ConditionPlayerInstanceId.java 1.8 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.model.conditions;
  16. import java.util.ArrayList;
  17. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  18. import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
  19. import com.l2jserver.gameserver.model.stats.Env;
  20. /**
  21. * The Class ConditionPlayerInstanceId.
  22. */
  23. public class ConditionPlayerInstanceId extends Condition
  24. {
  25. private final ArrayList<Integer> _instanceIds;
  26. /**
  27. * Instantiates a new condition player instance id.
  28. * @param instanceIds the instance ids
  29. */
  30. public ConditionPlayerInstanceId(ArrayList<Integer> instanceIds)
  31. {
  32. _instanceIds = instanceIds;
  33. }
  34. @Override
  35. public boolean testImpl(Env env)
  36. {
  37. if (env.getPlayer() == null)
  38. {
  39. return false;
  40. }
  41. final int instanceId = env.getCharacter().getInstanceId();
  42. if (instanceId <= 0)
  43. {
  44. return false; // player not in instance
  45. }
  46. final InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(env.getPlayer());
  47. if ((world == null) || (world.getInstanceId() != instanceId))
  48. {
  49. return false; // player in the different instance
  50. }
  51. return _instanceIds.contains(world.getTemplateId());
  52. }
  53. }