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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model.conditions;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.stats.Env;
- /**
- * The Class ConditionTargetWeight.
- * @author Zoey76
- */
- public class ConditionTargetWeight extends Condition
- {
- private final int _weight;
-
- /**
- * Instantiates a new condition player weight.
- * @param weight the weight
- */
- public ConditionTargetWeight(int weight)
- {
- _weight = weight;
- }
-
- @Override
- public boolean testImpl(Env env)
- {
- final L2Character targetObj = env.getTarget();
- if ((targetObj != null) && targetObj.isPlayer())
- {
- final L2PcInstance target = targetObj.getActingPlayer();
- if (!target.getDietMode() && (target.getMaxLoad() > 0))
- {
- int weightproc = (((target.getCurrentLoad() - target.getBonusWeightPenalty()) * 100) / target.getMaxLoad());
- return (weightproc < _weight);
- }
- }
- return false;
- }
- }
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