ClanTable.java 16 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.datatables;
  16. import java.sql.Connection;
  17. import java.sql.PreparedStatement;
  18. import java.sql.ResultSet;
  19. import java.util.Map;
  20. import java.util.logging.Level;
  21. import java.util.logging.Logger;
  22. import javolution.util.FastMap;
  23. import com.l2jserver.Config;
  24. import com.l2jserver.L2DatabaseFactory;
  25. import com.l2jserver.gameserver.ThreadPoolManager;
  26. import com.l2jserver.gameserver.communitybbs.Manager.ForumsBBSManager;
  27. import com.l2jserver.gameserver.idfactory.IdFactory;
  28. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  29. import com.l2jserver.gameserver.instancemanager.FortManager;
  30. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  31. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  32. import com.l2jserver.gameserver.model.L2Clan;
  33. import com.l2jserver.gameserver.model.L2ClanMember;
  34. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  35. import com.l2jserver.gameserver.model.entity.Fort;
  36. import com.l2jserver.gameserver.model.entity.FortSiege;
  37. import com.l2jserver.gameserver.model.entity.Siege;
  38. import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall;
  39. import com.l2jserver.gameserver.network.SystemMessageId;
  40. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  41. import com.l2jserver.gameserver.network.communityserver.writepackets.WorldInfo;
  42. import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
  43. import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate;
  44. import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListAll;
  45. import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
  46. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  47. import com.l2jserver.gameserver.network.serverpackets.UserInfo;
  48. import com.l2jserver.gameserver.util.Util;
  49. /**
  50. * This class ...
  51. *
  52. * @version $Revision: 1.11.2.5.2.5 $ $Date: 2005/03/27 15:29:18 $
  53. */
  54. public class ClanTable
  55. {
  56. private static Logger _log = Logger.getLogger(ClanTable.class.getName());
  57. private final Map<Integer, L2Clan> _clans;
  58. public static ClanTable getInstance()
  59. {
  60. return SingletonHolder._instance;
  61. }
  62. public L2Clan[] getClans()
  63. {
  64. return _clans.values().toArray(new L2Clan[_clans.size()]);
  65. }
  66. private ClanTable()
  67. {
  68. // forums has to be loaded before clan data, because of last forum id used should have also memo included
  69. if (Config.COMMUNITY_TYPE > 0)
  70. ForumsBBSManager.getInstance().initRoot();
  71. _clans = new FastMap<Integer, L2Clan>();
  72. L2Clan clan;
  73. Connection con = null;
  74. try
  75. {
  76. con = L2DatabaseFactory.getInstance().getConnection();
  77. PreparedStatement statement = con.prepareStatement("SELECT clan_id FROM clan_data");
  78. ResultSet result = statement.executeQuery();
  79. // Count the clans
  80. int clanCount = 0;
  81. while (result.next())
  82. {
  83. int clanId = result.getInt("clan_id");
  84. _clans.put(clanId, new L2Clan(clanId));
  85. clan = getClan(clanId);
  86. if (clan.getDissolvingExpiryTime() != 0)
  87. scheduleRemoveClan(clan.getClanId());
  88. clanCount++;
  89. }
  90. result.close();
  91. statement.close();
  92. _log.info("Restored " + clanCount + " clans from the database.");
  93. }
  94. catch (Exception e)
  95. {
  96. _log.log(Level.SEVERE, "Error restoring ClanTable.", e);
  97. }
  98. finally
  99. {
  100. L2DatabaseFactory.close(con);
  101. }
  102. allianceCheck();
  103. restorewars();
  104. }
  105. /**
  106. * @param clanId
  107. * @return
  108. */
  109. public L2Clan getClan(int clanId)
  110. {
  111. L2Clan clan = _clans.get(Integer.valueOf(clanId));
  112. return clan;
  113. }
  114. public L2Clan getClanByName(String clanName)
  115. {
  116. for (L2Clan clan : getClans())
  117. {
  118. if (clan.getName().equalsIgnoreCase(clanName))
  119. {
  120. return clan;
  121. }
  122. }
  123. return null;
  124. }
  125. /**
  126. * Creates a new clan and store clan info to database
  127. *
  128. * @param player
  129. * @param clanName
  130. * @return NULL if clan with same name already exists
