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GameServer.java 18 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver;
  20. import java.awt.Toolkit;
  21. import java.io.File;
  22. import java.io.FileInputStream;
  23. import java.io.IOException;
  24. import java.io.InputStream;
  25. import java.net.InetAddress;
  26. import java.net.UnknownHostException;
  27. import java.util.Calendar;
  28. import java.util.logging.Level;
  29. import java.util.logging.LogManager;
  30. import java.util.logging.Logger;
  31. import org.mmocore.network.SelectorConfig;
  32. import org.mmocore.network.SelectorThread;
  33. import com.l2jserver.Config;
  34. import com.l2jserver.L2DatabaseFactory;
  35. import com.l2jserver.Server;
  36. import com.l2jserver.UPnPService;
  37. import com.l2jserver.gameserver.cache.HtmCache;
  38. import com.l2jserver.gameserver.datatables.AdminTable;
  39. import com.l2jserver.gameserver.datatables.ArmorSetsData;
  40. import com.l2jserver.gameserver.datatables.AugmentationData;
  41. import com.l2jserver.gameserver.datatables.BotReportTable;
  42. import com.l2jserver.gameserver.datatables.BuyListData;
  43. import com.l2jserver.gameserver.datatables.CategoryData;
  44. import com.l2jserver.gameserver.datatables.CharNameTable;
  45. import com.l2jserver.gameserver.datatables.CharSummonTable;
  46. import com.l2jserver.gameserver.datatables.CharTemplateTable;
  47. import com.l2jserver.gameserver.datatables.ClanTable;
  48. import com.l2jserver.gameserver.datatables.ClassListData;
  49. import com.l2jserver.gameserver.datatables.CrestTable;
  50. import com.l2jserver.gameserver.datatables.DoorTable;
  51. import com.l2jserver.gameserver.datatables.EnchantItemData;
  52. import com.l2jserver.gameserver.datatables.EnchantItemGroupsData;
  53. import com.l2jserver.gameserver.datatables.EnchantItemHPBonusData;
  54. import com.l2jserver.gameserver.datatables.EnchantItemOptionsData;
  55. import com.l2jserver.gameserver.datatables.EnchantSkillGroupsData;
  56. import com.l2jserver.gameserver.datatables.EventDroplist;
  57. import com.l2jserver.gameserver.datatables.ExperienceTable;
  58. import com.l2jserver.gameserver.datatables.FishData;
  59. import com.l2jserver.gameserver.datatables.FishingMonstersData;
  60. import com.l2jserver.gameserver.datatables.FishingRodsData;
  61. import com.l2jserver.gameserver.datatables.HennaData;
  62. import com.l2jserver.gameserver.datatables.HitConditionBonus;
  63. import com.l2jserver.gameserver.datatables.InitialEquipmentData;
  64. import com.l2jserver.gameserver.datatables.InitialShortcutData;
  65. import com.l2jserver.gameserver.datatables.ItemTable;
  66. import com.l2jserver.gameserver.datatables.KarmaData;
  67. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  68. import com.l2jserver.gameserver.datatables.MultisellData;
  69. import com.l2jserver.gameserver.datatables.NpcBufferTable;
  70. import com.l2jserver.gameserver.datatables.NpcData;
  71. import com.l2jserver.gameserver.datatables.OfflineTradersTable;
  72. import com.l2jserver.gameserver.datatables.OptionsData;
  73. import com.l2jserver.gameserver.datatables.PetDataTable;
  74. import com.l2jserver.gameserver.datatables.PlayerXpPercentLostData;
  75. import com.l2jserver.gameserver.datatables.RecipeData;
  76. import com.l2jserver.gameserver.datatables.SecondaryAuthData;
  77. import com.l2jserver.gameserver.datatables.SiegeScheduleData;
  78. import com.l2jserver.gameserver.datatables.SkillData;
  79. import com.l2jserver.gameserver.datatables.SkillLearnData;
  80. import com.l2jserver.gameserver.datatables.SkillTreesData;
  81. import com.l2jserver.gameserver.datatables.SpawnTable;
  82. import com.l2jserver.gameserver.datatables.StaticObjects;
  83. import com.l2jserver.gameserver.datatables.SummonSkillsTable;
  84. import com.l2jserver.gameserver.datatables.TeleportLocationTable;
  85. import com.l2jserver.gameserver.datatables.TransformData;
  86. import com.l2jserver.gameserver.datatables.UIData;
  87. import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
  88. import com.l2jserver.gameserver.handler.EffectHandler;
  89. import com.l2jserver.gameserver.idfactory.IdFactory;
  90. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  91. import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
  92. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  93. import com.l2jserver.gameserver.instancemanager.BoatManager;
  94. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  95. import com.l2jserver.gameserver.instancemanager.CastleManager;
