FortSiegeSpawn.java 1.5 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.model;
  20. import com.l2jserver.gameserver.model.interfaces.IIdentifiable;
  21. /**
  22. * Fort Siege Spawn.
  23. * @author xban1x
  24. */
  25. public final class FortSiegeSpawn extends Location implements IIdentifiable
  26. {
  27. private final int _npcId;
  28. private final int _fortId;
  29. private final int _id;
  30. public FortSiegeSpawn(int fort_id, int x, int y, int z, int heading, int npc_id, int id)
  31. {
  32. super(x, y, z, heading);
  33. _fortId = fort_id;
  34. _npcId = npc_id;
  35. _id = id;
  36. }
  37. public int getFortId()
  38. {
  39. return _fortId;
  40. }
  41. /**
  42. * Gets the NPC ID.
  43. * @return the NPC ID
  44. */
  45. @Override
  46. public int getId()
  47. {
  48. return _npcId;
  49. }
  50. public int getMessageId()
  51. {
  52. return _id;
  53. }
  54. }