TerritoryWarManager.java 50 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.InputStream;
  19. import java.sql.Connection;
  20. import java.sql.PreparedStatement;
  21. import java.sql.ResultSet;
  22. import java.util.Calendar;
  23. import java.util.Collection;
  24. import java.util.List;
  25. import java.util.Map;
  26. import java.util.concurrent.ScheduledFuture;
  27. import java.util.logging.Level;
  28. import java.util.logging.Logger;
  29. import javolution.util.FastList;
  30. import javolution.util.FastMap;
  31. import com.l2jserver.Config;
  32. import com.l2jserver.L2DatabaseFactory;
  33. import com.l2jserver.gameserver.Announcements;
  34. import com.l2jserver.gameserver.ThreadPoolManager;
  35. import com.l2jserver.gameserver.datatables.ClanTable;
  36. import com.l2jserver.gameserver.datatables.NpcTable;
  37. import com.l2jserver.gameserver.datatables.SkillTable;
  38. import com.l2jserver.gameserver.datatables.SkillTreesData;
  39. import com.l2jserver.gameserver.model.L2Clan;
  40. import com.l2jserver.gameserver.model.L2SiegeClan;
  41. import com.l2jserver.gameserver.model.L2SkillLearn;
  42. import com.l2jserver.gameserver.model.L2Spawn;
  43. import com.l2jserver.gameserver.model.L2World;
  44. import com.l2jserver.gameserver.model.Location;
  45. import com.l2jserver.gameserver.model.TerritoryWard;
  46. import com.l2jserver.gameserver.model.actor.L2Npc;
  47. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  48. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  49. import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
  50. import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
  51. import com.l2jserver.gameserver.model.entity.Castle;
  52. import com.l2jserver.gameserver.model.entity.Fort;
  53. import com.l2jserver.gameserver.model.entity.Siegable;
  54. import com.l2jserver.gameserver.model.quest.Quest;
  55. import com.l2jserver.gameserver.model.skills.L2Skill;
  56. import com.l2jserver.gameserver.network.SystemMessageId;
  57. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  58. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  59. import com.l2jserver.gameserver.util.Util;
  60. import com.l2jserver.util.L2Properties;
  61. public class TerritoryWarManager implements Siegable
  62. {
  63. private static final Logger _log = Logger.getLogger(TerritoryWarManager.class.getName());
  64. public static final TerritoryWarManager getInstance()
  65. {
  66. return SingletonHolder._instance;
  67. }
  68. public static String qn = "TerritoryWarSuperClass";
  69. public static int DEFENDERMAXCLANS; // Max number of clans
  70. public static int DEFENDERMAXPLAYERS; // Max number of individual player
  71. public static int CLANMINLEVEL;
  72. public static int PLAYERMINLEVEL;
  73. public static int MINTWBADGEFORNOBLESS;
  74. public static int MINTWBADGEFORSTRIDERS;
  75. public static int MINTWBADGEFORBIGSTRIDER;
  76. public static Long WARLENGTH;
  77. public static boolean PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE;
  78. public static boolean SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS;
  79. public static boolean RETURN_WARDS_WHEN_TW_STARTS;
  80. public final Map<Integer,Integer> TERRITORY_ITEM_IDS;
  81. // Territory War settings
  82. private FastMap<Integer, FastList<L2Clan>> _registeredClans;
  83. private FastMap<Integer, FastList<Integer>> _registeredMercenaries;
  84. private FastMap<Integer, Territory> _territoryList;
  85. private FastList<Integer> _disguisedPlayers;
  86. private FastList<TerritoryWard> _territoryWards;
  87. private FastMap<L2Clan, L2SiegeFlagInstance> _clanFlags;
  88. private Map<Integer,Integer[]> _participantPoints = new FastMap<Integer,Integer[]>();
  89. private Calendar _startTWDate = Calendar.getInstance();
  90. private boolean _isRegistrationOver = true;
  91. private boolean _isTWChannelOpen = false;
  92. private boolean _isTWInProgress = false;
  93. protected ScheduledFuture<?> _scheduledStartTWTask = null;
  94. protected ScheduledFuture<?> _scheduledEndTWTask = null;
  95. protected ScheduledFuture<?> _scheduledRewardOnlineTask = null;
  96. private TerritoryWarManager()
  97. {
  98. _log.info("Initializing TerritoryWarManager");
  99. // init lists
  100. _registeredClans = new FastMap<Integer, FastList<L2Clan>>();
  101. _registeredMercenaries = new FastMap<Integer, FastList<Integer>>();
  102. _territoryList = new FastMap<Integer, Territory>();
  103. _territoryWards = new FastList<TerritoryWard>();
  104. _clanFlags = new FastMap<L2Clan, L2SiegeFlagInstance>();
  105. _disguisedPlayers = new FastList<Integer>();
  106. TERRITORY_ITEM_IDS = new FastMap<Integer,Integer>();
  107. // Constant data
  108. TERRITORY_ITEM_IDS.put(81, 13757);
  109. TERRITORY_ITEM_IDS.put(82, 13758);
  110. TERRITORY_ITEM_IDS.put(83, 13759);
  111. TERRITORY_ITEM_IDS.put(84, 13760);
  112. TERRITORY_ITEM_IDS.put(85, 13761);
  113. TERRITORY_ITEM_IDS.put(86, 13762);
  114. TERRITORY_ITEM_IDS.put(87, 13763);
  115. TERRITORY_ITEM_IDS.put(88, 13764);
  116. TERRITORY_ITEM_IDS.put(89, 13765);
  117. // load data from database
  118. load();
  119. }
  120. public int getRegisteredTerritoryId(L2PcInstance player)
  121. {
  122. if (player == null || !_isTWChannelOpen || player.getLevel() < PLAYERMINLEVEL)
  123. return 0;
  124. if (player.getClan() != null)
  125. {
  126. if (player.getClan().getCastleId() > 0)
  127. return player.getClan().getCastleId() + 80;
  128. for(int cId:_registeredClans.keySet())
  129. if (_registeredClans.get(cId).contains(player.getClan()))
  130. return cId + 80;
  131. }
  132. for(int cId:_registeredMercenaries.keySet())
  133. if (_registeredMercenaries.get(cId).contains(player.getObjectId()))
  134. return cId + 80;
  135. return 0;
  136. }
  137. public boolean isAllyField(L2PcInstance player, int fieldId)
  138. {
  139. if (player == null || player.getSiegeSide() == 0)
  140. return false;
  141. else if ((player.getSiegeSide() - 80) == fieldId)
  142. return true;
  143. else if (fieldId > 100 && _territoryList.containsKey((player.getSiegeSide() - 80))
  144. && _territoryList.get((player.getSiegeSide() - 80)).getFortId() == fieldId)
  145. return true;
  146. return false;
  147. }
  148. /**
  149. * @param castleId
  150. * @param clan The L2Clan of the player
  151. * @return true if the clan is registered
  152. */
  153. public final boolean checkIsRegistered(int castleId, L2Clan clan)
  154. {
  155. if (clan == null)
  156. return false;
  157. if (clan.getCastleId() > 0)
  158. return (castleId == -1 ? true : (clan.getCastleId() == castleId));
  159. if (castleId == -1)
  160. {