  96. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  97. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  98. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  99. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  100. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  101. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  102. import com.l2jserver.gameserver.instancemanager.FortManager;
  103. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  104. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  105. import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
  106. import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
  107. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  108. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  109. import com.l2jserver.gameserver.instancemanager.ItemAuctionManager;
  110. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  111. import com.l2jserver.gameserver.instancemanager.MailManager;
  112. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  113. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  114. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  115. import com.l2jserver.gameserver.instancemanager.PunishmentManager;
  116. import com.l2jserver.gameserver.instancemanager.QuestManager;
  117. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  118. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  119. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  120. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  121. import com.l2jserver.gameserver.instancemanager.WalkingManager;
  122. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  123. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  124. import com.l2jserver.gameserver.model.L2World;
  125. import com.l2jserver.gameserver.model.PartyMatchRoomList;
  126. import com.l2jserver.gameserver.model.PartyMatchWaitingList;
  127. import com.l2jserver.gameserver.model.entity.Hero;
  128. import com.l2jserver.gameserver.model.entity.TvTManager;
  129. import com.l2jserver.gameserver.model.events.EventDispatcher;
  130. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  131. import com.l2jserver.gameserver.network.L2GameClient;
  132. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  133. import com.l2jserver.gameserver.pathfinding.PathFinding;
  134. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  135. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  136. import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
  137. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  138. import com.l2jserver.gameserver.taskmanager.TaskManager;
  139. import com.l2jserver.status.Status;
  140. import com.l2jserver.util.DeadLockDetector;
  141. import com.l2jserver.util.IPv4Filter;
  142. public class GameServer
  143. {
  144. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  145. private final SelectorThread<L2GameClient> _selectorThread;
  146. private final L2GamePacketHandler _gamePacketHandler;
  147. private final DeadLockDetector _deadDetectThread;
  148. public static GameServer gameServer;
  149. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  150. public long getUsedMemoryMB()
  151. {
  152. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576;
  153. }
  154. public SelectorThread<L2GameClient> getSelectorThread()
  155. {
  156. return _selectorThread;
  157. }
  158. public L2GamePacketHandler getL2GamePacketHandler()
  159. {
  160. return _gamePacketHandler;
  161. }
  162. public DeadLockDetector getDeadLockDetectorThread()
  163. {
  164. return _deadDetectThread;
  165. }
  166. public GameServer() throws Exception
  167. {
  168. long serverLoadStart = System.currentTimeMillis();
  169. _log.info(getClass().getSimpleName() + ": Used memory: " + getUsedMemoryMB() + "MB");
  170. if (!IdFactory.getInstance().isInitialized())
  171. {
  172. _log.severe(getClass().getSimpleName() + ": Could not read object IDs from DB. Please check your data.");
  173. throw new Exception("Could not initialize the ID factory");
  174. }
  175. ThreadPoolManager.getInstance();
  176. EventDispatcher.getInstance();
  177. new File("log/game").mkdirs();
  178. // load script engines
  179. printSection("Engines");
  180. L2ScriptEngineManager.getInstance();
  181. printSection("World");
  182. // start game time control early
  183. GameTimeController.init();
  184. InstanceManager.getInstance();
  185. L2World.getInstance();
  186. MapRegionManager.getInstance();
  187. Announcements.getInstance();
  188. GlobalVariablesManager.getInstance();
  189. printSection("Data");
  190. CategoryData.getInstance();
  191. SecondaryAuthData.getInstance();
  192. printSection("Skills");