  131. */
  132. public L2Clan createClan(L2PcInstance player, String clanName)
  133. {
  134. if (null == player)
  135. return null;
  136. if (Config.DEBUG)
  137. _log.fine(player.getObjectId() + "(" + player.getName() + ") requested a clan creation.");
  138. if (10 > player.getLevel())
  139. {
  140. player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN));
  141. return null;
  142. }
  143. if (0 != player.getClanId())
  144. {
  145. player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.FAILED_TO_CREATE_CLAN));
  146. return null;
  147. }
  148. if (System.currentTimeMillis() < player.getClanCreateExpiryTime())
  149. {
  150. player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_MUST_WAIT_XX_DAYS_BEFORE_CREATING_A_NEW_CLAN));
  151. return null;
  152. }
  153. if (!Util.isAlphaNumeric(clanName) || 2 > clanName.length())
  154. {
  155. player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CLAN_NAME_INCORRECT));
  156. return null;
  157. }
  158. if (16 < clanName.length())
  159. {
  160. player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CLAN_NAME_TOO_LONG));
  161. return null;
  162. }
  163. if (null != getClanByName(clanName))
  164. {
  165. // clan name is already taken
  166. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_ALREADY_EXISTS);
  167. sm.addString(clanName);
  168. player.sendPacket(sm);
  169. sm = null;
  170. return null;
  171. }
  172. L2Clan clan = new L2Clan(IdFactory.getInstance().getNextId(), clanName);
  173. L2ClanMember leader = new L2ClanMember(clan, player.getName(), player.getLevel(), player.getClassId().getId(), player.getObjectId(), player.getPledgeType(), player.getPowerGrade(), player.getTitle(), player.getAppearance().getSex(), player.getRace().ordinal());
  174. clan.setLeader(leader);
  175. leader.setPlayerInstance(player);
  176. clan.store();
  177. player.setClan(clan);
  178. player.setPledgeClass(leader.calculatePledgeClass(player));
  179. player.setClanPrivileges(L2Clan.CP_ALL);
  180. if (Config.DEBUG)
  181. _log.fine("New clan created: " + clan.getClanId() + " " + clan.getName());
  182. _clans.put(Integer.valueOf(clan.getClanId()), clan);
  183. //should be update packet only
  184. player.sendPacket(new PledgeShowInfoUpdate(clan));
  185. player.sendPacket(new PledgeShowMemberListAll(clan, player));
  186. player.sendPacket(new UserInfo(player));
  187. player.sendPacket(new ExBrExtraUserInfo(player));
  188. player.sendPacket(new PledgeShowMemberListUpdate(player));
  189. player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CLAN_CREATED));
  190. // notify CB server that a new Clan is created
  191. CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, clan, WorldInfo.TYPE_UPDATE_CLAN_DATA));
  192. return clan;
  193. }
  194. public synchronized void destroyClan(int clanId)
  195. {
  196. L2Clan clan = getClan(clanId);
  197. if (clan == null)
  198. {
  199. return;
  200. }
  201. clan.broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.CLAN_HAS_DISPERSED));
  202. int castleId = clan.getHasCastle();
  203. if (castleId == 0)
  204. {
  205. for (Siege siege : SiegeManager.getInstance().getSieges())
  206. {
  207. siege.removeSiegeClan(clan);
  208. }
  209. }
  210. int fortId = clan.getHasFort();
  211. if (fortId == 0)
  212. {
  213. for (FortSiege siege : FortSiegeManager.getInstance().getSieges())
  214. {
  215. siege.removeSiegeClan(clan);
  216. }
  217. }
  218. int hallId = clan.getHasHideout();
  219. if(hallId == 0)
  220. {
  221. for(SiegableHall hall : CHSiegeManager.getInstance().getConquerableHalls().values())
  222. hall.removeAttacker(clan);
  223. }
  224. L2ClanMember leaderMember = clan.getLeader();
  225. if (leaderMember == null)
  226. clan.getWarehouse().destroyAllItems("ClanRemove", null, null);
  227. else
  228. clan.getWarehouse().destroyAllItems("ClanRemove", clan.getLeader().getPlayerInstance(), null);
  229. for (L2ClanMember member : clan.getMembers())
  230. {
  231. clan.removeClanMember(member.getObjectId(), 0);
  232. }
  233. _clans.remove(clanId);
  234. IdFactory.getInstance().releaseId(clanId);
  235. Connection con = null;
  236. try
  237. {
  238. con = L2DatabaseFactory.getInstance().getConnection();
