OlympiadGameTeams.java 21 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.model.olympiad;
  16. import java.util.ArrayList;
  17. import java.util.List;
  18. import java.util.logging.Level;
  19. import com.l2jserver.Config;
  20. import com.l2jserver.gameserver.model.L2World;
  21. import com.l2jserver.gameserver.model.Location;
  22. import com.l2jserver.gameserver.model.actor.L2Character;
  23. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  24. import com.l2jserver.gameserver.model.zone.type.L2OlympiadStadiumZone;
  25. import com.l2jserver.gameserver.network.SystemMessageId;
  26. import com.l2jserver.gameserver.network.serverpackets.ExOlympiadUserInfo;
  27. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  28. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  29. import com.l2jserver.util.Rnd;
  30. /**
  31. *
  32. * @author Pere, DS
  33. */
  34. class OlympiadGameTeams extends AbstractOlympiadGame
  35. {
  36. public static final int TEAM_SIZE = 3;
  37. protected boolean _teamOneDefaulted;
  38. protected boolean _teamTwoDefaulted;
  39. protected int _damageT1 = 0;
  40. protected int _damageT2 = 0;
  41. protected Participant[] _teamOne;
  42. protected Participant[] _teamTwo;
  43. private OlympiadGameTeams(int id, Participant[] teamOne, Participant[] teamTwo)
  44. {
  45. super(id);
  46. _teamOne = teamOne;
  47. _teamTwo = teamTwo;
  48. Participant par;
  49. for (int i = 0; i < TEAM_SIZE; i++)
  50. {
  51. par = _teamOne[i];
  52. par.player.setOlympiadGameId(id);
  53. par = _teamTwo[i];
  54. par.player.setOlympiadGameId(id);
  55. }
  56. }
  57. protected static final OlympiadGameTeams createGame(int id, List<List<Integer>> list)
  58. {
  59. if (list == null || list.isEmpty() || list.size() < 2)
  60. return null;
  61. List<Integer> teamOne = null;
  62. List<Integer> teamTwo = null;
  63. L2PcInstance player;
  64. List<L2PcInstance> teamOnePlayers = new ArrayList<L2PcInstance>(TEAM_SIZE);
  65. List<L2PcInstance> teamTwoPlayers = new ArrayList<L2PcInstance>(TEAM_SIZE);
  66. while (list.size() > 1)
  67. {
  68. teamOne = list.remove(Rnd.nextInt(list.size()));
  69. if ((teamOne == null || teamOne.size() != TEAM_SIZE))
  70. continue;
  71. for (int objectId : teamOne)
  72. {
  73. player = L2World.getInstance().getPlayer(objectId);
  74. if (player == null || !player.isOnline())
  75. {
  76. teamOnePlayers.clear();
  77. break;
  78. }
  79. teamOnePlayers.add(player);
  80. }
  81. if (teamOnePlayers.isEmpty())
  82. continue;
  83. teamTwo = list.remove(Rnd.nextInt(list.size()));
  84. if (teamTwo == null || teamTwo.size() != TEAM_SIZE)
  85. {
  86. list.add(teamOne);
  87. teamOnePlayers.clear();
  88. continue;
  89. }
  90. for (int objectId : teamTwo)
  91. {
  92. player = L2World.getInstance().getPlayer(objectId);
  93. if (player == null || !player.isOnline())
  94. {
  95. teamTwoPlayers.clear();
  96. break;
  97. }
  98. teamTwoPlayers.add(player);
  99. }
  100. if (teamTwoPlayers.isEmpty())
  101. {
  102. list.add(teamOne);
  103. teamOnePlayers.clear();
  104. continue;
  105. }
  106. Participant[] t1 = new Participant[TEAM_SIZE];
