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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.pathfinding;
- /**
- *
- * @author -Nemesiss-
- */
- public class Node
- {
- private final AbstractNodeLoc _loc;
- private final int _neighborsIdx;
- private Node[] _neighbors;
- private Node _parent;
- private short _cost;
- public Node(AbstractNodeLoc Loc, int Neighbors_idx)
- {
- _loc = Loc;
- _neighborsIdx = Neighbors_idx;
- }
- public void setParent(Node p)
- {
- _parent = p;
- }
- public void setCost(int cost)
- {
- _cost = (short)cost;
- }
- public void attachNeighbors()
- {
- if(_loc == null) _neighbors = null;
- else _neighbors = PathFinding.getInstance().readNeighbors(this, _neighborsIdx);
- }
- public Node[] getNeighbors()
- {
- return _neighbors;
- }
- public Node getParent()
- {
- return _parent;
- }
- public AbstractNodeLoc getLoc()
- {
- return _loc;
- }
- public short getCost()
- {
- return _cost;
- }
- /**
- * @see java.lang.Object#hashCode()
- */
- @Override
- public int hashCode()
- {
- final int prime = 31;
- int result = 1;
- result = prime * result + ((_loc == null) ? 0 : _loc.hashCode());
- return result;
- }
- /**
- * @see java.lang.Object#equals(java.lang.Object)
- */
- @Override
- public boolean equals(Object obj)
- {
- if (this == obj)
- return true;
- if (obj == null)
- return false;
- if (!(obj instanceof Node))
- return false;
- final Node other = (Node) obj;
- if (_loc == null)
- {
- if (other._loc != null)
- return false;
- }
- else if (!_loc.equals(other._loc))
- return false;
- return true;
- }
-
- }
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