altsettings.properties 11 KB

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  1. #=============================================================
  2. # WARNING WARNING
  3. #=============================================================
  4. # Those settings can modify the behaviour of your server.
  5. # Your server will NOT be as retail servers.
  6. #
  7. # Those settings are usefull if you own some special server
  8. # or really small server.
  9. #=============================================================
  10. #-------------------------------------------------------------
  11. # Server config
  12. #-------------------------------------------------------------
  13. # AutoLoot enable... True to enable, False to disable
  14. AutoLoot = False
  15. # If False herbs will drop on ground even if AutoLoot is enabled
  16. AutoLootHerbs = False
  17. # AutoLearnSkills... True to enable, False to disable
  18. AutoLearnSkills = False
  19. # Party range for l2attackable (default 1600)
  20. AltPartyRange = 1600
  21. # Party range for l2party (default 1400)
  22. AltPartyRange2 = 1400
  23. # Weight Limit multiplier - default 1
  24. AltWeightLimit = 1
  25. # If XP loss (and deleveling) is enabled, default is 'true'
  26. Delevel = True
  27. # If disabled, magic dmg has always 100% chance of success, default is 'true'
  28. MagicFailures = True
  29. # Alternative cancel of attack (bow, cast, all)
  30. AltGameCancelByHit = cast
  31. # Alternative rules for shields - if they block, the damage is powerAtk-shieldDef,
  32. # otherwice it's powerAttak / (shieldDef + powerDef)
  33. AltShieldBlocks = False
  34. # Alternative Rate Value for Perfect Shield Block Rate.
  35. AltPerfectShieldBlockRate = 5
  36. # Alternative AltGameMobAttackAI, like C1
  37. AltGameMobAttackAI = False
  38. # Alternative mob behavior in peace zones
  39. # Default = True; Set to False to prevent mobs from auto-agro against players in peace zones
  40. AltMobAgroInPeaceZone = True
  41. # Alternative Freight mode. If true, freights can be withdrawed from any place.
  42. # Also, possibility to change Freight price (in adena) for each item slot in freight.
  43. # NOTE: AltGameFreightPrice WILL NOT change the value shown to the player, but the
  44. # player will actually get charged for the value set in here.
  45. AltGameFreights = True
  46. AltGameFreightPrice = 1000
  47. # Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef),
  48. # A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3."
  49. # diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1
  50. # diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2
  51. # diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17
  52. # diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16
  53. AltGameExponentXp = 0
  54. AltGameExponentSp = 0
  55. # Use tiredness (instead of combat points)
  56. AltGameTiredness = False
  57. #-------------------------------------------------------------
  58. # Alternative settings against player with karma
  59. #-------------------------------------------------------------
  60. AltKarmaPlayerCanBeKilledInPeaceZone = False
  61. AltKarmaPlayerCanShop = True
  62. # Can the player use Scroll of Escape or Return skill?
  63. AltKarmaPlayerCanTeleport = True
  64. # Can the player use gatekeepers (GK)?
  65. AltKarmaPlayerCanUseGK = False
  66. AltKarmaPlayerCanTrade = True
  67. AltKarmaPlayerCanUseWareHouse = True
  68. # Allow free teleportation around the world.
  69. AltFreeTeleporting = False
  70. #Set true for disallow recommend character twice or more a day
  71. AltRecommend = False
  72. #-------------------------------------------------------------
  73. # Crafting config
  74. #-------------------------------------------------------------
  75. # Crafting enabled/disabled. On by default
  76. CraftingEnabled = True
  77. #Limits for recipes (defal: 50 - for dwarf , 50 - for common)
  78. DwarfRecipeLimit = 50
  79. CommonRecipeLimit = 50
  80. # Alternative crafting rules:
  81. # - crafting takes time
  82. # - players get EXP/SP for crafting
  83. AltGameCreation = False
  84. # time multiplier - bigger number ===> slower crafting but more XP/SP
  85. AltGameCreationSpeed = 1
  86. # Additional XP/SP rate multiplier (for increased XP/SP) default = 1
  87. AltGameCreationRateXp = 1
  88. AltGameCreationRateSp = 1
  89. # If set to False, blacksmiths don't take recipes from players inventory when crafting.