  161. for(int cId:_registeredClans.keySet())
  162. if (_registeredClans.get(cId).contains(clan))
  163. return true;
  164. return false;
  165. }
  166. return _registeredClans.get(castleId).contains(clan);
  167. }
  168. /**
  169. * @param castleId
  170. * @param objId
  171. * @return true if the player is registered
  172. */
  173. public final boolean checkIsRegistered(int castleId, int objId)
  174. {
  175. if (castleId == -1)
  176. {
  177. for(int cId:_registeredMercenaries.keySet())
  178. if (_registeredMercenaries.get(cId).contains(objId))
  179. return true;
  180. return false;
  181. }
  182. return _registeredMercenaries.get(castleId).contains(objId);
  183. }
  184. public Territory getTerritory(int castleId)
  185. {
  186. return _territoryList.get(castleId);
  187. }
  188. public FastList<Territory> getAllTerritories()
  189. {
  190. FastList<Territory> ret = new FastList<Territory>();
  191. for (Territory t : _territoryList.values())
  192. if (t.getOwnerClan() != null)
  193. ret.add(t);
  194. return ret;
  195. }
  196. public Collection<L2Clan> getRegisteredClans(int castleId)
  197. {
  198. return _registeredClans.get(castleId);
  199. }
  200. public void addDisguisedPlayer(int playerObjId)
  201. {
  202. _disguisedPlayers.add(playerObjId);
  203. }
  204. public boolean isDisguised(int playerObjId)
  205. {
  206. return _disguisedPlayers.contains(playerObjId);
  207. }
  208. public Collection<Integer> getRegisteredMercenaries(int castleId)
  209. {
  210. return _registeredMercenaries.get(castleId);
  211. }
  212. public long getTWStartTimeInMillis()
  213. {
  214. return _startTWDate.getTimeInMillis();
  215. }
  216. public Calendar getTWStart()
  217. {
  218. return _startTWDate;
  219. }
  220. public void setTWStartTimeInMillis(long time)
  221. {
  222. _startTWDate.setTimeInMillis(time);
  223. if (_isTWInProgress)
  224. {
  225. if (_scheduledEndTWTask != null)
  226. _scheduledEndTWTask.cancel(false);
  227. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000);
  228. }
  229. else
  230. {
  231. if (_scheduledStartTWTask != null)
  232. _scheduledStartTWTask.cancel(false);
  233. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  234. }
  235. }
  236. public boolean isTWChannelOpen()
  237. {
  238. return _isTWChannelOpen;
  239. }
  240. public void registerClan(int castleId, L2Clan clan)
  241. {
  242. if (clan == null || (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan)))
  243. return;
  244. else if (_registeredClans.get(castleId) == null)
  245. _registeredClans.put(castleId, new FastList<L2Clan>());
  246. _registeredClans.get(castleId).add(clan);
  247. changeRegistration(castleId, clan.getClanId(), false);
  248. }
  249. public void registerMerc(int castleId, L2PcInstance player)
  250. {
  251. if (player == null || player.getLevel() < PLAYERMINLEVEL
  252. || (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId())))
  253. return;
  254. else if (_registeredMercenaries.get(castleId) == null)
  255. _registeredMercenaries.put(castleId, new FastList<Integer>());
  256. _registeredMercenaries.get(castleId).add(player.getObjectId());
  257. changeRegistration(castleId, player.getObjectId(), false);
  258. }
  259. public void removeClan(int castleId, L2Clan clan)
  260. {
  261. if (clan == null)
  262. return;
  263. else if (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan))
  264. {
  265. _registeredClans.get(castleId).remove(clan);
  266. changeRegistration(castleId, clan.getClanId(), true);
  267. }
  268. }
  269. public void removeMerc(int castleId, L2PcInstance player)
  270. {
  271. if (player == null)
  272. return;
  273. else if (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId()))
  274. {
  275. _registeredMercenaries.get(castleId).remove(_registeredMercenaries.get(castleId).indexOf(player.getObjectId()));
  276. changeRegistration(castleId, player.getObjectId(), true);
  277. }
  278. }
  279. public boolean getIsRegistrationOver()
  280. {
  281. return _isRegistrationOver;
  282. }
  283. public boolean isTWInProgress()
  284. {
  285. return _isTWInProgress;
  286. }
  287. public void territoryCatapultDestroyed(int castleId)
  288. {
  289. if (_territoryList.get(castleId) != null)
  290. _territoryList.get(castleId).changeNPCsSpawn(2, false);
  291. for (L2DoorInstance door : CastleManager.getInstance().getCastleById(castleId).getDoors())
  292. door.openMe();
  293. }
  294. public L2Npc addTerritoryWard(int territoryId, int newOwnerId, int oldOwnerId, boolean broadcastMessage)
  295. {
  296. L2Npc ret = null;
  297. if (_territoryList.get(newOwnerId) != null)
  298. {
  299. Territory terNew = _territoryList.get(newOwnerId);
  300. TerritoryNPCSpawn ward = terNew.getFreeWardSpawnPlace();
  301. if (ward != null)
  302. {
  303. ward._npcId = territoryId;
  304. ret = spawnNPC(36491 + territoryId, ward.getLocation());
  305. ward.setNPC(ret);
  306. if (!isTWInProgress() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  307. ret.decayMe();
  308. if (terNew.getOwnerClan() != null && terNew.getOwnedWardIds().contains(newOwnerId + 80))
  309. {
  310. for(int wardId : terNew.getOwnedWardIds())
  311. {
  312. final FastList<L2SkillLearn> residentialSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
  313. for (L2SkillLearn s : residentialSkills)
  314. {
  315. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  316. if (sk != null)
  317. {
  318. for (L2PcInstance member : terNew.getOwnerClan().getOnlineMembers(0))
  319. {
  320. if (!member.isInOlympiadMode())
  321. {
  322. member.addSkill(sk, false);
  323. }
  324. }
  325. }
  326. }
  327. }
  328. }
  329. }
  330. if (_territoryList.containsKey(oldOwnerId))
  331. {
  332. Territory terOld = _territoryList.get(oldOwnerId);
  333. terOld.removeWard(territoryId);
  334. updateTerritoryData(terOld);
  335. updateTerritoryData(terNew);
  336. if (broadcastMessage)
  337. {
  338. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEDED_IN_CAPTURING_S2_TERRITORY_WARD);
  339. sm.addString(terNew.getOwnerClan().getName());
  340. sm.addString(ward.getNpc().getName().replaceAll(" Ward", ""));
  341. announceToParticipants(sm, 135000, 13500);
  342. }
  343. if (terOld.getOwnerClan() != null)
  344. {
  345. final FastList<L2SkillLearn> territorySkills = SkillTreesData.getInstance().getAvailableResidentialSkills(territoryId);
  346. for (L2SkillLearn s : territorySkills)
  347. {
  348. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  349. if (sk != null)
  350. {
  351. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  352. {
  353. member.removeSkill(sk, false);
  354. }