  193. EffectHandler.getInstance().executeScript();
  194. EnchantSkillGroupsData.getInstance();
  195. SkillTreesData.getInstance();
  196. SkillData.getInstance();
  197. SummonSkillsTable.getInstance();
  198. printSection("Items");
  199. ItemTable.getInstance();
  200. EnchantItemGroupsData.getInstance();
  201. EnchantItemData.getInstance();
  202. EnchantItemOptionsData.getInstance();
  203. OptionsData.getInstance();
  204. EnchantItemHPBonusData.getInstance();
  205. MerchantPriceConfigTable.getInstance().loadInstances();
  206. BuyListData.getInstance();
  207. MultisellData.getInstance();
  208. RecipeData.getInstance();
  209. ArmorSetsData.getInstance();
  210. FishData.getInstance();
  211. FishingMonstersData.getInstance();
  212. FishingRodsData.getInstance();
  213. HennaData.getInstance();
  214. printSection("Characters");
  215. ClassListData.getInstance();
  216. InitialEquipmentData.getInstance();
  217. InitialShortcutData.getInstance();
  218. ExperienceTable.getInstance();
  219. PlayerXpPercentLostData.getInstance();
  220. KarmaData.getInstance();
  221. HitConditionBonus.getInstance();
  222. CharTemplateTable.getInstance();
  223. CharNameTable.getInstance();
  224. AdminTable.getInstance();
  225. RaidBossPointsManager.getInstance();
  226. PetDataTable.getInstance();
  227. CharSummonTable.getInstance().init();
  228. printSection("Clans");
  229. ClanTable.getInstance();
  230. CHSiegeManager.getInstance();
  231. ClanHallManager.getInstance();
  232. AuctionManager.getInstance();
  233. printSection("Geodata");
  234. GeoData.getInstance();
  235. if (Config.GEODATA == 2)
  236. {
  237. PathFinding.getInstance();
  238. }
  239. printSection("NPCs");
  240. SkillLearnData.getInstance();
  241. NpcData.getInstance();
  242. WalkingManager.getInstance();
  243. StaticObjects.getInstance();
  244. ZoneManager.getInstance();
  245. DoorTable.getInstance();
  246. ItemAuctionManager.getInstance();
  247. CastleManager.getInstance().loadInstances();
  248. NpcBufferTable.getInstance();
  249. DayNightSpawnManager.getInstance().trim().notifyChangeMode();
  250. GrandBossManager.getInstance().initZones();
  251. EventDroplist.getInstance();
  252. printSection("Olympiad");
  253. Olympiad.getInstance();
  254. Hero.getInstance();
  255. printSection("Seven Signs");
  256. SevenSigns.getInstance();
  257. // Call to load caches
  258. printSection("Cache");
  259. HtmCache.getInstance();
  260. CrestTable.getInstance();
  261. TeleportLocationTable.getInstance();
  262. UIData.getInstance();
  263. PartyMatchWaitingList.getInstance();
  264. PartyMatchRoomList.getInstance();
  265. PetitionManager.getInstance();
  266. AugmentationData.getInstance();
  267. CursedWeaponsManager.getInstance();
  268. TransformData.getInstance();
  269. BotReportTable.getInstance();
  270. printSection("Scripts");
  271. QuestManager.getInstance();
  272. BoatManager.getInstance();
  273. AirShipManager.getInstance();
  274. GraciaSeedsManager.getInstance();
  275. try
  276. {
  277. _log.info(getClass().getSimpleName() + ": Loading server scripts:");
  278. if (!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
  279. {
  280. L2ScriptEngineManager.getInstance().executeScriptList(new File(Config.DATAPACK_ROOT, "data/scripts.cfg"));
  281. }
  282. }
  283. catch (IOException ioe)
  284. {
  285. _log.severe(getClass().getSimpleName() + ": Failed loading scripts.cfg, scripts are not going to be loaded!");
  286. }
  287. SpawnTable.getInstance().load();
  288. FourSepulchersManager.getInstance().init();
  289. DimensionalRiftManager.getInstance();
  290. RaidBossSpawnManager.getInstance();
  291. printSection("Siege");
  292. SiegeManager.getInstance().getSieges();
  293. CastleManager.getInstance().activateInstances();
  294. FortManager.getInstance().loadInstances();
  295. FortManager.getInstance().activateInstances();
  296. FortSiegeManager.getInstance();
  297. SiegeScheduleData.getInstance();
  298. MerchantPriceConfigTable.getInstance().updateReferences();
  299. TerritoryWarManager.getInstance();
  300. CastleManorManager.getInstance();
  301. MercTicketManager.getInstance();
  302. QuestManager.getInstance().report();
  303. if (Config.SAVE_DROPPED_ITEM)
  304. {
  305. ItemsOnGroundManager.getInstance();
  306. }
  307. if ((Config.AUTODESTROY_ITEM_AFTER > 0) || (Config.HERB_AUTO_DESTROY_TIME > 0))
  308. {
  309. ItemsAutoDestroy.getInstance();
  310. }
  311. MonsterRace.getInstance();
  312. SevenSigns.getInstance().spawnSevenSignsNPC();
  313. SevenSignsFestival.getInstance();
  314. AutoSpawnHandler.getInstance();
  315. FaenorScriptEngine.getInstance();
