datatables.SkillTable;
  21. import com.l2jserver.gameserver.model.skills.L2Skill;
  22. /**
  23. * Simple class for storing skill id/level.
  24. * @author BiggBoss
  25. */
  26. public class SkillHolder
  27. {
  28. private final int _skillId;
  29. private final int _skillLvl;
  30. public SkillHolder(int skillId, int skillLvl)
  31. {
  32. _skillId = skillId;
  33. _skillLvl = skillLvl;
  34. }
  35. public SkillHolder(L2Skill skill)
  36. {
  37. _skillId = skill.getId();
  38. _skillLvl = skill.getLevel();
  39. }
  40. public final int getSkillId()
  41. {
  42. return _skillId;
  43. }
  44. public final int getSkillLvl()
  45. {
  46. return _skillLvl;
  47. }
  48. public final L2Skill getSkill()
  49. {
  50. return SkillTable.getInstance().getInfo(_skillId, Math.max(_skillLvl, 1));
  51. }
  52. @Override
  53. public String toString()
  54. {
  55. return "[SkillId: " + _skillId + " Level: " + _skillLvl + "]";
  56. }
  57. }