  355. }
  356. }
  357. if (!terOld.getOwnedWardIds().isEmpty() && !terOld.getOwnedWardIds().contains(oldOwnerId + 80))
  358. {
  359. for(int wardId : terOld.getOwnedWardIds())
  360. {
  361. final FastList<L2SkillLearn> wardSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
  362. for (L2SkillLearn s : wardSkills)
  363. {
  364. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  365. if (sk != null)
  366. {
  367. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  368. {
  369. member.removeSkill(sk, false);
  370. }
  371. }
  372. }
  373. }
  374. }
  375. }
  376. }
  377. }
  378. else
  379. _log.warning("TerritoryWarManager: Missing territory for new Ward owner: " + newOwnerId + ";" + territoryId);
  380. return ret;
  381. }
  382. public L2SiegeFlagInstance getHQForClan(L2Clan clan)
  383. {
  384. if (clan.getCastleId() > 0)
  385. return _territoryList.get(clan.getCastleId()).getHQ();
  386. return null;
  387. }
  388. public L2SiegeFlagInstance getHQForTerritory(int territoryId)
  389. {
  390. if (_territoryList.containsKey(territoryId - 80))
  391. return _territoryList.get(territoryId - 80).getHQ();
  392. return null;
  393. }
  394. public void setHQForClan(L2Clan clan, L2SiegeFlagInstance hq)
  395. {
  396. if (clan.getCastleId() > 0)
  397. _territoryList.get(clan.getCastleId()).setHQ(hq);
  398. }
  399. public void addClanFlag(L2Clan clan, L2SiegeFlagInstance flag)
  400. {
  401. _clanFlags.put(clan, flag);
  402. }
  403. public boolean isClanHasFlag(L2Clan clan)
  404. {
  405. return _clanFlags.containsKey(clan);
  406. }
  407. public L2SiegeFlagInstance getFlagForClan(L2Clan clan)
  408. {
  409. if (_clanFlags.containsKey(clan))
  410. return _clanFlags.get(clan);
  411. return null;
  412. }
  413. public void removeClanFlag(L2Clan clan)
  414. {
  415. _clanFlags.remove(clan);
  416. }
  417. public List<TerritoryWard> getAllTerritoryWards()
  418. {
  419. return _territoryWards;
  420. }
  421. public TerritoryWard getTerritoryWardForOwner(int castleId)
  422. {
  423. for(TerritoryWard twWard : _territoryWards)
  424. if (twWard.getTerritoryId() == castleId)
  425. return twWard;
  426. return null;
  427. }
  428. public TerritoryWard getTerritoryWard(int territoryId)
  429. {
  430. for(TerritoryWard twWard : _territoryWards)
  431. if (twWard.getTerritoryId() == territoryId)
  432. return twWard;
  433. return null;
  434. }
  435. public TerritoryWard getTerritoryWard(L2PcInstance player)
  436. {
  437. for(TerritoryWard twWard : _territoryWards)
  438. if (twWard.playerId == player.getObjectId())
  439. return twWard;
  440. return null;
  441. }
  442. public void dropCombatFlag(L2PcInstance player, boolean isKilled, boolean isSpawnBack)
  443. {
  444. for(TerritoryWard twWard : _territoryWards)
  445. if (twWard.playerId == player.getObjectId())
  446. {
  447. twWard.dropIt();
  448. if (isTWInProgress())
  449. {
  450. if (isKilled)
  451. twWard.spawnMe();
  452. else if (isSpawnBack)
  453. twWard.spawnBack();
  454. else
  455. for(TerritoryNPCSpawn wardSpawn : _territoryList.get(twWard.getOwnerCastleId()).getOwnedWard())
  456. if (wardSpawn.getNpcId() == twWard.getTerritoryId())
  457. {
  458. wardSpawn.setNPC(wardSpawn.getNpc().getSpawn().doSpawn());
  459. twWard.unSpawnMe();
  460. twWard.setNpc(wardSpawn.getNpc());
  461. }
  462. }
  463. if (isKilled)
  464. {
  465. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_CHAR_THAT_ACQUIRED_S1_WARD_HAS_BEEN_KILLED);
  466. sm.addString(twWard.getNpc().getName().replaceAll(" Ward", ""));
  467. announceToParticipants(sm, 0, 0);
  468. }
  469. }
  470. }
  471. public void giveTWQuestPoint(L2PcInstance player)
  472. {
  473. if (!_participantPoints.containsKey(player.getObjectId()))
  474. _participantPoints.put(player.getObjectId(), new Integer[]{player.getSiegeSide(),0,0,0,0,0,0});
  475. _participantPoints.get(player.getObjectId())[2]++;
  476. }
  477. public void giveTWPoint(L2PcInstance killer, int victimSide, int type)
  478. {
  479. if (victimSide == 0)
  480. return;
  481. if (killer.getParty() != null && type < 5)
  482. for(L2PcInstance pl : killer.getParty().getPartyMembers())
  483. {
  484. if (pl.getSiegeSide() == victimSide || pl.getSiegeSide() == 0 || !Util.checkIfInRange(2000, killer, pl, false))
  485. continue;
  486. else if (!_participantPoints.containsKey(pl.getObjectId()))
  487. _participantPoints.put(pl.getObjectId(), new Integer[]{pl.getSiegeSide(),0,0,0,0,0,0});
  488. _participantPoints.get(pl.getObjectId())[type]++;
  489. }
  490. else
  491. {
  492. if (killer.getSiegeSide() == victimSide || killer.getSiegeSide() == 0)
  493. return;
  494. else if (!_participantPoints.containsKey(killer.getObjectId()))
  495. _participantPoints.put(killer.getObjectId(), new Integer[]{killer.getSiegeSide(),0,0,0,0,0,0});
  496. _participantPoints.get(killer.getObjectId())[type]++;
  497. }
  498. }
  499. public int[] calcReward(L2PcInstance player)
  500. {
  501. if (_participantPoints.containsKey(player.getObjectId()))
  502. {
  503. int[] reward = new int[2];
  504. Integer[] temp = _participantPoints.get(player.getObjectId());
  505. reward[0] = temp[0];
  506. reward[1] = 0;
  507. // badges for being online. if char was not online at least 10 mins
  508. // than he cant get rewards(also this will handle that player already get his/her rewards)
  509. if (temp[6] < 10)
  510. return reward;
  511. reward[1] += (temp[6] > 70 ? 7 : (int)(temp[6] * 0.1));
  512. // badges for player Quests
  513. reward[1] += temp[2] * 7;
  514. // badges for player Kills
  515. if (temp[1] < 50)
  516. reward[1] += temp[1] * 0.1;
  517. else if (temp[1] < 120)
  518. reward[1] += (5 + (temp[1] - 50) / 14);
  519. else
  520. reward[1] += 10;
  521. // badges for territory npcs
  522. reward[1] += temp[3];
  523. // badges for territory catapults
  524. reward[1] += temp[4] * 2;
  525. // badges for territory Wards
  526. reward[1] += (temp[5] > 0 ? 5 : 0);
  527. // badges for territory quest done
  528. reward[1] += Math.min(_territoryList.get(temp[0] - 80).getQuestDone()[0], 10);
  529. reward[1] += _territoryList.get(temp[0] - 80).getQuestDone()[1];
  530. reward[1] += _territoryList.get(temp[0] - 80).getOwnedWardIds().size();
  531. return reward;
  532. }
  533. return new int[]{0,0};
  534. }
  535. public void debugReward(L2PcInstance player)
  536. {
  537. player.sendMessage("Registred TerrId: " + player.getSiegeSide());
  538. if (_participantPoints.containsKey(player.getObjectId()))
  539. {
  540. Integer[] temp = _participantPoints.get(player.getObjectId());
  541. player.sendMessage("TerrId: " + temp[0]);