  107. Participant[] t2 = new Participant[TEAM_SIZE];
  108. for (int i = 0; i < TEAM_SIZE; i++)
  109. {
  110. t1[i] = new Participant(teamOnePlayers.get(i), 1);
  111. t2[i] = new Participant(teamTwoPlayers.get(i), 2);
  112. }
  113. return new OlympiadGameTeams(id, t1, t2);
  114. }
  115. return null;
  116. }
  117. @Override
  118. public final CompetitionType getType()
  119. {
  120. return CompetitionType.TEAMS;
  121. }
  122. @Override
  123. protected final int getDivider()
  124. {
  125. return 5;
  126. }
  127. @Override
  128. protected final int[][] getReward()
  129. {
  130. return Config.ALT_OLY_TEAM_REWARD;
  131. }
  132. @Override
  133. public final boolean containsParticipant(int playerId)
  134. {
  135. for (int i = 0; i < TEAM_SIZE; i++)
  136. {
  137. if (_teamOne[i].objectId == playerId || _teamTwo[i].objectId == playerId)
  138. return true;
  139. }
  140. return false;
  141. }
  142. @Override
  143. public final void sendOlympiadInfo(L2Character player)
  144. {
  145. for (int i = 0; i < TEAM_SIZE; i++)
  146. {
  147. player.sendPacket(new ExOlympiadUserInfo(_teamOne[i]));
  148. }
  149. for (int i = 0; i < TEAM_SIZE; i++)
  150. {
  151. player.sendPacket(new ExOlympiadUserInfo(_teamTwo[i]));
  152. }
  153. }
  154. @Override
  155. public final void broadcastOlympiadInfo(L2OlympiadStadiumZone stadium)
  156. {
  157. for (int i = 0; i < TEAM_SIZE; i++)
  158. {
  159. stadium.broadcastPacket(new ExOlympiadUserInfo(_teamOne[i]));
  160. }
  161. for (int i = 0; i < TEAM_SIZE; i++)
  162. {
  163. stadium.broadcastPacket(new ExOlympiadUserInfo(_teamTwo[i]));
  164. }
  165. }
  166. @Override
  167. protected final void broadcastPacket(L2GameServerPacket packet)
  168. {
  169. Participant par;
  170. for (int i = 0; i < TEAM_SIZE; i++)
  171. {
  172. par = _teamOne[i];
  173. par.updatePlayer();
  174. if (par.player != null)
  175. par.player.sendPacket(packet);
  176. par = _teamTwo[i];
  177. par.updatePlayer();
  178. if (par.player != null)
  179. par.player.sendPacket(packet);
  180. }
  181. }
  182. @Override
  183. protected boolean needBuffers()
  184. {
  185. return false;
  186. }
  187. @Override
  188. protected final boolean portPlayersToArena(List<Location> spawns)
  189. {
  190. boolean result = true;
  191. try
  192. {
  193. final int offset = spawns.size() / 2;
  194. for (int i = 0; i < TEAM_SIZE; i++)
  195. {
  196. result &= portPlayerToArena(_teamOne[i], spawns.get(i), _stadiumID);
  197. result &= portPlayerToArena(_teamTwo[i], spawns.get(i + offset), _stadiumID);
  198. }
  199. }
  200. catch (Exception e)
  201. {
  202. _log.log(Level.WARNING, "", e);
  203. return false;
  204. }
  205. return result;
  206. }
  207. @Override
  208. protected final void removals()
  209. {
  210. for (int i = 0; i < TEAM_SIZE; i++)
  211. {
  212. removals(_teamOne[i].player, false);
  213. removals(_teamTwo[i].player, false);
  214. }
  215. }
  216. @Override
  217. protected final boolean makeCompetitionStart()
  218. {
  219. if (!super.makeCompetitionStart())
  220. return false;
  221. Participant par;
  222. for (int i = 0; i < TEAM_SIZE; i++)
