ConditionTargetWeight.java 1.7 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.model.conditions;
  16. import com.l2jserver.gameserver.model.actor.L2Character;
  17. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  18. import com.l2jserver.gameserver.model.stats.Env;
  19. /**
  20. * The Class ConditionTargetWeight.
  21. * @author Zoey76
  22. */
  23. public class ConditionTargetWeight extends Condition
  24. {
  25. private final int _weight;
  26. /**
  27. * Instantiates a new condition player weight.
  28. * @param weight the weight
  29. */
  30. public ConditionTargetWeight(int weight)
  31. {
  32. _weight = weight;
  33. }
  34. @Override
  35. public boolean testImpl(Env env)
  36. {
  37. final L2Character targetObj = env.getTarget();
  38. if ((targetObj != null) && targetObj.isPlayer())
  39. {
  40. final L2PcInstance target = targetObj.getActingPlayer();
  41. if (!target.getDietMode() && (target.getMaxLoad() > 0))
  42. {
  43. int weightproc = (((target.getCurrentLoad() - target.getBonusWeightPenalty()) * 100) / target.getMaxLoad());
  44. return (weightproc < _weight);
  45. }
  46. }
  47. return false;
  48. }
  49. }