  542. player.sendMessage("PcKill: " + temp[1]);
  543. player.sendMessage("PcQuests: " + temp[2]);
  544. player.sendMessage("npcKill: " + temp[3]);
  545. player.sendMessage("CatatKill: " + temp[4]);
  546. player.sendMessage("WardKill: " + temp[5]);
  547. player.sendMessage("onlineTime: " + temp[6]);
  548. }
  549. else
  550. player.sendMessage("No points for you!");
  551. if (_territoryList.containsKey(player.getSiegeSide() - 80))
  552. {
  553. player.sendMessage("Your Territory's jobs:");
  554. player.sendMessage("npcKill: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[0]);
  555. player.sendMessage("WardCaptured: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[1]);
  556. }
  557. }
  558. public void resetReward(L2PcInstance player)
  559. {
  560. if (_participantPoints.containsKey(player.getObjectId()))
  561. {
  562. _participantPoints.get(player.getObjectId())[6] = 0;
  563. }
  564. }
  565. public L2Npc spawnNPC(int npcId, Location loc)
  566. {
  567. L2NpcTemplate template = NpcTable.getInstance().getTemplate(npcId);
  568. if (template != null)
  569. {
  570. L2Spawn spawnDat;
  571. try
  572. {
  573. spawnDat = new L2Spawn(template);
  574. spawnDat.setAmount(1);
  575. spawnDat.setLocx(loc.getX());
  576. spawnDat.setLocy(loc.getY());
  577. spawnDat.setLocz(loc.getZ());
  578. spawnDat.setHeading(loc.getHeading());
  579. spawnDat.stopRespawn();
  580. return spawnDat.spawnOne(false);
  581. }
  582. catch (Exception e)
  583. {
  584. _log.log(Level.WARNING, "Territory War Manager: " + e.getMessage(), e);
  585. }
  586. }
  587. else
  588. {
  589. _log.warning("Territory War Manager: Data missing in NPC table for ID: " + npcId + ".");
  590. }
  591. return null;
  592. }
  593. private void changeRegistration(int castleId, int objId, boolean delete)
  594. {
  595. Connection con = null;
  596. try
  597. {
  598. con = L2DatabaseFactory.getInstance().getConnection();
  599. PreparedStatement statement;
  600. if (delete)
  601. statement = con.prepareStatement("DELETE FROM territory_registrations WHERE castleId=? and registeredId=?");
  602. else
  603. statement = con.prepareStatement("INSERT INTO territory_registrations (castleId, registeredId) values (?,?)");
  604. statement.setInt(1, castleId);
  605. statement.setInt(2, objId);
  606. statement.execute();
  607. statement.close();
  608. }
  609. catch (Exception e)
  610. {
  611. _log.log(Level.WARNING, "Exception: Territory War registration: " + e.getMessage(), e);
  612. }
  613. finally
  614. {
  615. L2DatabaseFactory.close(con);
  616. }
  617. }
  618. private void updateTerritoryData(Territory ter)
  619. {
  620. Connection con = null;
  621. try
  622. {
  623. con = L2DatabaseFactory.getInstance().getConnection();
  624. PreparedStatement statement = con.prepareStatement("UPDATE territories SET ownedWardIds=? WHERE territoryId=?");
  625. StringBuilder wardList = new StringBuilder();
  626. for (int i : ter.getOwnedWardIds())
  627. wardList.append(i + ";");
  628. statement.setString(1, wardList.toString());
  629. statement.setInt(2, ter.getTerritoryId());
  630. statement.execute();
  631. statement.close();
  632. }
  633. catch (Exception e)
  634. {
  635. _log.log(Level.WARNING, "Exception: Territory Data update: " + e.getMessage(), e);
  636. }
  637. finally
  638. {
  639. L2DatabaseFactory.close(con);
  640. }
  641. }
  642. private final void load()
  643. {
  644. InputStream is = null;
  645. try
  646. {
  647. is = new FileInputStream(new File(Config.TW_CONFIGURATION_FILE));
  648. L2Properties territoryWarSettings = new L2Properties();
  649. territoryWarSettings.load(is);
  650. // Siege setting
  651. DEFENDERMAXCLANS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxClans", "500"));
  652. DEFENDERMAXPLAYERS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxPlayers", "500"));
  653. CLANMINLEVEL = Integer.decode(territoryWarSettings.getProperty("ClanMinLevel", "0"));
  654. PLAYERMINLEVEL = Integer.decode(territoryWarSettings.getProperty("PlayerMinLevel", "40"));
  655. WARLENGTH = Long.decode(territoryWarSettings.getProperty("WarLength", "120")) * 60000;
  656. PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE = Boolean.parseBoolean(territoryWarSettings.getProperty("PlayerWithWardCanBeKilledInPeaceZone", "False"));
  657. SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS = Boolean.parseBoolean(territoryWarSettings.getProperty("SpawnWardsWhenTWIsNotInProgress", "False"));
  658. RETURN_WARDS_WHEN_TW_STARTS = Boolean.parseBoolean(territoryWarSettings.getProperty("ReturnWardsWhenTWStarts", "False"));
  659. MINTWBADGEFORNOBLESS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForNobless", "100"));
  660. MINTWBADGEFORSTRIDERS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForStriders", "50"));
  661. MINTWBADGEFORBIGSTRIDER = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForBigStrider", "80"));
  662. Connection con = null;
  663. try
  664. {
  665. con = L2DatabaseFactory.getInstance().getConnection();
  666. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_spawnlist");
  667. ResultSet rs = statement.executeQuery();
  668. while (rs.next())
  669. {
  670. int castleId = rs.getInt("castleId");
  671. int npcId = rs.getInt("npcId");
  672. Location loc = new Location(rs.getInt("x"),rs.getInt("y"),rs.getInt("z"),rs.getInt("heading"));
  673. int spawnType = rs.getInt("spawnType");
  674. if (!_territoryList.containsKey(castleId))
  675. _territoryList.put(castleId, new Territory(castleId));
  676. switch(spawnType)
  677. {
  678. case 0: // town npcs
  679. case 1: // fortress npcs
  680. case 2: // castle npcs
  681. _territoryList.get(castleId).getSpawnList().add(new TerritoryNPCSpawn(castleId, loc, npcId, spawnType, null));
  682. break;
  683. case 3: // ward spawns
  684. _territoryList.get(castleId).addWardSpawnPlace(loc);
  685. break;
  686. default:
  687. _log.warning("Territory War Manager: Unknown npc type for " + rs.getInt("id"));
  688. }
  689. }
  690. rs.close();
  691. statement.close();
  692. }
  693. catch (Exception e)
  694. {
  695. _log.log(Level.WARNING, "Territory War Manager: SpawnList error: " + e.getMessage(), e);
  696. }
  697. finally
  698. {
  699. L2DatabaseFactory.close(con);
  700. }
  701. try
  702. {
  703. con = L2DatabaseFactory.getInstance().getConnection();
  704. PreparedStatement statement = con.prepareStatement("SELECT * FROM territories");
  705. ResultSet rs = statement.executeQuery();
  706. while (rs.next())
  707. {
  708. int castleId = rs.getInt("castleId");
  709. int fortId = rs.getInt("fortId");
  710. String ownedWardIds = rs.getString("OwnedWardIds");