  223. {
  224. par = _teamOne[i];
  225. if (par.player == null)
  226. return false;
  227. par.player.setIsOlympiadStart(true);
  228. par.player.updateEffectIcons();
  229. par = _teamTwo[i];
  230. if (par.player == null)
  231. return false;
  232. par.player.setIsOlympiadStart(true);
  233. par.player.updateEffectIcons();
  234. }
  235. return true;
  236. }
  237. @Override
  238. protected final void cleanEffects()
  239. {
  240. Participant par;
  241. for (int i = 0; i < TEAM_SIZE; i++)
  242. {
  243. par = _teamOne[i];
  244. if (par.player != null
  245. && !par.defaulted
  246. && !par.disconnected
  247. && par.player.getOlympiadGameId() == _stadiumID)
  248. cleanEffects(par.player);
  249. par = _teamTwo[i];
  250. if (par.player != null
  251. && !par.defaulted
  252. && !par.disconnected
  253. && par.player.getOlympiadGameId() == _stadiumID)
  254. cleanEffects(par.player);
  255. }
  256. }
  257. @Override
  258. protected final void portPlayersBack()
  259. {
  260. Participant par;
  261. for (int i = 0; i < TEAM_SIZE; i++)
  262. {
  263. par = _teamOne[i];
  264. if (par.player != null
  265. && !par.defaulted
  266. && !par.disconnected)
  267. portPlayerBack(par.player);
  268. par = _teamTwo[i];
  269. if (par.player != null
  270. && !par.defaulted
  271. && !par.disconnected)
  272. portPlayerBack(par.player);
  273. }
  274. }
  275. @Override
  276. protected final void playersStatusBack()
  277. {
  278. Participant par;
  279. for (int i = 0; i < TEAM_SIZE; i++)
  280. {
  281. par = _teamOne[i];
  282. if (par.player != null
  283. && !par.defaulted
  284. && !par.disconnected
  285. && par.player.getOlympiadGameId() == _stadiumID)
  286. playerStatusBack(par.player);
  287. par = _teamTwo[i];
  288. if (par.player != null
  289. && !par.defaulted
  290. && !par.disconnected
  291. && par.player.getOlympiadGameId() == _stadiumID)
  292. playerStatusBack(par.player);
  293. }
  294. }
  295. @Override
  296. protected final void clearPlayers()
  297. {
  298. for (int i = 0; i < TEAM_SIZE; i++)
  299. {
  300. _teamOne[i].player = null;
  301. _teamOne[i] = null;
  302. _teamTwo[i].player = null;
  303. _teamTwo[i] = null;
  304. }
  305. }
  306. @Override
  307. protected final void handleDisconnect(L2PcInstance player)
  308. {
  309. Participant par;
  310. for (int i = 0; i < TEAM_SIZE; i++)
  311. {
  312. par = _teamOne[i];
  313. if (par.objectId == player.getObjectId())
  314. {
  315. par.disconnected = true;
  316. return;
  317. }
  318. par = _teamTwo[i];
  319. if (par.objectId == player.getObjectId())
  320. {
  321. par.disconnected = true;
  322. return;
  323. }
  324. }
  325. }
  326. @Override
  327. protected final boolean haveWinner()
  328. {
  329. if (!checkBattleStatus())
  330. return true;
  331. boolean teamOneLost = true;
  332. boolean teamTwoLost = true;
  333. Participant par;
  334. for (int i = 0; i < TEAM_SIZE; i++)
  335. {
  336. par = _teamOne[i];
  337. if (!par.disconnected)
  338. {
  339. if (par.player != null && par.player.getOlympiadGameId() == _stadiumID)
  340. teamOneLost &= par.player.isDead();
  341. }
