ConditionPlayerPledgeClass.java 1.7 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.skills.conditions;
  16. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  17. import com.l2jserver.gameserver.skills.Env;
  18. /**
  19. * The Class ConditionPlayerPledgeClass.
  20. *
  21. * @author MrPoke
  22. */
  23. public final class ConditionPlayerPledgeClass extends Condition
  24. {
  25. private final int _pledgeClass;
  26. /**
  27. * Instantiates a new condition player pledge class.
  28. *
  29. * @param pledgeClass the pledge class
  30. */
  31. public ConditionPlayerPledgeClass(int pledgeClass)
  32. {
  33. _pledgeClass = pledgeClass;
  34. }
  35. /**
  36. * Test impl.
  37. *
  38. * @param env the env
  39. * @return true, if successful
  40. * @see com.l2jserver.gameserver.skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)
  41. */
  42. @Override
  43. public boolean testImpl(Env env)
  44. {
  45. if (!(env.player instanceof L2PcInstance))
  46. return false;
  47. if (((L2PcInstance)env.player).getClan() == null)
  48. return false;
  49. if (_pledgeClass == -1)
  50. return ((L2PcInstance)env.player).isClanLeader();
  51. return (((L2PcInstance)env.player).getPledgeClass() >= _pledgeClass);
  52. }
  53. }