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- /*
- * Copyright (C) 2004-2014 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model;
- import java.util.ArrayList;
- import java.util.HashMap;
- import java.util.List;
- import java.util.Map;
- import com.l2jserver.gameserver.datatables.SkillTable;
- import com.l2jserver.gameserver.model.holders.SkillHolder;
- /**
- * Class hold information about basic pet stats which are same on each level.
- * @author JIV
- */
- public class L2PetData
- {
- private final Map<Integer, L2PetLevelData> _levelStats = new HashMap<>();
- private final List<L2PetSkillLearn> _skills = new ArrayList<>();
-
- private final int _npcId;
- private final int _itemId;
- private int _load = 20000;
- private int _hungryLimit = 1;
- private int _minlvl = Byte.MAX_VALUE;
- private boolean _syncLevel = false;
- private final List<Integer> _food = new ArrayList<>();
-
- public L2PetData(int npcId, int itemId)
- {
- _npcId = npcId;
- _itemId = itemId;
- }
-
- /**
- * @return the npc id representing this pet.
- */
- public int getNpcId()
- {
- return _npcId;
- }
-
- /**
- * @return the item id that could summon this pet.
- */
- public int getItemId()
- {
- return _itemId;
- }
-
- /**
- * @param level the pet's level.
- * @param data the pet's data.
- */
- public void addNewStat(int level, L2PetLevelData data)
- {
- if (_minlvl > level)
- {
- _minlvl = level;
- }
- _levelStats.put(level, data);
- }
-
- /**
- * @param petLevel the pet's level.
- * @return the pet data associated to that pet level.
- */
- public L2PetLevelData getPetLevelData(int petLevel)
- {
- return _levelStats.get(petLevel);
- }
-
- /**
- * @return the pet's weight load.
- */
- public int getLoad()
- {
- return _load;
- }
-
- /**
- * @return the pet's hunger limit.
- */
- public int getHungryLimit()
- {
- return _hungryLimit;
- }
-
- /**
- * @return {@code true} if pet synchronizes it's level with his master's
- */
- public boolean isSynchLevel()
- {
- return _syncLevel;
- }
-
- /**
- * @return the pet's minimum level.
- */
- public int getMinLevel()
- {
- return _minlvl;
- }
-
- /**
- * @return the pet's food list.
- */
- public List<Integer> getFood()
- {
- return _food;
- }
-
- /**
- * @param foodId the pet's food Id to add.
- */
- public void addFood(Integer foodId)
- {
- _food.add(foodId);
- }
-
- /**
- * @param load the weight load to set.
- */
- public void setLoad(int load)
- {
- _load = load;
- }
-
- /**
- * @param limit the hunger limit to set.
- */
- public void setHungryLimit(int limit)
- {
- _hungryLimit = limit;
- }
-
- /**
- * @param val synchronizes level with master or not.
- */
- public void setSyncLevel(boolean val)
- {
- _syncLevel = val;
- }
-
- // SKILS
-
- /**
- * @param skillId the skill Id to add.
- * @param skillLvl the skill level.
- * @param petLvl the pet's level when this skill is available.
- */
- public void addNewSkill(int skillId, int skillLvl, int petLvl)
- {
- _skills.add(new L2PetSkillLearn(skillId, skillLvl, petLvl));
- }
-
- /**
- * TODO: Simplify this.
- * @param skillId the skill Id.
- * @param petLvl the pet level.
- * @return the level of the skill for the given skill Id and pet level.
- */
- public int getAvailableLevel(int skillId, int petLvl)
- {
- int lvl = 0;
- for (L2PetSkillLearn temp : _skills)
- {
- if (temp.getSkillId() != skillId)
- {
- continue;
- }
- if (temp.getSkillLvl() == 0)
- {
- if (petLvl < 70)
- {
- lvl = (petLvl / 10);
- if (lvl <= 0)
- {
- lvl = 1;
- }
- }
- else
- {
- lvl = (7 + ((petLvl - 70) / 5));
- }
-
- // formula usable for skill that have 10 or more skill levels
- int maxLvl = SkillTable.getInstance().getMaxLevel(temp.getSkillId());
- if (lvl > maxLvl)
- {
- lvl = maxLvl;
- }
- break;
- }
- else if (temp.getMinLevel() <= petLvl)
- {
- if (temp.getSkillLvl() > lvl)
- {
- lvl = temp.getSkillLvl();
- }
- }
- }
- return lvl;
- }
-
- /**
- * @return the list with the pet's skill data.
- */
- public List<L2PetSkillLearn> getAvailableSkills()
- {
- return _skills;
- }
-
- public static final class L2PetSkillLearn extends SkillHolder
- {
- private final int _minLevel;
-
- /**
- * @param id the skill Id.
- * @param lvl the skill level.
- * @param minLvl the minimum level when this skill is available.
- */
- public L2PetSkillLearn(int id, int lvl, int minLvl)
- {
- super(id, lvl);
- _minLevel = minLvl;
- }
-
- /**
- * @return the minimum level for the pet to get the skill.
- */
- public int getMinLevel()
- {
- return _minLevel;
- }
- }
- }
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