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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.clientpackets;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.datatables.SkillTable;
- import com.l2jserver.gameserver.model.L2Skill;
- import com.l2jserver.gameserver.model.actor.L2Summon;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- /**
- *
- * @author KenM
- */
- public class RequestDispel extends L2GameClientPacket
- {
- private int _objectId;
- private int _skillId;
- private int _skillLevel;
-
- /**
- * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#readImpl()
- */
- @Override
- protected void readImpl()
- {
- _objectId = readD();
- _skillId = readD();
- _skillLevel = readD();
- }
-
- /**
- * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#runImpl()
- */
- @Override
- protected void runImpl()
- {
- if (_skillId <= 0 || _skillLevel <= 0)
- return;
- final L2PcInstance activeChar = getClient().getActiveChar();
- if (activeChar == null)
- return;
-
- L2Skill skill = SkillTable.getInstance().getInfo(_skillId, _skillLevel);
- if (skill == null)
- return;
- if (!skill.canBeDispeled() || skill.isStayAfterDeath() || skill.isDebuff())
- return;
- if (skill.getTransformId() > 0) // transformation
- return;
- if (skill.isDance() && !Config.DANCE_CANCEL_BUFF)
- return;
- if (activeChar.getObjectId() == _objectId)
- activeChar.stopSkillEffects(_skillId);
- else
- {
- final L2Summon pet = activeChar.getPet();
- if (pet != null && pet.getObjectId() == _objectId)
- pet.stopSkillEffects(_skillId);
- }
- }
-
- /**
- * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#getType()
- */
- @Override
- public String getType()
- {
- return "[C] D0:4E RequestDispel";
- }
- }
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