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- /*
- * Copyright (C) 2004-2014 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model.stats;
- import java.util.NoSuchElementException;
- /**
- * Enum of basic stats.
- * @author mkizub
- */
- public enum Stats
- {
- // Base stats, for each in Calculator a slot is allocated
-
- // HP, MP & CP
- MAX_HP("maxHp"),
- MAX_MP("maxMp"),
- MAX_CP("maxCp"),
- MAX_RECOVERABLE_HP("maxRecoverableHp"), // The maximum HP that is able to be recovered trough heals
- MAX_RECOVERABLE_MP("maxRecoverableMp"),
- MAX_RECOVERABLE_CP("maxRecoverableCp"),
- REGENERATE_HP_RATE("regHp"),
- REGENERATE_CP_RATE("regCp"),
- REGENERATE_MP_RATE("regMp"),
- MANA_CHARGE("manaCharge"),
- HEAL_EFFECT("healEffect"),
-
- // ATTACK & DEFENCE
- POWER_DEFENCE("pDef"),
- MAGIC_DEFENCE("mDef"),
- POWER_ATTACK("pAtk"),
- MAGIC_ATTACK("mAtk"),
- PHYSICAL_SKILL_POWER("physicalSkillPower"),
- POWER_ATTACK_SPEED("pAtkSpd"),
- MAGIC_ATTACK_SPEED("mAtkSpd"), // Magic Skill Casting Time Rate
- ATK_REUSE("atkReuse"), // Bows Hits Reuse Rate
- P_REUSE("pReuse"), // Physical Skill Reuse Rate
- MAGIC_REUSE_RATE("mReuse"), // Magic Skill Reuse Rate
- DANCE_REUSE("dReuse"), // Dance Skill Reuse Rate
- SHIELD_DEFENCE("sDef"),
- CRITICAL_DAMAGE("cAtk"),
- CRITICAL_DAMAGE_ADD("cAtkAdd"), // this is another type for special critical damage mods - vicious stance, critical power and critical damage SA
- MAGIC_CRIT_DMG("mCritPower"),
-
- // PVP BONUS
- PVP_PHYSICAL_DMG("pvpPhysDmg"),
- PVP_MAGICAL_DMG("pvpMagicalDmg"),
- PVP_PHYS_SKILL_DMG("pvpPhysSkillsDmg"),
- PVP_PHYSICAL_DEF("pvpPhysDef"),
- PVP_MAGICAL_DEF("pvpMagicalDef"),
- PVP_PHYS_SKILL_DEF("pvpPhysSkillsDef"),
-
- // PVE BONUS
- PVE_PHYSICAL_DMG("pvePhysDmg"),
- PVE_PHYS_SKILL_DMG("pvePhysSkillsDmg"),
- PVE_BOW_DMG("pveBowDmg"),
- PVE_BOW_SKILL_DMG("pveBowSkillsDmg"),
- PVE_MAGICAL_DMG("pveMagicalDmg"),
-
- // ATTACK & DEFENCE RATES
- EVASION_RATE("rEvas"),
- P_SKILL_EVASION("pSkillEvas"),
- DEFENCE_CRITICAL_RATE("defCritRate"),
- DEFENCE_CRITICAL_RATE_ADD("defCritRateAdd"),
- DEFENCE_CRITICAL_DAMAGE("defCritDamage"),
- DEFENCE_CRITICAL_DAMAGE_ADD("defCritDamageAdd"), // Resistance to critical damage in value (Example: +100 will be 100 more critical damage, NOT 100% more).