  342. par = _teamTwo[i];
  343. if (!par.disconnected)
  344. {
  345. if (par.player != null && par.player.getOlympiadGameId() == _stadiumID)
  346. teamTwoLost &= par.player.isDead();
  347. }
  348. }
  349. return teamOneLost || teamTwoLost;
  350. }
  351. @Override
  352. protected final boolean checkBattleStatus()
  353. {
  354. if (_aborted)
  355. return false;
  356. if (teamOneAllDisconnected())
  357. return false;
  358. if (teamTwoAllDisconnected())
  359. return false;
  360. return true;
  361. }
  362. @Override
  363. protected void validateWinner(L2OlympiadStadiumZone stadium)
  364. {
  365. if (_aborted)
  366. return;
  367. final boolean tOneCrash = teamOneAllDisconnected();
  368. final boolean tTwoCrash = teamTwoAllDisconnected();
  369. Participant par;
  370. SystemMessage sm;
  371. int points;
  372. // Check for if a team defaulted before battle started
  373. if (_teamOneDefaulted || _teamTwoDefaulted)
  374. {
  375. try
  376. {
  377. if (_teamOneDefaulted)
  378. {
  379. for (int i = 0 ; i < TEAM_SIZE; i++)
  380. {
  381. par = _teamOne[i];
  382. removePointsFromParticipant(par, Math.min(par.stats.getInteger(POINTS) / 3, Config.ALT_OLY_MAX_POINTS));
  383. par.updateNobleStats();
  384. }
  385. }
  386. if (_teamTwoDefaulted)
  387. {
  388. for (int i = 0 ; i < TEAM_SIZE; i++)
  389. {
  390. par = _teamTwo[i];
  391. removePointsFromParticipant(par, Math.min(par.stats.getInteger(POINTS) / 3, Config.ALT_OLY_MAX_POINTS));
  392. par.updateNobleStats();
  393. }
  394. }
  395. }
  396. catch (Exception e)
  397. {
  398. _log.log(Level.WARNING, "Exception on validateWinner(): " + e.getMessage(), e);
  399. }
  400. return;
  401. }
  402. // points to be dedicted in case of losing
  403. final int[] pointsTeamOne = new int[TEAM_SIZE];
  404. final int[] pointsTeamTwo = new int[TEAM_SIZE];
  405. final int[] maxPointsTeamOne = new int[TEAM_SIZE];
  406. final int[] maxPointsTeamTwo = new int[TEAM_SIZE];
  407. int totalPointsTeamOne = 0;
  408. int totalPointsTeamTwo = 0;
  409. for (int i = 0; i < TEAM_SIZE; i++)
  410. {
  411. points = _teamOne[i].stats.getInteger(POINTS) / getDivider();
  412. if (points <= 0)
  413. points = 1;
  414. else if (points > Config.ALT_OLY_MAX_POINTS)
  415. points = Config.ALT_OLY_MAX_POINTS;
  416. totalPointsTeamOne += points;
  417. pointsTeamOne[i] = points;
  418. maxPointsTeamOne[i] = points;
  419. points = _teamTwo[i].stats.getInteger(POINTS) / getDivider();
  420. if (points <= 0)
  421. points = 1;
  422. else if (points > Config.ALT_OLY_MAX_POINTS)
  423. points = Config.ALT_OLY_MAX_POINTS;
  424. totalPointsTeamTwo += points;
  425. pointsTeamTwo[i] = points;
  426. maxPointsTeamTwo[i] = points;
  427. }
  428. // Choose minimum sum
  429. int min = Math.min(totalPointsTeamOne, totalPointsTeamTwo);
  430. // make sure all team members got same number of the points: round down to 3x
  431. min = (min / TEAM_SIZE) * TEAM_SIZE;
  432. // calculating coefficients and trying to correct total number of points for each team
  433. // due to rounding errors total points after correction will always be lower or equal
