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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.clientpackets;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.L2World;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
- /**
- * This class ...
- *
- * @version $Revision: 1.7.2.1.2.2 $ $Date: 2005/03/27 15:29:30 $
- */
- public final class AttackRequest extends L2GameClientPacket
- {
- // cddddc
- private int _objectId;
- @SuppressWarnings("unused")
- private int _originX;
- @SuppressWarnings("unused")
- private int _originY;
- @SuppressWarnings("unused")
- private int _originZ;
- @SuppressWarnings("unused")
- private int _attackId;
- private static final String _C__0A_ATTACKREQUEST = "[C] 0A AttackRequest";
- @Override
- protected void readImpl()
- {
- _objectId = readD();
- _originX = readD();
- _originY = readD();
- _originZ = readD();
- _attackId = readC(); // 0 for simple click 1 for shift-click
- }
- @Override
- protected void runImpl()
- {
- final L2PcInstance activeChar = getClient().getActiveChar();
- if (activeChar == null) return;
- // avoid using expensive operations if not needed
- final L2Object target;
- if (activeChar.getTargetId() == _objectId)
- target = activeChar.getTarget();
- else
- target = L2World.getInstance().findObject(_objectId);
- if (target == null)
- return;
- // Players can't attack objects in the other instances
- // except from multiverse
- if (target.getInstanceId() != activeChar.getInstanceId()
- && activeChar.getInstanceId() != -1)
- return;
- // Only GMs can directly attack invisible characters
- if (target instanceof L2PcInstance
- && ((L2PcInstance)target).getAppearance().getInvisible()
- && !activeChar.isGM())
- return;
- if (activeChar.getTarget() != target)
- {
- target.onAction(activeChar);
- }
- else
- {
- if ((target.getObjectId() != activeChar.getObjectId())
- && activeChar.getPrivateStoreType() ==0
- && activeChar.getActiveRequester() ==null)
- {
- //_log.debug("Starting ForcedAttack");
- target.onForcedAttack(activeChar);
- //_log.debug("Ending ForcedAttack");
- }
- else
- {
- sendPacket(ActionFailed.STATIC_PACKET);
- }
- }
- }
- /* (non-Javadoc)
- * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType()
- */
- @Override
- public String getType()
- {
- return _C__0A_ATTACKREQUEST;
- }
- }
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