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- /*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
- * 02111-1307, USA.
- *
- * http://www.gnu.org/copyleft/gpl.html
- */
- package net.sf.l2j.gameserver.ai2;
- import java.util.EnumSet;
- import java.util.List;
- import java.util.Queue;
- import java.util.concurrent.PriorityBlockingQueue;
- import javolution.util.FastList;
- import net.sf.l2j.gameserver.model.L2Character;
- import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance;
- /**
- *
- * @author -Wooden-
- *
- */
- public class AiParameters
- {
- private Queue<AiEvent> _eventQueue;
- private EnumSet<AiEventType> _inhibitions;
- private L2NpcInstance _actor;
- private List<Hated> _hated;
- private List<Liked> _liked;
- public class Hated
- {
- public L2Character character;
- public HateReason reason;
- public int degree;
- }
- public class Liked
- {
- public L2Character character;
- public LikeReason reason;
- public int degree;
- }
- public enum HateReason
- {
- GAVE_DAMMAGE,
- HEALS_ENNEMY,
- GAVE_DAMMAGE_TO_FRIEND,
- IS_ENNEMY
- }
- public enum LikeReason
- {
- FRIEND,
- HEALED,
- HEALED_FRIEND,
- GAVE_DAMMAGE_TO_ENNEMY
- }
- public AiParameters(L2NpcInstance actor)
- {
- _eventQueue = new PriorityBlockingQueue<AiEvent>();
- _hated = new FastList<Hated>();
- _liked = new FastList<Liked>();
- _actor = actor;
- _inhibitions = EnumSet.noneOf(AiEventType.class);
- }
- /**
- * @return
- */
- public boolean hasEvents()
- {
- return _eventQueue.isEmpty();
- }
- /**
- * @return
- */
- public AiEvent nextEvent()
- {
- return _eventQueue.poll();
- }
- public void queueEvents(AiEvent set)
- {
- _eventQueue.offer(set);
- }
- public L2NpcInstance getActor()
- {
- return _actor;
- }
- public List<Hated> getHated()
- {
- return _hated;
- }
- public List<Liked> getLiked()
- {
- return _liked;
- }
- public void addLiked(Liked cha)
- {
- _liked.add(cha);
- }
- public void addHated(Hated cha)
- {
- _hated.add(cha);
- }
- public void clear()
- {
- _hated.clear();
- _liked.clear();
- _eventQueue.clear();
- _inhibitions.clear();
- }
-
- public void inhibit(AiEventType type)
- {
- _inhibitions.add(type);
- }
-
- public void deInhibit(AiEventType type)
- {
- _inhibitions.remove(type);
- }
- /**
- * @param type
- * @return
- */
- public boolean isEventInhibited(AiEventType type)
- {
- return _inhibitions.contains(type);
- }
-
- }
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