  316. // Init of a cursed weapon manager
  317. _log.info("AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  318. if (Config.L2JMOD_ALLOW_WEDDING)
  319. {
  320. CoupleManager.getInstance();
  321. }
  322. TaskManager.getInstance();
  323. AntiFeedManager.getInstance().registerEvent(AntiFeedManager.GAME_ID);
  324. if (Config.ALLOW_MAIL)
  325. {
  326. MailManager.getInstance();
  327. }
  328. if (Config.ACCEPT_GEOEDITOR_CONN)
  329. {
  330. GeoEditorListener.getInstance();
  331. }
  332. PunishmentManager.getInstance();
  333. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  334. _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  335. TvTManager.getInstance();
  336. KnownListUpdateTaskManager.getInstance();
  337. if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)
  338. {
  339. OfflineTradersTable.getInstance().restoreOfflineTraders();
  340. }
  341. if (Config.DEADLOCK_DETECTOR)
  342. {
  343. _deadDetectThread = new DeadLockDetector();
  344. _deadDetectThread.setDaemon(true);
  345. _deadDetectThread.start();
  346. }
  347. else
  348. {
  349. _deadDetectThread = null;
  350. }
  351. System.gc();
  352. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  353. // the current allocation pool, freeMemory the unused memory in the allocation pool
  354. long freeMem = ((Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory()) + Runtime.getRuntime().freeMemory()) / 1048576;
  355. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  356. _log.info(getClass().getSimpleName() + ": Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  357. Toolkit.getDefaultToolkit().beep();
  358. LoginServerThread.getInstance().start();
  359. final SelectorConfig sc = new SelectorConfig();
  360. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  361. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  362. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  363. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  364. sc.TCP_NODELAY = Config.MMO_TCP_NODELAY;
  365. _gamePacketHandler = new L2GamePacketHandler();
  366. _selectorThread = new SelectorThread<>(sc, _gamePacketHandler, _gamePacketHandler, _gamePacketHandler, new IPv4Filter());
  367. InetAddress bindAddress = null;
  368. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  369. {
  370. try
  371. {
  372. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  373. }
  374. catch (UnknownHostException e1)
  375. {
  376. _log.log(Level.SEVERE, getClass().getSimpleName() + ": WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
  377. }
  378. }
  379. try
  380. {
  381. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  382. _selectorThread.start();
  383. _log.log(Level.INFO, getClass().getSimpleName() + ": is now listening on: " + Config.GAMESERVER_HOSTNAME + ":" + Config.PORT_GAME);
  384. }
  385. catch (IOException e)
  386. {
  387. _log.log(Level.SEVERE, getClass().getSimpleName() + ": FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
  388. System.exit(1);
  389. }
  390. _log.log(Level.INFO, getClass().getSimpleName() + ": Maximum numbers of connected players: " + Config.MAXIMUM_ONLINE_USERS);
  391. _log.log(Level.INFO, getClass().getSimpleName() + ": Server loaded in " + ((System.currentTimeMillis() - serverLoadStart) / 1000) + " seconds.");
  392. printSection("UPnP");
  393. UPnPService.getInstance();
  394. AutoAnnounceTaskManager.getInstance();
  395. }
  396. public static void main(String[] args) throws Exception
  397. {
  398. Server.serverMode = Server.MODE_GAMESERVER;
  399. // Local Constants
  400. final String LOG_FOLDER = "log"; // Name of folder for log file
  401. final String LOG_NAME = "./log.cfg"; // Name of log file
  402. /*** Main ***/
  403. // Create log folder
  404. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  405. logFolder.mkdir();
  406. // Create input stream for log file -- or store file data into memory
  407. try (InputStream is = new FileInputStream(new File(LOG_NAME)))
  408. {
  409. LogManager.getLogManager().readConfiguration(is);
  410. }
  411. // Initialize config
  412. Config.load();
  413. printSection("Database");
  414. L2DatabaseFactory.getInstance();
  415. gameServer = new GameServer();
  416. if (Config.IS_TELNET_ENABLED)
  417. {
  418. new Status(Server.serverMode).start();
  419. }
  420. else
  421. {
  422. _log.info(GameServer.class.getSimpleName() + ": Telnet server is currently disabled.");
  423. }
  424. }
  425. public static void printSection(String s)
  426. {
  427. s = "=[ " + s + " ]";
  428. while (s.length() < 61)
  429. {
  430. s = "-" + s;
  431. }
  432. _log.info(s);
  433. }
  434. }