  711. Territory t = _territoryList.get(castleId);
  712. if (t != null)
  713. {
  714. t._fortId = fortId;
  715. if (CastleManager.getInstance().getCastleById(castleId).getOwnerId() > 0)
  716. {
  717. t.setOwnerClan(ClanTable.getInstance().getClan(CastleManager.getInstance().getCastleById(castleId).getOwnerId()));
  718. t.changeNPCsSpawn(0, true);
  719. }
  720. if (!ownedWardIds.isEmpty())
  721. {
  722. for(String wardId:ownedWardIds.split(";"))
  723. if (Integer.parseInt(wardId) > 0)
  724. addTerritoryWard(Integer.parseInt(wardId), castleId, 0, false);
  725. }
  726. }
  727. }
  728. rs.close();
  729. statement.close();
  730. }
  731. catch (Exception e)
  732. {
  733. _log.log(Level.WARNING, "Territory War Manager: territory list error(): " + e.getMessage(), e);
  734. }
  735. finally
  736. {
  737. L2DatabaseFactory.close(con);
  738. }
  739. try
  740. {
  741. con = L2DatabaseFactory.getInstance().getConnection();
  742. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_registrations");
  743. ResultSet rs = statement.executeQuery();
  744. while (rs.next())
  745. {
  746. int castleId = rs.getInt("castleId");
  747. int registeredId = rs.getInt("registeredId");
  748. if (ClanTable.getInstance().getClan(registeredId) != null)
  749. {
  750. if (_registeredClans.get(castleId) == null)
  751. _registeredClans.put(castleId, new FastList<L2Clan>());
  752. _registeredClans.get(castleId).add(ClanTable.getInstance().getClan(registeredId));
  753. }
  754. else
  755. {
  756. if (_registeredMercenaries.get(castleId) == null)
  757. _registeredMercenaries.put(castleId, new FastList<Integer>());
  758. _registeredMercenaries.get(castleId).add(registeredId);
  759. }
  760. }
  761. rs.close();
  762. statement.close();
  763. }
  764. catch (Exception e)
  765. {
  766. _log.log(Level.WARNING, "Territory War Manager: registration list error: " + e.getMessage(), e);
  767. }
  768. finally
  769. {
  770. L2DatabaseFactory.close(con);
  771. }
  772. }
  773. catch (Exception e)
  774. {
  775. //_initialized = false;
  776. _log.log(Level.WARNING, "Error while loading Territory War Manager! " + e.getMessage(), e);
  777. }
  778. finally
  779. {
  780. try
  781. {
  782. is.close();
  783. }
  784. catch (Exception e)
  785. {
  786. }
  787. }
  788. }
  789. private void startTerritoryWar()
  790. {
  791. if (_territoryList == null)
  792. {
  793. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  794. return;
  795. }
  796. FastList<Territory> activeTerritoryList = new FastList<Territory>();
  797. for(Territory t : _territoryList.values())
  798. {
  799. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  800. if (castle != null)
  801. {
  802. if (castle.getOwnerId() > 0)
  803. activeTerritoryList.add(t);
  804. }
  805. else
  806. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  807. }
  808. if (activeTerritoryList.size() < 2)
  809. return;
  810. _isTWInProgress = true;
  811. if (!updatePlayerTWStateFlags(false))
  812. return;
  813. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  814. for(Territory t : activeTerritoryList)
  815. {
  816. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  817. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  818. // spawnControlTower(t.getCastleId()); // Spawn control tower
  819. if (castle != null)
  820. {
  821. t.changeNPCsSpawn(2, true);
  822. castle.spawnDoor(); // Spawn door
  823. castle.getZone().setSiegeInstance(this);
  824. castle.getZone().setIsActive(true);
  825. castle.getZone().updateZoneStatusForCharactersInside();
  826. }
  827. else
  828. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  829. if (fort != null)
  830. {
  831. t.changeNPCsSpawn(1, true);
  832. fort.resetDoors(); // Spawn door
  833. fort.getZone().setSiegeInstance(this);
  834. fort.getZone().setIsActive(true);
  835. fort.getZone().updateZoneStatusForCharactersInside();
  836. }
  837. else
  838. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  839. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  840. if (ward.getNpc() != null && t.getOwnerClan() != null)
  841. {
  842. if (!ward.getNpc().isVisible())
  843. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  844. _territoryWards.add(new TerritoryWard(ward.getNpcId(), ward.getLocation().getX(), ward.getLocation().getY(), ward.getLocation().getZ(), 0, ward.getNpcId() + 13479, t.getCastleId(), ward.getNpc()));
  845. }
  846. t.getQuestDone()[0] = 0; // killed npc
  847. t.getQuestDone()[1] = 0; // captured wards
  848. }
  849. _participantPoints.clear();
  850. if (RETURN_WARDS_WHEN_TW_STARTS)
  851. for(TerritoryWard ward : _territoryWards)
  852. if (ward.getOwnerCastleId() != ward.getTerritoryId() - 80)
  853. {
  854. ward.unSpawnMe();
  855. ward.setNpc(addTerritoryWard(ward.getTerritoryId(), ward.getTerritoryId() - 80, ward.getOwnerCastleId(), false));
  856. ward.setOwnerCastleId(ward.getTerritoryId() - 80);
  857. }
  858. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_BEGUN);
  859. Announcements.getInstance().announceToAll(sm);
  860. }
  861. private void endTerritoryWar()
  862. {
  863. _isTWInProgress = false;
  864. if (_territoryList == null)
  865. {
  866. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  867. return;
  868. }
  869. FastList<Territory> activeTerritoryList = new FastList<Territory>();
  870. for(Territory t : _territoryList.values())
  871. {
  872. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  873. if (castle != null)
  874. {
  875. if (castle.getOwnerId() > 0)
  876. activeTerritoryList.add(t);
  877. }
  878. else
  879. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  880. }
  881. if (activeTerritoryList.size() < 2)
  882. return;
  883. if (!updatePlayerTWStateFlags(true))
  884. return;
  885. if (_territoryWards != null)
  886. {
  887. for(TerritoryWard twWard : _territoryWards)
  888. twWard.unSpawnMe();
  889. _territoryWards.clear();
  890. }
  891. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  892. for(Territory t : activeTerritoryList)
  893. {
  894. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  895. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  896. if (castle != null)
  897. {
  898. castle.spawnDoor();
  899. t.changeNPCsSpawn(2, false);
  900. castle.getZone().setIsActive(false);
  901. castle.getZone().updateZoneStatusForCharactersInside();
  902. castle.getZone().setSiegeInstance(null);
  903. }
  904. else
  905. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  906. if (fort != null)
  907. {
  908. t.changeNPCsSpawn(1, false);
  909. fort.getZone().setIsActive(false);