- SHIELD_RATE("rShld"),
- CRITICAL_RATE("rCrit"),
- BLOW_RATE("blowRate"),
- MCRITICAL_RATE("mCritRate"),
- EXPSP_RATE("rExp"),
- BONUS_EXP("bonusExp"),
- BONUS_SP("bonusSp"),
- ATTACK_CANCEL("cancel"),
-
- // ACCURACY & RANGE
- ACCURACY_COMBAT("accCombat"),
- POWER_ATTACK_RANGE("pAtkRange"),
- MAGIC_ATTACK_RANGE("mAtkRange"),
- ATTACK_COUNT_MAX("atkCountMax"),
- // Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
- MOVE_SPEED("runSpd"),
-
- // BASIC STATS
- STAT_STR("STR"),
- STAT_CON("CON"),
- STAT_DEX("DEX"),
- STAT_INT("INT"),
- STAT_WIT("WIT"),
- STAT_MEN("MEN"),
-
- // Special stats, share one slot in Calculator
-
- // VARIOUS
- BREATH("breath"),
- FALL("fall"),
-
- // VULNERABILITIES
- DAMAGE_ZONE_VULN("damageZoneVuln"),
- MOVEMENT_VULN("movementVuln"),
- CANCEL_VULN("cancelVuln"), // Resistance for cancel type skills
- DEBUFF_VULN("debuffVuln"),
- BUFF_VULN("buffVuln"),
-
- // RESISTANCES
- FIRE_RES("fireRes"),
- WIND_RES("windRes"),
- WATER_RES("waterRes"),
- EARTH_RES("earthRes"),
- HOLY_RES("holyRes"),
- DARK_RES("darkRes"),
- MAGIC_SUCCESS_RES("magicSuccRes"),
- // BUFF_IMMUNITY("buffImmunity"), //TODO: Implement me
- DEBUFF_IMMUNITY("debuffImmunity"),
-
- // ELEMENT POWER
- FIRE_POWER("firePower"),
- WATER_POWER("waterPower"),
- WIND_POWER("windPower"),
- EARTH_POWER("earthPower"),
- HOLY_POWER("holyPower"),
- DARK_POWER("darkPower"),
-
- // PROFICIENCY
- CANCEL_PROF("cancelProf"),
-
- REFLECT_DAMAGE_PERCENT("reflectDam"),
- REFLECT_SKILL_MAGIC("reflectSkillMagic"),
- REFLECT_SKILL_PHYSIC("reflectSkillPhysic"),
- VENGEANCE_SKILL_MAGIC_DAMAGE("vengeanceMdam"),
- VENGEANCE_SKILL_PHYSICAL_DAMAGE("vengeancePdam"),
- ABSORB_DAMAGE_PERCENT("absorbDam"),
- TRANSFER_DAMAGE_PERCENT("transDam"),
- MANA_SHIELD_PERCENT("manaShield"),
- TRANSFER_DAMAGE_TO_PLAYER("transDamToPlayer"),
- ABSORB_MANA_DAMAGE_PERCENT("absorbDamMana"),
-
- WEIGHT_LIMIT("weightLimit"),
- WEIGHT_PENALTY("weightPenalty"),
-
- // ExSkill
- INV_LIM("inventoryLimit"),
- WH_LIM("whLimit"),
- FREIGHT_LIM("FreightLimit"),
- P_SELL_LIM("PrivateSellLimit"),
- P_BUY_LIM("PrivateBuyLimit"),
- REC_D_LIM("DwarfRecipeLimit"),
- REC_C_LIM("CommonRecipeLimit"),
-
- // C4 Stats
- PHYSICAL_MP_CONSUME_RATE("PhysicalMpConsumeRate"),
- MAGICAL_MP_CONSUME_RATE("MagicalMpConsumeRate"),
- DANCE_MP_CONSUME_RATE("DanceMpConsumeRate"),
- BOW_MP_CONSUME_RATE("BowMpConsumeRate"),
- MP_CONSUME("MpConsume"),
-
- // Shield Stats
- SHIELD_DEFENCE_ANGLE("shieldDefAngle"),
-
- // Skill mastery
- SKILL_MASTERY("skillMastery"),
-
- // Vitality
- VITALITY_CONSUME_RATE("vitalityConsumeRate"),
-
- // Souls
- MAX_SOULS("maxSouls"),
-
- REDUCE_EXP_LOST_BY_PVP("reduceExpLostByPvp"),
- REDUCE_EXP_LOST_BY_MOB("reduceExpLostByMob"),
- REDUCE_EXP_LOST_BY_RAID("reduceExpLostByRaid"),
-
- REDUCE_DEAD_PENALTY_BY_PVP("reduceDeadPenaltyByPvp"),
- REDUCE_DEAD_PENALTY_BY_MOB("reduceDeadPenaltyByMob"),
- REDUCE_DEAD_PENALTY_BY_RAID("reduceDeadPenaltyByRaid"),
-
- // Fishing
- FISHING_EXPERTISE("fishingExpertise");
-
- public static final int NUM_STATS = values().length;
-
- private String _value;
-
- public String getValue()
- {
- return _value;
- }
-
- private Stats(String s)
- {
- _value = s;
- }
-
- public static Stats valueOfXml(String name)
- {
- name = name.intern();
- for (Stats s : values())
- {
- if (s.getValue().equals(name))
- {
- return s;
- }
- }
-
- throw new NoSuchElementException("Unknown name '" + name + "' for enum BaseStats");
- }
- }
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