  90. # Default = True (on retail it's confirmed that blacksmith use recipes for each crafted item)
  91. AltBlacksmithUseRecipes = True
  92. #-------------------------------------------------------------
  93. # Skills config
  94. #-------------------------------------------------------------
  95. # Allow use Event Managers for change occupation
  96. # If you need change occupation only use quest then set this to False
  97. # Default = False
  98. AllowClassMasters = False
  99. # Life crystal needed to learn clan skills
  100. LifeCrystalNeeded = True
  101. # Spell Book needed to learn skills
  102. SpBookNeeded = True
  103. # Book needed to enchant skills
  104. EnchantSkillSpBookNeeded = True
  105. # Alternative skill learn rules:
  106. # - all classes can learn all skills
  107. # - skills of another class costs x2 SP
  108. # - skills of another race costs x2 SP
  109. # - skills of fighters/mages costs x3 SP
  110. AltGameSkillLearn = False
  111. # Allow player sub-class addition without checking for unique quest items.
  112. AltSubClassWithoutQuests = False
  113. #-------------------------------------------------------------
  114. # Buffs config
  115. #-------------------------------------------------------------
  116. # Maximum number of buffs (default = 24 in C5)
  117. maxbuffamount = 20
  118. #-------------------------------------------------------------
  119. # Equipment Restriction config
  120. #-------------------------------------------------------------
  121. # Alternate Gaming
  122. # Usage: True - Restriction enabled
  123. # False - Restriction disabled
  124. # Castle Shield can be equiped by all clan members if they own a castle. - default True
  125. CastleShieldRestriction = True
  126. # ClanHall Shield can be equiped by all clan members if they own a clan hall. - default True
  127. ClanHallShieldRestriction = True
  128. # Apella armors can be equiped only by clan members if their class is Baron or higher - default True
  129. ApellaArmorsRestriction = True
  130. # Clan Oath Armors can be equiped only by clan members - default True
  131. OathArmorsRestriction = True
  132. # Castle Crown can be equiped only by castle lord - default True
  133. CastleLordsCrownRestriction = True
  134. #Castle Circlets can be equiped only by clan members if they own a castle - default True
  135. CastleCircletsRestriction = True
  136. #-------------------------------------------------------------
  137. # Clans config
  138. #-------------------------------------------------------------
  139. # Number of days you have to wait before :
  140. # - joining another clan
  141. DaysBeforeJoinAClan = 1
  142. # - creating a new clan
  143. DaysBeforeCreateAClan = 10
  144. # Number of days it takes to dissolve a clan
  145. DaysToPassToDissolveAClan = 7
  146. # Number of days before joining a new alliance when clan voluntarily leave an alliance
  147. DaysBeforeJoinAllyWhenLeaved = 1
  148. # Number of days before joining a new alliance when clan was dismissed from an alliance
  149. DaysBeforeJoinAllyWhenDismissed = 1
  150. # Number of days before accepting a new clan for alliance when clan was dismissed from an alliance
  151. DaysBeforeAcceptNewClanWhenDismissed = 1
  152. # Number of days before creating a new alliance when dissolved an alliance
  153. DaysBeforeCreateNewAllyWhenDissolved = 10
  154. # Maximum number of clans in ally
  155. AltMaxNumOfClansInAlly = 3
  156. # Number of members needed to request a clan war
  157. AltClanMembersForWar = 15
  158. # All new characters of the same account are newbies, not only first one
  159. AltNewCharAlwaysIsNewbie = True
  160. # Privilege browse warehouse enables at the same time also withdraw from warehouse!
  161. AltMembersCanWithdrawFromClanWH = False
  162. #Remove Castle circlets after a clan lose its castle or a player leaves a clan? - default true
  163. RemoveCastleCirclets = True
  164. #-------------------------------------------------------------
  165. # Olympiad config
  166. #-------------------------------------------------------------
  167. # Olympiad Start Time in Military hours Default 6pm (18)
  168. AltOlyStartTime = 18
  169. # Olympiad Start Time for Min's, Default 00 so at the start of the hour.