  910. fort.getZone().updateZoneStatusForCharactersInside();
  911. fort.getZone().setSiegeInstance(null);
  912. }
  913. else
  914. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  915. if (t.getHQ() != null)
  916. t.getHQ().deleteMe();
  917. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  918. if (ward.getNpc() != null)
  919. {
  920. if (!ward.getNpc().isVisible() && SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  921. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  922. else if (ward.getNpc().isVisible() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  923. ward.getNpc().decayMe();
  924. }
  925. }
  926. for(L2SiegeFlagInstance flag : _clanFlags.values())
  927. flag.deleteMe();
  928. _clanFlags.clear();
  929. for(Integer castleId:_registeredClans.keySet())
  930. for(L2Clan clan:_registeredClans.get(castleId))
  931. changeRegistration(castleId, clan.getClanId(), true);
  932. for(Integer castleId:_registeredMercenaries.keySet())
  933. for(Integer pl_objId:_registeredMercenaries.get(castleId))
  934. changeRegistration(castleId, pl_objId, true);
  935. // change next TW date
  936. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_ENDED);
  937. Announcements.getInstance().announceToAll(sm);
  938. }
  939. private boolean updatePlayerTWStateFlags(boolean clear)
  940. {
  941. Quest twQuest = QuestManager.getInstance().getQuest(qn);
  942. if (twQuest == null)
  943. {
  944. _log.warning("TerritoryWarManager: missing main Quest!");
  945. return false;
  946. }
  947. for(int castleId : _registeredClans.keySet())
  948. for(L2Clan clan : _registeredClans.get(castleId))
  949. for(L2PcInstance player : clan.getOnlineMembers(0))
  950. {
  951. if (player == null)
  952. continue;
  953. if (clear)
  954. {
  955. player.setSiegeState((byte) 0);
  956. if (!_isTWChannelOpen)
  957. player.setSiegeSide(0);
  958. }
  959. else
  960. {
  961. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  962. continue;
  963. if (_isTWInProgress)
  964. {
  965. player.setSiegeState((byte) 1);
  966. }
  967. player.setSiegeSide(80 + castleId);
  968. }
  969. player.broadcastUserInfo();
  970. }
  971. for(int castleId : _registeredMercenaries.keySet())
  972. for(int objId : _registeredMercenaries.get(castleId))
  973. {
  974. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  975. if (player == null)
  976. continue;
  977. if (clear)
  978. {
  979. player.setSiegeState((byte) 0);
  980. if (!_isTWChannelOpen)
  981. player.setSiegeSide(0);
  982. }
  983. else
  984. {
  985. if (_isTWInProgress)
  986. {
  987. player.setSiegeState((byte) 1);
  988. }
  989. player.setSiegeSide(80 + castleId);
  990. }
  991. player.broadcastUserInfo();
  992. }
  993. for(Territory terr : _territoryList.values())
  994. if (terr.getOwnerClan() != null)
  995. for(L2PcInstance player : terr.getOwnerClan().getOnlineMembers(0))
  996. {
  997. if (player == null)
  998. continue;
  999. if (clear)
  1000. {
  1001. player.setSiegeState((byte) 0);
  1002. if (!_isTWChannelOpen)
  1003. player.setSiegeSide(0);
  1004. }
  1005. else
  1006. {
  1007. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  1008. continue;
  1009. if (_isTWInProgress)
  1010. {
  1011. player.setSiegeState((byte) 1);
  1012. }
  1013. player.setSiegeSide(80 + terr.getCastleId());
  1014. }
  1015. player.broadcastUserInfo();
  1016. }
  1017. twQuest.setOnEnterWorld(_isTWInProgress);
  1018. return true;
  1019. }
  1020. private class RewardOnlineParticipants implements Runnable
  1021. {
  1022. public RewardOnlineParticipants()
  1023. {
  1024. }
  1025. @Override
  1026. public void run()
  1027. {
  1028. if (isTWInProgress())
  1029. {
  1030. for(L2PcInstance player : L2World.getInstance().getAllPlayersArray())
  1031. if (player != null && player.getSiegeSide() > 0)
  1032. giveTWPoint(player, 1000, 6);
  1033. }
  1034. else
  1035. _scheduledRewardOnlineTask.cancel(false);
  1036. }
  1037. }
  1038. private class ScheduleStartTWTask implements Runnable
  1039. {
  1040. public ScheduleStartTWTask()
  1041. {
  1042. }
  1043. @Override
  1044. public void run()
  1045. {
  1046. _scheduledStartTWTask.cancel(false);
  1047. try
  1048. {
  1049. long timeRemaining = _startTWDate.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
  1050. if (timeRemaining > 7200000)
  1051. {
  1052. _isRegistrationOver = false;
  1053. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 7200000); // Prepare task for 2h before TW start to end registration
  1054. }
  1055. else if ((timeRemaining <= 7200000) && (timeRemaining > 1200000))
  1056. {
  1057. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_REGISTERING_PERIOD_ENDED);
  1058. Announcements.getInstance().announceToAll(sm);
  1059. _isRegistrationOver = true;
  1060. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 1200000); // Prepare task for 20 mins left before TW start.
  1061. }
  1062. else if ((timeRemaining <= 1200000) && (timeRemaining > 600000))
  1063. {
  1064. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_20_MINUTES);
  1065. Announcements.getInstance().announceToAll(sm);
  1066. _isTWChannelOpen = true;
  1067. _isRegistrationOver = true;
  1068. updatePlayerTWStateFlags(false);
  1069. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 600000); // Prepare task for 10 mins left before TW start.
  1070. }
  1071. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1072. {
  1073. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_10_MINUTES);
  1074. Announcements.getInstance().announceToAll(sm);
  1075. _isTWChannelOpen = true;
  1076. _isRegistrationOver = true;
  1077. updatePlayerTWStateFlags(false);
  1078. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 300000); // Prepare task for 5 mins left before TW start.
  1079. }
  1080. else if ((timeRemaining <= 300000) && (timeRemaining > 60000))
  1081. {
  1082. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_5_MINUTES);
  1083. Announcements.getInstance().announceToAll(sm);
  1084. _isTWChannelOpen = true;
  1085. _isRegistrationOver = true;
  1086. updatePlayerTWStateFlags(false);
  1087. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 60000); // Prepare task for 1 min left before TW start.
  1088. }
  1089. else if ((timeRemaining <= 60000) && (timeRemaining > 0))
  1090. {
  1091. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_1_MINUTE);
  1092. Announcements.getInstance().announceToAll(sm);
  1093. _isTWChannelOpen = true;
  1094. _isRegistrationOver = true;
  1095. updatePlayerTWStateFlags(false);
  1096. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining); // Prepare task for TW start.
