ConditionTargetActiveEffectId.java 2.0 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.skills.conditions;
  16. import com.l2jserver.gameserver.model.L2Effect;
  17. import com.l2jserver.gameserver.skills.Env;
  18. /**
  19. * The Class ConditionTargetActiveEffectId.
  20. */
  21. public class ConditionTargetActiveEffectId extends Condition
  22. {
  23. private final int _effectId;
  24. private final int _effectLvl;
  25. /**
  26. * Instantiates a new condition target active effect id.
  27. *
  28. * @param effectId the effect id
  29. */
  30. public ConditionTargetActiveEffectId(int effectId)
  31. {
  32. _effectId = effectId;
  33. _effectLvl = -1;
  34. }
  35. /**
  36. * Instantiates a new condition target active effect id.
  37. *
  38. * @param effectId the effect id
  39. * @param effectLevel the effect level
  40. */
  41. public ConditionTargetActiveEffectId(int effectId, int effectLevel)
  42. {
  43. _effectId = effectId;
  44. _effectLvl = effectLevel;
  45. }
  46. /* (non-Javadoc)
  47. * @see com.l2jserver.gameserver.skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)
  48. */
  49. @Override
  50. public boolean testImpl(Env env)
  51. {
  52. final L2Effect e = env.target.getFirstEffect(_effectId);
  53. if (e != null && (_effectLvl == -1 || _effectLvl <= e.getSkill().getLevel()))
  54. return true;
  55. return false;
  56. }
  57. }