  239. PreparedStatement statement = con.prepareStatement("DELETE FROM clan_data WHERE clan_id=?");
  240. statement.setInt(1, clanId);
  241. statement.execute();
  242. statement.close();
  243. statement = con.prepareStatement("DELETE FROM clan_privs WHERE clan_id=?");
  244. statement.setInt(1, clanId);
  245. statement.execute();
  246. statement.close();
  247. statement = con.prepareStatement("DELETE FROM clan_skills WHERE clan_id=?");
  248. statement.setInt(1, clanId);
  249. statement.execute();
  250. statement.close();
  251. statement = con.prepareStatement("DELETE FROM clan_subpledges WHERE clan_id=?");
  252. statement.setInt(1, clanId);
  253. statement.execute();
  254. statement.close();
  255. statement = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? OR clan2=?");
  256. statement.setInt(1, clanId);
  257. statement.setInt(2, clanId);
  258. statement.execute();
  259. statement.close();
  260. statement = con.prepareStatement("DELETE FROM clan_notices WHERE clan_id=?");
  261. statement.setInt(1, clanId);
  262. statement.execute();
  263. statement.close();
  264. if (castleId != 0)
  265. {
  266. statement = con.prepareStatement("UPDATE castle SET taxPercent = 0 WHERE id = ?");
  267. statement.setInt(1, castleId);
  268. statement.execute();
  269. statement.close();
  270. }
  271. if (fortId != 0)
  272. {
  273. Fort fort = FortManager.getInstance().getFortById(fortId);
  274. if (fort != null)
  275. {
  276. L2Clan owner = fort.getOwnerClan();
  277. if (clan == owner)
  278. fort.removeOwner(true);
  279. }
  280. }
  281. if(hallId != 0)
  282. {
  283. SiegableHall hall = CHSiegeManager.getInstance().getSiegableHall(hallId);
  284. if(hall != null && hall.getOwnerId() == clanId)
  285. hall.free();
  286. }
  287. if (Config.DEBUG)
  288. _log.fine("clan removed in db: " + clanId);
  289. }
  290. catch (Exception e)
  291. {
  292. _log.log(Level.SEVERE, "Error removing clan from DB.", e);
  293. }
  294. finally
  295. {
  296. L2DatabaseFactory.close(con);
  297. }
  298. }
  299. public void scheduleRemoveClan(final int clanId)
  300. {
  301. ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  302. {
  303. @Override
  304. public void run()
  305. {
  306. if (getClan(clanId) == null)
  307. {
  308. return;
  309. }
  310. if (getClan(clanId).getDissolvingExpiryTime() != 0)
  311. {
  312. destroyClan(clanId);
  313. }
  314. }
  315. }, Math.max(getClan(clanId).getDissolvingExpiryTime() - System.currentTimeMillis(), 300000));
  316. }
  317. public boolean isAllyExists(String allyName)
  318. {
  319. for (L2Clan clan : getClans())
  320. {
  321. if (clan.getAllyName() != null && clan.getAllyName().equalsIgnoreCase(allyName))
  322. {
  323. return true;
  324. }
  325. }
  326. return false;
  327. }
  328. public void storeclanswars(int clanId1, int clanId2)
  329. {
  330. L2Clan clan1 = ClanTable.getInstance().getClan(clanId1);
  331. L2Clan clan2 = ClanTable.getInstance().getClan(clanId2);
  332. clan1.setEnemyClan(clan2);
  333. clan2.setAttackerClan(clan1);
  334. clan1.broadcastClanStatus();
  335. clan2.broadcastClanStatus();
  336. Connection con = null;
  337. try
  338. {
  339. con = L2DatabaseFactory.getInstance().getConnection();
  340. PreparedStatement statement = con.prepareStatement("REPLACE INTO clan_wars (clan1, clan2, wantspeace1, wantspeace2) VALUES(?,?,?,?)");
  341. statement.setInt(1, clanId1);
  342. statement.setInt(2, clanId2);
  343. statement.setInt(3, 0);
  344. statement.setInt(4, 0);
  345. statement.execute();
  346. statement.close();
  347. }
  348. catch (Exception e)
  349. {
  350. _log.log(Level.SEVERE, "Error storing clan wars data.", e);
  351. }
  352. finally
  353. {
  354. L2DatabaseFactory.close(con);
  355. }
  356. //SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
  357. //
  358. SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_WAR_DECLARED_AGAINST_S1_IF_KILLED_LOSE_LOW_EXP);
  359. msg.addString(clan2.getName());
  360. clan1.broadcastToOnlineMembers(msg);
  361. //msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
  362. //msg.addString(clan1.getName());
  363. //clan2.broadcastToOnlineMembers(msg);
  364. // clan1 declared clan war.