  1097. }
  1098. else if ((timeRemaining + WARLENGTH) > 0)
  1099. {
  1100. _isTWChannelOpen = true;
  1101. _isRegistrationOver = true;
  1102. startTerritoryWar();
  1103. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000); // Prepare task for TW end.
  1104. _scheduledRewardOnlineTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new RewardOnlineParticipants(), 60000, 60000);
  1105. }
  1106. }
  1107. catch (Exception e)
  1108. {
  1109. _log.log(Level.SEVERE, "", e);
  1110. }
  1111. }
  1112. }
  1113. private class ScheduleEndTWTask implements Runnable
  1114. {
  1115. public ScheduleEndTWTask()
  1116. {
  1117. }
  1118. @Override
  1119. public void run()
  1120. {
  1121. try
  1122. {
  1123. _scheduledEndTWTask.cancel(false);
  1124. long timeRemaining = _startTWDate.getTimeInMillis() + WARLENGTH - Calendar.getInstance().getTimeInMillis();
  1125. if (timeRemaining > 3600000)
  1126. {
  1127. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_HOURS);
  1128. sm.addNumber(2);
  1129. announceToParticipants(sm, 0, 0);
  1130. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 3600000); // Prepare task for 1 hr left.
  1131. }
  1132. else if ((timeRemaining <= 3600000) && (timeRemaining > 600000))
  1133. {
  1134. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1135. sm.addNumber(Math.round(timeRemaining / 60000));
  1136. announceToParticipants(sm, 0, 0);
  1137. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 600000); // Prepare task for 10 minute left.
  1138. }
  1139. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1140. {
  1141. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1142. sm.addNumber(Math.round(timeRemaining / 60000));
  1143. announceToParticipants(sm, 0, 0);
  1144. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 300000); // Prepare task for 5 minute left.
  1145. }
  1146. else if ((timeRemaining <= 300000) && (timeRemaining > 10000))
  1147. {
  1148. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1149. sm.addNumber(Math.round(timeRemaining / 60000));
  1150. announceToParticipants(sm, 0, 0);
  1151. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 10000); // Prepare task for 10 seconds count down
  1152. }
  1153. else if ((timeRemaining <= 10000) && (timeRemaining > 0))
  1154. {
  1155. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_SECONDS_TO_THE_END_OF_TERRITORY_WAR);
  1156. sm.addNumber(Math.round(timeRemaining / 1000));
  1157. announceToParticipants(sm, 0, 0);
  1158. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining); // Prepare task for second count down
  1159. }
  1160. else
  1161. {
  1162. endTerritoryWar();
  1163. // _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  1164. ThreadPoolManager.getInstance().scheduleGeneral(new closeTerritoryChannelTask(), 600000);
  1165. }
  1166. }
  1167. catch (Exception e)
  1168. {
  1169. _log.log(Level.SEVERE, "", e);
  1170. }
  1171. }
  1172. }
  1173. private class closeTerritoryChannelTask implements Runnable
  1174. {
  1175. public closeTerritoryChannelTask()
  1176. {
  1177. }
  1178. @Override
  1179. public void run()
  1180. {
  1181. _isTWChannelOpen = false;
  1182. _disguisedPlayers.clear();
  1183. updatePlayerTWStateFlags(true);
  1184. }
  1185. }
  1186. public void announceToParticipants(L2GameServerPacket sm, int exp, int sp)
  1187. {
  1188. // broadcast to clan members
  1189. for(Territory ter : _territoryList.values())
  1190. if (ter.getOwnerClan() != null)
  1191. for (L2PcInstance member : ter.getOwnerClan().getOnlineMembers(0))
  1192. {
  1193. member.sendPacket(sm);
  1194. if (exp > 0 || sp > 0)
  1195. member.addExpAndSp(exp, sp);
  1196. }
  1197. for(FastList<L2Clan> list:_registeredClans.values())
  1198. for(L2Clan c:list)
  1199. for (L2PcInstance member : c.getOnlineMembers(0))
  1200. {
  1201. member.sendPacket(sm);
  1202. if (exp > 0 || sp > 0)
  1203. member.addExpAndSp(exp, sp);
  1204. }
  1205. // broadcast to mercenaries
  1206. for(FastList<Integer> list:_registeredMercenaries.values())
  1207. for(int objId:list)
  1208. {
  1209. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  1210. if (player != null && (player.getClan() == null || !checkIsRegistered(-1, player.getClan())))
  1211. {
  1212. player.sendPacket(sm);
  1213. if (exp > 0 || sp > 0)
  1214. player.addExpAndSp(exp, sp);
  1215. }
  1216. }
  1217. }
  1218. public static class TerritoryNPCSpawn
  1219. {
  1220. private Location _location;
  1221. private int _npcId;
  1222. private int _castleId;
  1223. private int _type;
  1224. private L2Npc _npc;
  1225. public TerritoryNPCSpawn(int castle_id, Location loc, int npc_id, int type, L2Npc npc)
  1226. {
  1227. _castleId = castle_id;
  1228. _location = loc;
  1229. _npcId = npc_id;
  1230. _type = type;
  1231. _npc = npc;
  1232. }
  1233. public int getCastleId()
  1234. {
  1235. return _castleId;
  1236. }
  1237. public int getNpcId()
  1238. {
  1239. return _npcId;
  1240. }
  1241. public int getType()
  1242. {
  1243. return _type;
  1244. }
  1245. public void setNPC(L2Npc npc)
  1246. {
  1247. if (_npc != null)
  1248. _npc.deleteMe();
  1249. _npc = npc;
  1250. }
  1251. public L2Npc getNpc()
  1252. {
  1253. return _npc;
  1254. }
  1255. public Location getLocation()
  1256. {
  1257. return _location;
  1258. }
  1259. }
  1260. public class Territory
  1261. {
  1262. private final int _territoryId;
  1263. private final int _castleId; // territory Castle
  1264. private int _fortId; // territory Fortress
  1265. private L2Clan _ownerClan;
  1266. private FastList<TerritoryNPCSpawn> _spawnList;
  1267. private TerritoryNPCSpawn[] _territoryWardSpawnPlaces;
  1268. private boolean _isInProgress = false;
  1269. private L2SiegeFlagInstance _territoryHQ = null;
  1270. private int[] _questDone;
  1271. public Territory(int castleId)
  1272. {
  1273. _castleId = castleId;
  1274. _territoryId = castleId + 80;
  1275. _spawnList = new FastList<TerritoryNPCSpawn>();
  1276. _territoryWardSpawnPlaces = new TerritoryNPCSpawn[9];
  1277. _questDone = new int[2];
  1278. }
  1279. private void addWardSpawnPlace(Location loc)
  1280. {
  1281. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1282. if (_territoryWardSpawnPlaces[i] == null)
  1283. {
  1284. _territoryWardSpawnPlaces[i] = new TerritoryNPCSpawn(_castleId, loc, 0, 4, null);
