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- # This is the server configuration file. Here you can set up the connection for your server.
- # Usually you have to change the ExternalHostname option to
- # - 127.0.0.1 (if you want to play alone / testing purpose)
- # - LAN IP* (if you want to play from another computer in the network)
- # - WAN IP** (if you want to play with friends over internet)
- # - Questions? => http://l2jserver.com
- #
- # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
- # **= If you want to get you WAN IP, visit http://www.whatismyip.com
- # ===================================================================================================
-
- # ================================================================
- # General server setting !!! REQUIRED to configure to everyone !!!
- # ================================================================
- # Bind ip of the gameserver, use * to bind on all available IPs
- GameserverHostname=*
- GameserverPort=7777
- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
- # If this ip is resolvable by Login just leave *
- ExternalHostname=*
- # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
- # If this ip is resolvable by Login just leave *
- InternalHostname=*
- # The Loginserver host and port
- LoginPort=9014
- LoginHost=127.0.0.1
- # This is the server id that the gameserver will request (i.e. 1 is Bartz)
- RequestServerID = 1
- # If set to true, the login will give an other id to the server if the requested id is allready reserved
- AcceptAlternateID = True
- # Database info
- Driver=com.mysql.jdbc.Driver
- #Driver=org.hsqldb.jdbcDriver
- #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
- URL=jdbc:mysql://localhost/l2jdb
- #URL=jdbc:hsqldb:hsql://localhost/l2jdb
- #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
- Login=root
- Password=
- MaximumDbConnections=100
- # Datapack root directory, defaults to current directory from which the server is started
- # DatapackRoot = C:/Work/tmp/DataPack
- # Define character name template
- # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
- # will allow names with first capital letter, next three small letters,
- # and any (capital or not) letter or number, like ZbigN1eW
- # Most rational to have CnameTemplate=[A-Z][a-z]*
- # meaning names only of letters with first one capital, like Zbigniew
- # Default .* - any namy of any symbols
- CnameTemplate=.*
- PetNameTemplate=.*
- # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
- CharMaxNumber = 7
- # Define how many players are allowed to play simultaneously on your server.
- MaximumOnlineUsers=100
- # Minimum and maximum protocol revision that server allow to connect.
- # You must keep MinProtocolRevision <= MaxProtocolRevision.
- MinProtocolRevision = 828
- MaxProtocolRevision = 828
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