L2 GameServer.launch 1.8 KB

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  1. <?xml version="1.0" encoding="UTF-8" standalone="no"?>
  2. <launchConfiguration type="org.eclipse.jdt.launching.localJavaApplication">
  3. <stringAttribute key="org.eclipse.jdt.launching.WORKING_DIRECTORY" value="E:\shared\L2J_Tests\l2j-t1\gameserver"/>
  4. <listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_PATHS">
  5. <listEntry value="/L2_GameServer_t1"/>
  6. </listAttribute>
  7. <stringAttribute key="org.eclipse.jdt.launching.PROJECT_ATTR" value="L2_GameServer_t1"/>
  8. <stringAttribute key="org.eclipse.debug.ui.target_debug_perspective" value="perspective_default"/>
  9. <booleanAttribute key="org.eclipse.jdt.launching.STOP_IN_MAIN" value="true"/>
  10. <stringAttribute key="org.eclipse.jdt.launching.MAIN_TYPE" value="net.sf.l2j.gameserver.GameServer"/>
  11. <booleanAttribute key="yk-disable-alloc" value="false"/>
  12. <booleanAttribute key="yk-capture-memory-on-exit" value="false"/>
  13. <booleanAttribute key="org.eclipse.debug.core.appendEnvironmentVariables" value="true"/>
  14. <booleanAttribute key="yk-launch-ui" value="true"/>
  15. <stringAttribute key="org.eclipse.debug.ui.target_run_perspective" value="perspective_default"/>
  16. <stringAttribute key="org.eclipse.jdt.launching.VM_ARGUMENTS" value="-server -Xmx512m"/>
  17. <listAttribute key="org.eclipse.debug.ui.favoriteGroups">
  18. <listEntry value="org.eclipse.debug.ui.launchGroup.profile"/>
  19. <listEntry value="org.eclipse.debug.ui.launchGroup.debug"/>
  20. <listEntry value="org.eclipse.debug.ui.launchGroup.run"/>
  21. </listAttribute>
  22. <listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_TYPES">
  23. <listEntry value="4"/>
  24. </listAttribute>
  25. <booleanAttribute key="yk-disable-counts" value="false"/>
  26. <booleanAttribute key="yk-capture-cpu-on-exit" value="false"/>
  27. <booleanAttribute key="yk-startup-with-object-allocations" value="false"/>
  28. <intAttribute key="yk-mem-threshold" value="0"/>
  29. </launchConfiguration>