123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277 |
- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import com.l2jserver.gameserver.model.Elementals;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.itemcontainer.Inventory;
- /**
- *
- * TODO Add support for Eval. Score
- *
- * dddddSdddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddffffddddSddd rev420
- * dddddSdddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddffffddddSdddcccddhh rev478
- * dddddSdddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddffffddddSdddcccddhhddd rev551
- * @version $Revision: 1.2.2.2.2.8 $ $Date: 2005/03/27 15:29:39 $
- */
- public class GMViewCharacterInfo extends L2GameServerPacket
- {
- private static final String _S__8F_GMVIEWCHARINFO = "[S] 95 GMViewCharacterInfo";
- private L2PcInstance _activeChar;
- /**
- * @param _characters
- */
- public GMViewCharacterInfo(L2PcInstance character)
- {
- _activeChar = character;
- }
- @Override
- protected final void writeImpl()
- {
- float moveMultiplier = _activeChar.getMovementSpeedMultiplier();
- int _runSpd = (int) (_activeChar.getRunSpeed() / moveMultiplier);
- int _walkSpd = (int) (_activeChar.getWalkSpeed() / moveMultiplier);
- writeC(0x95);
- writeD(_activeChar.getX());
- writeD(_activeChar.getY());
- writeD(_activeChar.getZ());
- writeD(_activeChar.getHeading());
- writeD(_activeChar.getObjectId());
- writeS(_activeChar.getName());
- writeD(_activeChar.getRace().ordinal());
- writeD(_activeChar.getAppearance().getSex()? 1 : 0);
- writeD(_activeChar.getClassId().getId());
- writeD(_activeChar.getLevel());
- writeQ(_activeChar.getExp());
- writeD(_activeChar.getSTR());
- writeD(_activeChar.getDEX());
- writeD(_activeChar.getCON());
- writeD(_activeChar.getINT());
- writeD(_activeChar.getWIT());
- writeD(_activeChar.getMEN());
- writeD(_activeChar.getMaxVisibleHp());
- writeD((int) _activeChar.getCurrentHp());
- writeD(_activeChar.getMaxMp());
- writeD((int)_activeChar.getCurrentMp());
- writeD(_activeChar.getSp());
- writeD(_activeChar.getCurrentLoad());
- writeD(_activeChar.getMaxLoad());
- writeD(_activeChar.getPkKills());
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HAIRALL));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_REAR));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEAR));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_NECK));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RFINGER));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LFINGER));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HEAD));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LHAND));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_BACK));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LRHAND));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HAIR));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HAIR2));
- // T1 new D's
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RBRACELET));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LBRACELET));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_DECO1));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_DECO2));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_DECO3));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_DECO4));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_DECO5));
- writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_DECO6));
- writeD(0); // T3 Unknown
- // end of T1 new D's
-
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIRALL));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_REAR));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEAR));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_NECK));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RFINGER));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LFINGER));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_BACK));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LRHAND));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR2));
- // T1 new D's
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RBRACELET));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LBRACELET));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO1));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO2));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO3));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO4));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO5));
- writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO6));
- writeD(0); // T3 Unknown
- writeD(0); // T3 Unknown
- writeD(0); // T3 Unknown
- // end of T1 new D's
-
- // c6 new h's
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeD(_activeChar.getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_RHAND));
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeD(_activeChar.getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_LRHAND));
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- // end of c6 new h's
-
- // start of T1 new h's
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- writeH(0x00);
- // end of T1 new h's
- writeH(0x00);
- writeH(0x00);
- writeD(_activeChar.getPAtk(null));
- writeD(_activeChar.getPAtkSpd());
- writeD(_activeChar.getPDef(null));
- writeD(_activeChar.getEvasionRate(null));
- writeD(_activeChar.getAccuracy());
- writeD(_activeChar.getCriticalHit(null, null));
- writeD(_activeChar.getMAtk(null, null));
- writeD(_activeChar.getMAtkSpd());
- writeD(_activeChar.getPAtkSpd());
- writeD(_activeChar.getMDef(null, null));
- writeD(_activeChar.getPvpFlag()); // 0-non-pvp 1-pvp = violett name
- writeD(_activeChar.getKarma());
- writeD(_runSpd);
- writeD(_walkSpd);
- writeD(_runSpd); // swimspeed
- writeD(_walkSpd); // swimspeed
- writeD(_runSpd);
- writeD(_walkSpd);
- writeD(_runSpd);
- writeD(_walkSpd);
- writeF(moveMultiplier);
- writeF(_activeChar.getAttackSpeedMultiplier()); //2.9);//
- writeF(_activeChar.getCollisionRadius()); // scale
- writeF(_activeChar.getCollisionHeight()); // y offset ??!? fem dwarf 4033
- writeD(_activeChar.getAppearance().getHairStyle());
- writeD(_activeChar.getAppearance().getHairColor());
- writeD(_activeChar.getAppearance().getFace());
- writeD(_activeChar.isGM() ? 0x01 : 0x00); // builder level
- writeS(_activeChar.getTitle());
- writeD(_activeChar.getClanId()); // pledge id
- writeD(_activeChar.getClanCrestId()); // pledge crest id
- writeD(_activeChar.getAllyId()); // ally id
- writeC(_activeChar.getMountType()); // mount type
- writeC(_activeChar.getPrivateStoreType());
- writeC(_activeChar.hasDwarvenCraft() ? 1 : 0);
- writeD(_activeChar.getPkKills());
- writeD(_activeChar.getPvpKills());
- writeH(_activeChar.getRecomLeft());
- writeH(_activeChar.getRecomHave()); //Blue value for name (0 = white, 255 = pure blue)
- writeD(_activeChar.getClassId().getId());
- writeD(0x00); // special effects? circles around player...
- writeD(_activeChar.getMaxCp());
- writeD((int) _activeChar.getCurrentCp());
- writeC(_activeChar.isRunning() ? 0x01 : 0x00); //changes the Speed display on Status Window
- writeC(321);
- writeD(_activeChar.getPledgeClass()); //changes the text above CP on Status Window
- writeC(_activeChar.isNoble() ? 0x01 : 0x00);
- writeC(_activeChar.isHero() ? 0x01 : 0x00);
- writeD(_activeChar.getAppearance().getNameColor());
- writeD(_activeChar.getAppearance().getTitleColor());
-
- byte attackAttribute = _activeChar.getAttackElement();
- writeH(attackAttribute);
- writeH(_activeChar.getAttackElementValue(attackAttribute));
- writeH(_activeChar.getDefenseElementValue(Elementals.FIRE));
- writeH(_activeChar.getDefenseElementValue(Elementals.WATER));
- writeH(_activeChar.getDefenseElementValue(Elementals.WIND));
- writeH(_activeChar.getDefenseElementValue(Elementals.EARTH));
- writeH(_activeChar.getDefenseElementValue(Elementals.HOLY));
- writeH(_activeChar.getDefenseElementValue(Elementals.DARK));
- writeD(_activeChar.getFame());
- writeD(_activeChar.getVitalityPoints());
- }
- /* (non-Javadoc)
- * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
- */
- @Override
- public String getType()
- {
- return _S__8F_GMVIEWCHARINFO;
- }
- }
|