  434. // than needed minimal sum
  435. final double dividerOne = (double)totalPointsTeamOne / min;
  436. final double dividerTwo = (double)totalPointsTeamTwo / min;
  437. totalPointsTeamOne = min;
  438. totalPointsTeamTwo = min;
  439. for (int i = 0; i < TEAM_SIZE; i++)
  440. {
  441. points = Math.max((int)(pointsTeamOne[i] / dividerOne), 1);
  442. pointsTeamOne[i] = points;
  443. totalPointsTeamOne -= points;
  444. points = Math.max((int)(pointsTeamTwo[i] / dividerTwo), 1);
  445. pointsTeamTwo[i] = points;
  446. totalPointsTeamTwo -= points;
  447. }
  448. // compensating remaining points, first team from begin to end, second from end to begin
  449. for (int i = 0; totalPointsTeamOne > 0 && i < TEAM_SIZE; i++)
  450. {
  451. if (pointsTeamOne[i] < maxPointsTeamOne[i])
  452. {
  453. pointsTeamOne[i]++;
  454. totalPointsTeamOne--;
  455. }
  456. }
  457. for (int i = TEAM_SIZE; totalPointsTeamTwo > 0 && --i >= 0;)
  458. {
  459. if (pointsTeamTwo[i] < maxPointsTeamTwo[i])
  460. {
  461. pointsTeamTwo[i]++;
  462. totalPointsTeamTwo--;
  463. }
  464. }
  465. // Create results for players if a team crashed
  466. if (tOneCrash || tTwoCrash)
  467. {
  468. try
  469. {
  470. if (tTwoCrash && !tOneCrash)
  471. {
  472. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_WON_THE_GAME);
  473. sm.addString(_teamOne[0].name);
  474. stadium.broadcastPacket(sm);
  475. for (int i = 0 ; i < TEAM_SIZE; i++)
  476. {
  477. par = _teamTwo[i];
  478. par.updateStat(COMP_LOST, 1);
  479. points = pointsTeamTwo[i];
  480. removePointsFromParticipant(par, points);
  481. }
  482. points = min / TEAM_SIZE;
  483. for (int i = 0 ; i < TEAM_SIZE; i++)
  484. {
  485. par = _teamOne[i];
  486. par.updateStat(COMP_WON, 1);
  487. addPointsToParticipant(par, points);
  488. }
  489. for (int i = 0 ; i < TEAM_SIZE; i++)
  490. rewardParticipant(_teamOne[i].player, getReward());
  491. }
  492. else if (tOneCrash && !tTwoCrash)
  493. {
  494. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_WON_THE_GAME);
  495. sm.addString(_teamTwo[0].name);
  496. stadium.broadcastPacket(sm);
  497. for (int i = 0 ; i < TEAM_SIZE; i++)
  498. {
  499. par = _teamOne[i];
  500. par.updateStat(COMP_LOST, 1);
  501. points = pointsTeamOne[i];
  502. removePointsFromParticipant(par, points);
  503. }
  504. points = min / TEAM_SIZE;
  505. for (int i = 0 ; i < TEAM_SIZE; i++)
  506. {
  507. par = _teamTwo[i];
  508. par.updateStat(COMP_WON, 1);
  509. addPointsToParticipant(par, points);
  510. }
  511. for (int i = 0 ; i < TEAM_SIZE; i++)
  512. rewardParticipant(_teamTwo[i].player, getReward());
  513. }
  514. else if (tOneCrash && tTwoCrash)
  515. {
  516. stadium.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_ENDED_IN_A_TIE));
  517. for (int i = 0 ; i < TEAM_SIZE; i++)
  518. {
  519. par = _teamOne[i];
  520. par.updateStat(COMP_LOST, 1);
  521. removePointsFromParticipant(par, pointsTeamOne[i]);
  522. }
  523. for (int i = 0 ; i < TEAM_SIZE; i++)
  524. {
  525. par = _teamTwo[i];
  526. par.updateStat(COMP_LOST, 1);
  527. removePointsFromParticipant(par, pointsTeamTwo[i]);
  528. }
  529. }