  365. msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_DECLARED_WAR);
  366. msg.addString(clan1.getName());
  367. clan2.broadcastToOnlineMembers(msg);
  368. }
  369. public void deleteclanswars(int clanId1, int clanId2)
  370. {
  371. L2Clan clan1 = ClanTable.getInstance().getClan(clanId1);
  372. L2Clan clan2 = ClanTable.getInstance().getClan(clanId2);
  373. clan1.deleteEnemyClan(clan2);
  374. clan2.deleteAttackerClan(clan1);
  375. clan1.broadcastClanStatus();
  376. clan2.broadcastClanStatus();
  377. //for(L2ClanMember player: clan1.getMembers())
  378. //{
  379. // if(player.getPlayerInstance()!=null)
  380. // player.getPlayerInstance().setWantsPeace(0);
  381. //}
  382. //for(L2ClanMember player: clan2.getMembers())
  383. //{
  384. // if(player.getPlayerInstance()!=null)
  385. // player.getPlayerInstance().setWantsPeace(0);
  386. //}
  387. Connection con = null;
  388. try
  389. {
  390. con = L2DatabaseFactory.getInstance().getConnection();
  391. PreparedStatement statement = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? AND clan2=?");
  392. statement.setInt(1, clanId1);
  393. statement.setInt(2, clanId2);
  394. statement.execute();
  395. //statement = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? AND clan2=?");
  396. //statement.setInt(1,clanId2);
  397. //statement.setInt(2,clanId1);
  398. //statement.execute();
  399. statement.close();
  400. }
  401. catch (Exception e)
  402. {
  403. _log.log(Level.SEVERE, "Error removing clan wars data.", e);
  404. }
  405. finally
  406. {
  407. L2DatabaseFactory.close(con);
  408. }
  409. //SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_ENDED);
  410. SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_AGAINST_S1_HAS_STOPPED);
  411. msg.addString(clan2.getName());
  412. clan1.broadcastToOnlineMembers(msg);
  413. msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_DECIDED_TO_STOP);
  414. msg.addString(clan1.getName());
  415. clan2.broadcastToOnlineMembers(msg);
  416. //msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_ENDED);
  417. //msg.addString(clan1.getName());
  418. //clan2.broadcastToOnlineMembers(msg);
  419. }
  420. public void checkSurrender(L2Clan clan1, L2Clan clan2)
  421. {
  422. int count = 0;
  423. for (L2ClanMember player : clan1.getMembers())
  424. {
  425. if (player != null && player.getPlayerInstance().getWantsPeace() == 1)
  426. count++;
  427. }
  428. if (count == clan1.getMembers().length - 1)
  429. {
  430. clan1.deleteEnemyClan(clan2);
  431. clan2.deleteEnemyClan(clan1);
  432. deleteclanswars(clan1.getClanId(), clan2.getClanId());
  433. }
  434. }
  435. private void restorewars()
  436. {
  437. Connection con = null;
  438. try
  439. {
  440. con = L2DatabaseFactory.getInstance().getConnection();
  441. PreparedStatement statement = con.prepareStatement("SELECT clan1, clan2, wantspeace1, wantspeace2 FROM clan_wars");
  442. ResultSet rset = statement.executeQuery();
  443. while (rset.next())
  444. {
  445. getClan(rset.getInt("clan1")).setEnemyClan(rset.getInt("clan2"));
  446. getClan(rset.getInt("clan2")).setAttackerClan(rset.getInt("clan1"));
  447. }
  448. statement.close();
  449. }
  450. catch (Exception e)
  451. {
  452. _log.log(Level.SEVERE, "Error restoring clan wars data.", e);
  453. }
  454. finally
  455. {
  456. L2DatabaseFactory.close(con);
  457. }
  458. }
  459. /**
  460. * Check for nonexistent alliances
  461. */
  462. private void allianceCheck()
  463. {
  464. for (L2Clan clan : _clans.values())
  465. {
  466. int allyId = clan.getAllyId();
  467. if (allyId != 0 && clan.getClanId() != allyId)
  468. {
  469. if (!_clans.containsKey(allyId))
  470. {
  471. clan.setAllyId(0);
  472. clan.setAllyName(null);
  473. clan.changeAllyCrest(0, true);
  474. clan.updateClanInDB();
  475. _log.info(getClass().getSimpleName()+": Removed alliance from clan: "+clan);
  476. }
  477. }
  478. }
  479. }
  480. public void storeClanScore()
  481. {
  482. for (L2Clan clan : _clans.values())
  483. clan.updateClanScoreInDB();
  484. }
  485. @SuppressWarnings("synthetic-access")
  486. private static class SingletonHolder
  487. {
  488. protected static final ClanTable _instance = new ClanTable();
  489. }
  490. }