  170. AltOlyMin = 00
  171. # Olympiad Compeition Period, Default 6 hours.
  172. # (If set different, should be increment by 10mins)
  173. AltOlyCPeriod = 21600000
  174. # Olympiad Battle Period, Default 6 minutes. (If set different, should be < AltOlyBWait)
  175. AltOlyBattle = 360000
  176. # Olympiad Battle Wait, Default 10 Minutes
  177. AltOlyBWait = 600000
  178. # Olympiad Inital Wait Period, Default 5 minutes
  179. AltOlyIWait = 300000
  180. # Olympiad Weekly Period, Default 1 week
  181. AltOlyWPeriod = 604800000
  182. # Olympiad Validation Period, Default 24 Hours.
  183. AltOlyVPeriod = 86400000
  184. #-----------------------------------------------------------------
  185. # Manor Config
  186. #-----------------------------------------------------------------
  187. # Manor Refresh Time in Military hours Default 8pm (20)
  188. AltManorRefreshTime = 20
  189. # Manor Refresh Time for Min's, Default 00 so at the start of the hour.
  190. AltManorRefreshMin = 00
  191. # Manor Next Period Approve Time in Military hours Default 6am
  192. AltManorApproveTime = 6
  193. # Manor Next Period Approve Time for Min's, Default 00 so at the start of the hour.
  194. AltManorApproveMin = 00
  195. # Manor Maintenance time, Default 6 minutes.
  196. AltManorMaintenancePeriod = 360000
  197. # Manor Save Type. 1-Save data into db after every action; Default false
  198. AltManorSaveAllActions = True
  199. # Manor Save Period (used only if AltManorSaveAllActions=false) Default very 2 hours
  200. AltManorSavePeriodRate = 2
  201. #-------------------------------------------------------------
  202. # Lottery config
  203. #-------------------------------------------------------------
  204. # Initial Lottery prize
  205. AltLotteryPrize = 50000
  206. # Lottery Ticket Price
  207. AltLotteryTicketPrice = 2000
  208. # What part of jackpot amount should receive characters who pick 5 wining numbers
  209. AltLottery5NumberRate = 0.6
  210. # What part of jackpot amount should receive characters who pick 4 wining numbers
  211. AltLottery4NumberRate = 0.2
  212. # What part of jackpot amount should receive characters who pick 3 wining numbers
  213. AltLottery3NumberRate = 0.2
  214. # How much adena receive characters who pick two or less of the winning number
  215. AltLottery2and1NumberPrize = 200
  216. #-------------------------------------------------------------
  217. # Debug & Dev config
  218. #-------------------------------------------------------------
  219. # Don't load quests
  220. AltDevNoQuests = False
  221. # Don't load spawntable
  222. AltDevNoSpawns = False
  223. #-----------------------------------
  224. # Dimension Rift Config
  225. #-----------------------------------
  226. # Minimal party size to enter rift. Min = 2, Max = 9.
  227. # If in rift party will become smaller all members will be teleported back
  228. RiftMinPartySize = 5
  229. # Number of maximum jumps between rooms allowed, after this time party will be teleported back
  230. MaxRiftJumps = 4
  231. # Time in ms the party has to wait until the mobs spawn when entering a room. C4 retail: 10s
  232. RiftSpawnDelay = 10000
  233. # Time between automatic jumps in seconds
  234. AutoJumpsDelayMin = 480
  235. AutoJumpsDelayMax = 600
  236. # Time Multiplier for stay in the boss room
  237. BossRoomTimeMultiply = 1.5
  238. # Cost in dimension fragments to enter the rift, each party member must own this amount
  239. RecruitCost = 18
  240. SoldierCost = 21
  241. OfficerCost = 24
  242. CaptainCost = 27
  243. CommanderCost = 30
  244. HeroCost = 33