  530. for (int i = 0 ; i < TEAM_SIZE; i++)
  531. {
  532. par = _teamOne[i];
  533. par.updateStat(COMP_DONE, 1);
  534. par.updateNobleStats();
  535. par = _teamTwo[i];
  536. par.updateStat(COMP_DONE, 1);
  537. par.updateNobleStats();
  538. }
  539. }
  540. catch (Exception e)
  541. {
  542. _log.log(Level.WARNING, "Exception on validateWinner(): " + e.getMessage(), e);
  543. }
  544. return;
  545. }
  546. try
  547. {
  548. double hp;
  549. double teamOneHp = 0;
  550. double teamTwoHp = 0;
  551. for (int i = 0 ; i < TEAM_SIZE; i++)
  552. {
  553. par = _teamOne[i];
  554. if (!par.disconnected
  555. && par.player != null
  556. && !par.player.isDead())
  557. {
  558. hp = par.player.getCurrentHp() + par.player.getCurrentCp();
  559. if (hp >= 0.5)
  560. teamOneHp += hp;
  561. }
  562. par.updatePlayer();
  563. par = _teamTwo[i];
  564. if (!par.disconnected
  565. && par.player != null
  566. && !par.player.isDead())
  567. {
  568. hp = par.player.getCurrentHp() + par.player.getCurrentCp();
  569. if (hp >= 0.5)
  570. teamTwoHp += hp;
  571. }
  572. par.updatePlayer();
  573. }
  574. if ((teamTwoHp == 0 && teamOneHp != 0)
  575. || (_damageT1 > _damageT2 && teamTwoHp != 0 && teamOneHp != 0))
  576. {
  577. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_WON_THE_GAME);
  578. sm.addString(_teamOne[0].name);
  579. stadium.broadcastPacket(sm);
  580. for (int i = 0 ; i < TEAM_SIZE; i++)
  581. {
  582. par = _teamTwo[i];
  583. par.updateStat(COMP_LOST, 1);
  584. points = pointsTeamTwo[i];
  585. removePointsFromParticipant(par, points);
  586. }
  587. points = min / TEAM_SIZE;
  588. for (int i = 0 ; i < TEAM_SIZE; i++)
  589. {
  590. par = _teamOne[i];
  591. par.updateStat(COMP_WON, 1);
  592. addPointsToParticipant(par, points);
  593. }
  594. for (int i = 0 ; i < TEAM_SIZE; i++)
  595. rewardParticipant(_teamOne[i].player, getReward());
  596. }
  597. else if ((teamOneHp == 0 && teamTwoHp != 0)
  598. || (_damageT2 > _damageT1 && teamOneHp != 0 && teamTwoHp != 0))
  599. {
  600. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_WON_THE_GAME);
  601. sm.addString(_teamTwo[0].name);
  602. stadium.broadcastPacket(sm);
  603. for (int i = 0 ; i < TEAM_SIZE; i++)
  604. {
  605. par = _teamOne[i];
  606. par.updateStat(COMP_LOST, 1);
  607. points = pointsTeamOne[i];
  608. removePointsFromParticipant(par, points);
  609. }
  610. points = min / TEAM_SIZE;
  611. for (int i = 0 ; i < TEAM_SIZE; i++)
  612. {
  613. par = _teamTwo[i];
  614. par.updateStat(COMP_WON, 1);
  615. addPointsToParticipant(par, points);
  616. }
  617. for (int i = 0 ; i < TEAM_SIZE; i++)
  618. rewardParticipant(_teamTwo[i].player, getReward());
  619. }
  620. else
  621. {
  622. stadium.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_ENDED_IN_A_TIE));
  623. for (int i = 0 ; i < TEAM_SIZE; i++)
  624. {
  625. par = _teamOne[i];
  626. par.updateStat(COMP_DRAWN, 1);
  627. points = Math.min(par.stats.getInteger(POINTS) / getDivider(), Config.ALT_OLY_MAX_POINTS);
  628. removePointsFromParticipant(par, points);
  629. }
  630. for (int i = 0 ; i < TEAM_SIZE; i++)
  631. {
  632. par = _teamTwo[i];
