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- # Allows selection of new Classes for storage of World Objects.
- # This may help servers with large amounts of players recieving error
- # messages related to the L2ObjectHashMap and L2ObejctHashSet classes.
- #
- # By default it uses the new method, to use the old classes add the
- # comment at the front of each line.
- L2Map = WorldObjectMap
- L2Set = WorldObjectSet
- # Tell server which IDFactory Class to use
- # Options are:
- # Compaction (Original method),
- # BitSet (One non compaction method - default),
- # Stack (Another non compaction method)
- IDFactory = BitSet
- # Check for bad ids in the database on server boot up
- # Much faster load time without it, but may cause problems
- BadIdChecking = True
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