  1285. return;
  1286. }
  1287. }
  1288. private TerritoryNPCSpawn getFreeWardSpawnPlace()
  1289. {
  1290. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1291. if (_territoryWardSpawnPlaces[i] != null && _territoryWardSpawnPlaces[i].getNpc() == null)
  1292. return _territoryWardSpawnPlaces[i];
  1293. _log.log(Level.WARNING, "TerritoryWarManager: no free Ward spawn found for territory: " + _territoryId);
  1294. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1295. if (_territoryWardSpawnPlaces[i] == null)
  1296. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is null!");
  1297. else if (_territoryWardSpawnPlaces[i].getNpc() != null)
  1298. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " has npc name: " + _territoryWardSpawnPlaces[i].getNpc().getName());
  1299. else
  1300. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is empty!");
  1301. return null;
  1302. }
  1303. public FastList<TerritoryNPCSpawn> getSpawnList()
  1304. {
  1305. return _spawnList;
  1306. }
  1307. private void changeNPCsSpawn(int type, boolean isSpawn)
  1308. {
  1309. if (type < 0 || type > 3)
  1310. {
  1311. _log.log(Level.WARNING, "TerritoryWarManager: wrong type(" + type + ") for NPCs spawn change!");
  1312. return;
  1313. }
  1314. for(TerritoryNPCSpawn twSpawn : _spawnList)
  1315. {
  1316. if (twSpawn.getType() != type)
  1317. continue;
  1318. if (isSpawn)
  1319. twSpawn.setNPC(spawnNPC(twSpawn.getNpcId(), twSpawn.getLocation()));
  1320. else
  1321. {
  1322. L2Npc npc = twSpawn.getNpc();
  1323. if (npc != null && !npc.isDead())
  1324. npc.deleteMe();
  1325. twSpawn.setNPC(null);
  1326. }
  1327. }
  1328. }
  1329. private void removeWard(int wardId)
  1330. {
  1331. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1332. if (wardSpawn.getNpcId() == wardId)
  1333. {
  1334. wardSpawn.getNpc().deleteMe();
  1335. wardSpawn.setNPC(null);
  1336. wardSpawn._npcId = 0;
  1337. return;
  1338. }
  1339. _log.log(Level.WARNING, "TerritoryWarManager: cant delete wardId: " + wardId + " for territory: " + _territoryId);
  1340. }
  1341. public int getTerritoryId()
  1342. {
  1343. return _territoryId;
  1344. }
  1345. public int getCastleId()
  1346. {
  1347. return _castleId;
  1348. }
  1349. public int getFortId()
  1350. {
  1351. return _fortId;
  1352. }
  1353. public L2Clan getOwnerClan()
  1354. {
  1355. return _ownerClan;
  1356. }
  1357. public void setOwnerClan(L2Clan newOwner)
  1358. {
  1359. _ownerClan = newOwner;
  1360. }
  1361. public void setHQ(L2SiegeFlagInstance hq)
  1362. {
  1363. _territoryHQ = hq;
  1364. }
  1365. public L2SiegeFlagInstance getHQ()
  1366. {
  1367. return _territoryHQ;
  1368. }
  1369. public TerritoryNPCSpawn[] getOwnedWard()
  1370. {
  1371. return _territoryWardSpawnPlaces;
  1372. }
  1373. public int[] getQuestDone()
  1374. {
  1375. return _questDone;
  1376. }
  1377. public FastList<Integer> getOwnedWardIds()
  1378. {
  1379. FastList<Integer> ret = new FastList<Integer>();
  1380. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1381. if (wardSpawn.getNpcId() > 0)
  1382. ret.add(wardSpawn.getNpcId());
  1383. return ret;
  1384. }
  1385. public boolean getIsInProgress()
  1386. {
  1387. return _isInProgress;
  1388. }
  1389. public void setIsInProgress(boolean val)
  1390. {
  1391. _isInProgress = val;
  1392. }
  1393. }
  1394. @SuppressWarnings("synthetic-access")
  1395. private static class SingletonHolder
  1396. {
  1397. protected static final TerritoryWarManager _instance = new TerritoryWarManager();
  1398. }
  1399. @Override
  1400. public void startSiege()
  1401. {
  1402. // TODO Auto-generated method stub
  1403. throw new UnsupportedOperationException();
  1404. }
  1405. @Override
  1406. public void endSiege()
  1407. {
  1408. // TODO Auto-generated method stub
  1409. throw new UnsupportedOperationException();
  1410. }
  1411. @Override
  1412. public L2SiegeClan getAttackerClan(int clanId)
  1413. {
  1414. throw new UnsupportedOperationException();
  1415. }
  1416. @Override
  1417. public L2SiegeClan getAttackerClan(L2Clan clan)
  1418. {
  1419. // TODO Auto-generated method stub
  1420. throw new UnsupportedOperationException();
  1421. }
  1422. @Override
  1423. public List<L2SiegeClan> getAttackerClans()
  1424. {
  1425. // TODO Auto-generated method stub
  1426. throw new UnsupportedOperationException();
  1427. }
  1428. @Override
  1429. public List<L2PcInstance> getAttackersInZone()
  1430. {
  1431. // TODO Auto-generated method stub
  1432. throw new UnsupportedOperationException();
  1433. }
  1434. @Override
  1435. public boolean checkIsAttacker(L2Clan clan)
  1436. {
  1437. // TODO Auto-generated method stub
  1438. throw new UnsupportedOperationException();
  1439. }
  1440. @Override
  1441. public L2SiegeClan getDefenderClan(int clanId)
  1442. {
  1443. // TODO Auto-generated method stub
  1444. throw new UnsupportedOperationException();
  1445. }
  1446. @Override
  1447. public L2SiegeClan getDefenderClan(L2Clan clan)
  1448. {
  1449. // TODO Auto-generated method stub
  1450. throw new UnsupportedOperationException();
  1451. }
  1452. @Override
  1453. public List<L2SiegeClan> getDefenderClans()
  1454. {
  1455. // TODO Auto-generated method stub
  1456. throw new UnsupportedOperationException();
  1457. }
  1458. @Override
  1459. public boolean checkIsDefender(L2Clan clan)
  1460. {
  1461. // TODO Auto-generated method stub
  1462. throw new UnsupportedOperationException();
  1463. }
  1464. @Override
  1465. public List<L2Npc> getFlag(L2Clan clan)
  1466. {
  1467. // TODO Auto-generated method stub
  1468. throw new UnsupportedOperationException();
  1469. }
  1470. @Override
  1471. public Calendar getSiegeDate()
  1472. {
  1473. // TODO Auto-generated method stub
  1474. throw new UnsupportedOperationException();
  1475. }
  1476. @Override
  1477. public boolean giveFame()
  1478. {
  1479. return true;
  1480. }
  1481. @Override
  1482. public int getFameFrequency()
  1483. {
  1484. return Config.CASTLE_ZONE_FAME_TASK_FREQUENCY;
  1485. }
  1486. @Override
  1487. public int getFameAmount()
  1488. {
  1489. return Config.CASTLE_ZONE_FAME_AQUIRE_POINTS;
  1490. }
  1491. @Override
  1492. public void updateSiege()
  1493. {
  1494. }
  1495. }