  633. par.updateStat(COMP_DRAWN, 1);
  634. points = Math.min(par.stats.getInteger(POINTS) / getDivider(), Config.ALT_OLY_MAX_POINTS);
  635. removePointsFromParticipant(par, points);
  636. }
  637. }
  638. for (int i = 0 ; i < TEAM_SIZE; i++)
  639. {
  640. par = _teamOne[i];
  641. par.updateStat(COMP_DONE, 1);
  642. par.updateNobleStats();
  643. par = _teamTwo[i];
  644. par.updateStat(COMP_DONE, 1);
  645. par.updateNobleStats();
  646. }
  647. }
  648. catch (Exception e)
  649. {
  650. _log.log(Level.WARNING, "Exception on validateWinner(): " + e.getMessage(), e);
  651. }
  652. }
  653. @Override
  654. protected final void addDamage(L2PcInstance player, int damage)
  655. {
  656. Participant par;
  657. for (int i = 0; i < TEAM_SIZE; i++)
  658. {
  659. par = _teamOne[i];
  660. if (par.objectId == player.getObjectId())
  661. {
  662. if (!par.disconnected)
  663. _damageT1 += damage;
  664. return;
  665. }
  666. }
  667. for (int i = 0; i < TEAM_SIZE; i++)
  668. {
  669. par = _teamTwo[i];
  670. if (par.objectId == player.getObjectId())
  671. {
  672. if (!par.disconnected)
  673. _damageT2 += damage;
  674. return;
  675. }
  676. }
  677. }
  678. @Override
  679. public final String[] getPlayerNames()
  680. {
  681. return new String[] {_teamOne[0].name, _teamTwo[0].name};
  682. }
  683. @Override
  684. public final boolean checkDefaulted()
  685. {
  686. try
  687. {
  688. SystemMessage reason = null;
  689. Participant par;
  690. for (int i = 0; i < TEAM_SIZE; i++)
  691. {
  692. par = _teamOne[i];
  693. par.updatePlayer();
  694. reason = AbstractOlympiadGame.checkDefaulted(par.player);
  695. if (reason != null)
  696. {
  697. par.defaulted = true;
  698. if (!_teamOneDefaulted)
  699. {
  700. _teamOneDefaulted = true;
  701. for (Participant t : _teamTwo)
  702. {
  703. if (t.player != null)
  704. t.player.sendPacket(reason);
  705. }
  706. }
  707. }
  708. }
  709. reason = null;
  710. for (int i = 0; i < TEAM_SIZE; i++)
  711. {
  712. par = _teamTwo[i];
  713. par.updatePlayer();
  714. reason = AbstractOlympiadGame.checkDefaulted(par.player);
  715. if (reason != null)
  716. {
  717. par.defaulted = true;
  718. if (!_teamTwoDefaulted)
  719. {
  720. _teamTwoDefaulted = true;
  721. for (Participant t : _teamOne)
  722. {
  723. if (t.player != null)
  724. t.player.sendPacket(reason);
  725. }
  726. }
  727. }
  728. }
  729. return _teamOneDefaulted || _teamTwoDefaulted;
  730. }
  731. catch (Exception e)
  732. {
  733. _log.log(Level.WARNING, "Exception on checkDefaulted(): " + e.getMessage(), e);
  734. return true;
  735. }
  736. }
  737. @Override
  738. public final void resetDamage()
  739. {
  740. _damageT1 = 0;
  741. _damageT2 = 0;
  742. }
  743. private final boolean teamOneAllDisconnected()
  744. {
  745. for (int i = 0; i < TEAM_SIZE; i++)
  746. if (!_teamOne[i].disconnected)
  747. return false;
  748. return true;
  749. }
  750. private final boolean teamTwoAllDisconnected()
  751. {
  752. for (int i = 0; i < TEAM_SIZE; i++)
  753. if (!_teamTwo[i].disconnected)
  754. return false;
  755. return true;
  756. }
  757. }